Flak Cannon (With Proximity Detonation Shells)
(P.S. Please don't be selfish; Downloading without leaving an Upvote.
I want the Funky Trees used in this post to be popularized so Everyone will discover it and know how to use it....)
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How to use
- Deploy it
- Lock on it
- FLAK IT
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Push These:
- Activate 1 = Deploy
- VTOL = Engine Controls
- Pitch Roll / Mouse Control = Aiming
- Camera 1 = left handed Camera
- Cockpit Camera = Right handed Camera
- Camera 2 = Shell Tracking
Funky Tree for Proximity Detonation:
fuseInput="TargetSelected ? TargetDistance / (1250 - rate(TargetDistance)) : 60"
(1250 is replaced with projectile velocity)
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Bonus Pics
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End of Post
Specifications
General Characteristics
- Successors 8 airplane(s) +38 bonus
- Created On Windows
- Wingspan 6.5ft (2.0m)
- Length 20.6ft (6.3m)
- Height 5.2ft (1.6m)
- Empty Weight 4,417lbs (2,003kg)
- Loaded Weight 4,682lbs (2,124kg)
Performance
- Wing Loading N/A
- Wing Area 0.0ft2 (0.0m2)
- Drag Points 2413
Parts
- Number of Parts 145
- Control Surfaces 0
- Performance Cost 572
How do I upvote?
18,000 downloads, 117 upvotes. the world's dishonesty
116th upvote👍
Niiiice!!!
112 upvote
110th upvote!!!
100th upvote
I really want to up vote it,but I don't have enough point to
@blackvultureaeroespace it resembes a bofors 40 mm twin mount more closlesy
I sorry that I didn’t leave a upvote
Hey, can i make a improve this FlaK by adding better controls? I will give total credit to you :)
It will be better on mobile, but idk how it will go on pc, at least with mouse controls
@typeZERO Hey dude im sorry for the ping can i use your Funky trees?
Even my rickroll plane cant survive
This is op
@Urocyon No, the (A ? B : C) is a logic operator. It checks whether A is true. If it is, the output is B. If it's not, the output is C. In our case, it checks whether any target is selected. If it is, the Proximity detonation is used (however it's not Proximity, but timed fuse.) If it isn't, it detonates the shell in 60 seconds.
You have no idea how amazing this is.
"fuseInput="TargetSelected ? TargetDistance / (1250 - rate(TargetDistance)) : 60"
Do I understand correctly that ": 60" defines the radius around the target that the shell must be within to trigger detonation?
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Just trying to tweak the FT to prevent my fighter equipped cannon from becoming O.P.
This is great! May I use your FT code for my own creations/experiments?
@typeZERO mate thx for ur funky tress.ive been create Manual Flak like this just looking for the fuse input right now, But I've been found.
Here my upvote. Soon I tag u when I used ur Funky
@typeZERO yeah any ways i wish you luck next build.
@GamaRi123
I Already did the Karkadann... :P
Plus, Stargazzer made the Guan Yu and TornadoRUS created My Favorite Superunit in the Entire Contra Game; The Hazael
@typeZERO
I was just kidding
If you didn't notice, but really you have to add katyusha to your contra gallery
OK,Ok....
@GamaRi123
The way you speak... Sorry... I Serve no human....
All my Projects are now Oriented on a Straight line... Cannot Deviate on it.... Sorry
Now make me a katyusha
@MRpingouin
ITs not about my build that I want to get it famous for.... its the Funky Trees Used....