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(potato) Rivelta Solare RR1

30.5k Ownedpilot  6 months ago

Change Steering Input in the Variable Tab

This is more of a funky tree study than a serious replica. It is done in an attempt to recreate Ridge Racer car handling in SP. The result is weird, to say the least. It feels like Ridge Racer 2 dynamic drift type (such as Raggio) from PSP merged with Ridge Racer Type 4. Initializing and maintaining drift is quite easy. Steering in one direction for too long, slamming brakes and steering, or releasing the throttle and steer would all accomplish the goal. However, the car does not follow a set "rail" as in Ridge Racer 2. Instead, you need to control the drift angle to properly manage the speed of the car as in Ridge Racer Type 4. The car works best on tracks with a lot of high-speed sections and good grip. This car also works with Elliptical Grip Model mod which also comes with tire smoke if you think that is important for the aesthetics.

With this study done, I think I can be like Zaineman. If he can go around and PSM other players' plane, I think I can go around and Ridge Racer other players' cars.

Map used for screenshot: Track MVC

Hope you enjoy!

Spotlights

General Characteristics

  • Successors 2 airplane(s) +126 bonus
  • Created On Windows
  • Wingspan 7.2ft (2.2m)
  • Length 15.0ft (4.6m)
  • Height 4.4ft (1.3m)
  • Empty Weight 2,918lbs (1,323kg)
  • Loaded Weight 3,114lbs (1,412kg)

Performance

  • Wing Loading 272.3lbs/ft2 (1,329.7kg/m2)
  • Wing Area 11.4ft2 (1.1m2)
  • Drag Points 3041

Parts

  • Number of Parts 94
  • Control Surfaces 0
  • Performance Cost 430
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  • Profile image
    1,185 Whaet

    A física dele está ótima para o drift👍

    +1 6 months ago
  • Profile image
    51.3k dussts

    @Ownedpilot I see, I guess built-in wheel suspension was never that good

    +1 6 months ago
  • Profile image
    2,230 Jmplane678

    Hey the drift physics for the build could be good for open world Ridge Racer game!

    6 months ago
  • Profile image
    2,230 Jmplane678

    @Ownedpilot but i like the special machines because there weird and unique but crazy is remind me of concept cars (btw i love concept cars) so this is why i pick the special machines

    +1 6 months ago
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    30.5k Ownedpilot

    @Jmplane678 What I hope to achieve is to start a trend of Ridge Racer physics. Then if you post the challenge with a custom chassis when the trend is hot, your challenge will receive a lot more attention. Also, restricting scope to special machines is not a good move in my opinion. Let's see how things turns out.

    +2 6 months ago
  • Profile image
    2,230 Jmplane678

    @Jmplane678 i understand but okay

    6 months ago
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    30.5k Ownedpilot

    @dussts Through some testing on your supra, I have found that without custom suspension, the grip level is so low that any sliding would result in a crash out. What makes matters worse is that the behaviors of the wheels are completely changed when the suspension is enabled. So yeah, unfortunately, to convert your car into Ridge Racer physics, a custom suspension is a must. The simplest suspension I came up with is the Rally suspension that is currently on this car. If one has parts to spare, the double wishbone design used on the Crinale conversion is also a good option.

    +2 6 months ago
  • Profile image
    30.5k Ownedpilot

    @Jmplane678 I am unsure since I have other things to build at the moment.

    +1 6 months ago
  • Profile image
    2,230 Jmplane678

    do you accept the challenge
    https://www.simpleplanes.com/a/oJloqr/The-Ridge-Racer-Special-Machine-CHALLENGE-UPDATE

    6 months ago
  • Profile image
    30.5k Ownedpilot

    @KSB24 I am just wondering how your AI would interact with this car since it does require a specific driving technique to work.

    +1 6 months ago
  • Profile image
    30.5k Ownedpilot

    @dussts It may work since the steering programming does not involve active suspension. The issue is built-in suspension on the wheel is the low suspension travel. This makes the behavior of the suspension slightly unpredictable which is not what you wish for when you are chucking your car into the corner at 250km/h. One alternative I can think of is the control stick base suspension created by @KSB24 if you still want a low part count. However, that suspension requires a lot of funky trees which may still compromise the performance.

    +2 6 months ago
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    regarding the description:

    fudge you,
    *Ridge Racers your car*

    +2 6 months ago
  • Profile image
    116k KSB24

    Wow.. i know it is not BMW, but how it feels to drive is exactly like driving a BMW. "Sheer Driving Pleasure".

    +1 6 months ago
  • Profile image
    8,939 SPTNR

    Ridge racer iv

    +1 6 months ago
  • Profile image
    51.3k dussts

    F U N

    also, is it possible without the custom suspension?

    +1 6 months ago
  • Profile image

    @Ownedpilot The coloring of the actual car is RT Solvalou, but the Ridge Racer strategy guide says that the design has been baptized and completely redesigned.
    But I also like this shape.

    +1 6 months ago
  • Profile image
    30.5k Ownedpilot

    @ShirasagiSora The model is Solare, and the team racing it is RT Solvalou.

    +1 6 months ago
  • Profile image

    I feel like it looks more like RT Blue Solvalou than Solare...

    +1 6 months ago
  • Profile image

    Yay diff F40

    +1 6 months ago
  • Profile image
    2,540 Zhixunlin23

    I love this so much

    +1 6 months ago
  • Profile image
    192k Zaineman

    This is righteous Z🙀

    +1 6 months ago
  • Profile image
    30.5k Ownedpilot

    @LunarEclipseSP @KSB24 I think the funky trees used on this car should be interesting to you.

    +3 6 months ago
  • Profile image
    30.5k Ownedpilot

    @ShirasagiSora @Zaineman I think I figured it out. Basically PSM but for cars. Or I should call it "Post Slide Maneuver" aka drifting. Comparing the drifting of this car to Ridge Racer is like comparing your PSM in SP against AC7 or PW PSM. Basically, the physics remains on.

    +3 6 months ago