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Tank, with realistic destruction

3,377 Madmaximus  1.7 years ago

This is the improved version of my tonk, that features realistic destruction via the use of damage modules (basically like warthunder)

1-forward facing machine gun, this will overheat if you shoot it too long
2- Canon for PVE
7- don’t press, I was too lazy to disable the bombs so I just sent them to this activation group

VTOL- drive
Yaw- steer
Pitch and roll- aim guns

The reason the main gun is actually a gun rather than a cannon it’s because it works better for player versus creation, or PVP if you do multiplayer.
This is because I made it to the gun can simulate penetration by making it shoot multiple boats in rapid succession.

Damage module key:
Red- munitions, Will explode if hit
Orange- fuel, you will lose fuel if dammaged
Black- Engine, you will not be able to move
Gray- transmission, you will not be able to turn if damaged
light blue- Engine accessory parts, lowers efficiency of engine if damaged, if engine is destroyed these parts will also be destroyed
Purple- crew, if crewmates are killed, certain functions will be disabled such as cameras and weapons

Here is a version that shows more of the technical details of how I did this
https://www.simpleplanes.com/a/93O76a/Tonk-with-technical-details

Spotlights

General Characteristics

  • Created On iOS
  • Wingspan 7.1ft (2.2m)
  • Length 12.9ft (3.9m)
  • Height 6.1ft (1.9m)
  • Empty Weight 7,712lbs (3,498kg)
  • Loaded Weight 8,049lbs (3,651kg)

Performance

  • Power/Weight Ratio 0.167
  • Wing Loading N/A
  • Wing Area 0.0ft2 (0.0m2)
  • Drag Points 3251

Parts

  • Number of Parts 254
  • Control Surfaces 0
  • Performance Cost 978