RJ Boulton Paul Steatoda 2.9
Introduction
In the early 1940s a directive was issued to Boulton-Paul Aircraft to design a twin engine ground attack aircraft which was to also encompass a large number of 20mm aden cannon as the primary straffing weapon. Inspired by the P-61 Blackwidows top mounted turret and utilising some of their other designs Boulton Paul came up with the Steatoda (false widow). They had managed to fit in 10 of the required cannon, 4 in the fuselage around the wheel bay and turret gunner position and 3 in each turret. 2 .303 machine guns where fitted in a rear facing gun position for self defence. A crew of 3 was needed where the turret gunner doubled up as navigator.
Controls
AG1 turn on engines, tickover is 5% throttle
AG6 activates the turret rotation (in real life the barrels would also have moved to maintain better track)
AG7 activates the rear turret
AG8 deactivates roll and pitch
Pictures
Specifications
General Characteristics
- Created On Windows
- Wingspan 41.3ft (12.6m)
- Length 41.9ft (12.8m)
- Height 13.5ft (4.1m)
- Empty Weight 16,448lbs (7,460kg)
- Loaded Weight 17,839lbs (8,091kg)
Performance
- Horse Power/Weight Ratio 0.224
- Wing Loading 35.8lbs/ft2 (174.6kg/m2)
- Wing Area 498.8ft2 (46.3m2)
- Drag Points 4109
Parts
- Number of Parts 847
- Control Surfaces 0
- Performance Cost 2,796
@BLU3SCLU3S ok trythis like i said, this is an early version but the one im working on still needs a load of other bits as well.
@RamboJutter if you send me a link
i could see what magic i can work
@RamboJutter Yeah! You can put in the code Via Overload, althoigh the code might be FT based, but it still works regardless! Just depends on what type of weapon you use weather it be cannons or Guns.
@BLU3SCLU3S So I actually have a build with a couple of turrets almost ready to go, the turrets are ground defense/attack based, is it possible to automate them to attack ground targets and does it just require FT codes for the rotators and guns? I can send you a link to a slightly older version of the build if you want to look.
@BLU3SCLU3S I dont tend to build much in the way of aircraft with turrets, feel free to alter any of my existing builds if you so wish.
@RamboJutter i have a proposal to make. Would you like to team up sometime, by making a plane with turrets, then me integrating auto aim into them?
very good
I was actually just confused a little by the fact it had gunners and no bomb-bay. But now that you mention it, the p-61 didn't either. So it's not as odd as I thought lol.@RamboJutter
@NAD if only I knew how... I'll have to just stick with this game.
@Hedero based loosely from the p61 so you tell me :) ps I did tag it as an attacker.
Lol is this a bomber or what?
You should start a vídeo game with your whif designs 😎 bravo good Sir!