Automatic target-seekers (Ground Air)
539 Aizen
6.6 years ago
The one with fin is called 'GrandAir' and without is 'GroundBreaker'. These does not need you to stare at the target. if it is not obscure, it ain't secure.........! And thse are real fast.
Specifications
Spotlights
- birthdaysnake 6.6 years ago
General Characteristics
- Successors 1 airplane(s)
- Created On Android
- Wingspan 2.1ft (0.6m)
- Length 4.9ft (1.5m)
- Height 2.1ft (0.7m)
- Empty Weight 1,477lbs (670kg)
- Loaded Weight 1,477lbs (670kg)
Performance
- Wing Loading 439,839.3lbs/ft2 (2,147,483.6kg/m2)
- Wing Area 0.0ft2 (0.0m2)
- Drag Points 135
Parts
- Number of Parts 4
- Control Surfaces 0
- Performance Cost 45
Uh try to do the color red
@Charris969 bullet with what color?
@Charris969 what kinda color r u xpectin'? chopper's gonna be a normal one, if it ain't a prblm!
?
@Charris969 uh bud, can u please elaborate what you are expecting and the specs you asked for?!
Uh try to make a helicopter with colored bullets with bulletproof armor.
I run the coding each time after correcting. It is called Trial and error method. Download my work, create a subassembly for the missile that look like smaller cleaver in it, create a subassembly for a single cleaver missile from Simple planes and go to the folder where subassemblies are saved. Open both .xml files and compare the coding to know the advantages of mine over stock missile. That way, coding is easy to learn.
@Aizen i have no idea what you just said but thanks anyway
@meeh u can do it for sure. Just believe and work hard. It's trial and error method. To start with, compare xml codes of GrandAir and Interceptor. You'll find differences and learn the method in no time.
I can't even make something like this plz help me
@Aizen i don't realy understand and ikr that is very helpful
@Minecraftpoweer THAT was helpful. Thank you. The whole new set of missile will be 'launched' in a month. For that, designer parts file and some other files must be changed by downloading user. Any short way you know to override this difficulty!?!?!?
@Aizen buuut if you use this you can do anything that is technically possible in the game
@Minecraftpoweer working with xml increases risks but your experience too. I am old school that way. If thorough enough, designs will start from lines of codes before testing it in game.
@Aizen yes but overload is the same thing just that it makes it easier by alowing you to do it in-game instead of having to open the xml file.
@Minecraftpoweer not using a mod, not that way. The reason it took long is that I changed the game coding and insert my extra lines in 'em. The same way devs created and inserted Guardian and Cleaver.
@Aizen yeah it is pretty easy making modded missiles now and specially with the overload mod.
@Minecraftpoweer I must say that modders were a really great inspiration to me. I was actually trying to make new missiles apart from existing ones, and I kinda succeded in making a whole new (not mod) missile. Still working on tweaks.
@Aizen i know and i understand what you mean
@Minecraftpoweer there is a keyword 'lockTime' to decrease the lock to 0 seconds if you like, but I didn't want to lose the excitement of triggering moment (Sorry, my bad. Feel free to use it).
Nice, you could also make them lock on instantly like i did with some custom ones i made video it is from my Project but i did have a problem with the tracks but ignore that.
@birthdaysnake completed Computer engineering. It's more a trial n error method. Jst compare the GroundBreaker nd Cleaver xml codes and you'll know it.
how did you make this