FH2d-21 'Phantom'
45 Wargamerstev63
6.4 years ago
No Tags
This is meant to be a fighter aircraft that I designed as an original plane. I started with a traditional wing layout but ended up with a Mirage or Eurofighter type layout. Overall it flys well, with some dip in the nose under supersonic speeds. When the afterburners are activated (Activation Group 1), the nose has a slight pull upwards, which is a small price to pay when the aircraft exceeds 1000mph. Enjoy and make sure to upvote, and also make sure to make your own edits to it and let me know how they go.
Specifications
General Characteristics
- Created On Windows
- Wingspan 32.6ft (9.9m)
- Length 57.8ft (17.6m)
- Height 15.1ft (4.6m)
- Empty Weight 10,624lbs (4,819kg)
- Loaded Weight 26,156lbs (11,864kg)
Performance
- Power/Weight Ratio 5.155
- Wing Loading 63.2lbs/ft2 (308.7kg/m2)
- Wing Area 413.7ft2 (38.4m2)
- Drag Points 6747
Parts
- Number of Parts 70
- Control Surfaces 7
- Performance Cost 510
Required Mods
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Glass
by GenrichTitov
Version 1.0 (9/15/2017 2:31:00 PM)
View Mod Page -
Sound Barrier Vapor Cone
by Gestour
Version 1.0 (11/14/2016 2:19:41 PM)
@Wargamerstev63 keep up the good work!
@F104Deathtrap Thanks so much man that made it fly much more level. And also thank you for the upvote that means a lot as I'm trying my best to improve on my build skills.
Supersonic wings are tricky. When you're just cruising below the speed of sound it's almost like it's a separate set of rules than when you break the sound barrier.
One of the earliest solutions was the delta wing. A big, symmetric wing that gave no lift at all in level flight, but could give adjustable amounts of lift depending on trim settings.
In other words, if you set the main wings to "symmetric" and the elevators to "trimmable" you can make a plane that flies perfectly level at almost any speed as long as you set the trim properly.