VGW-D1 Destructor
5,940 Mudkip
8.3 years ago
Stealthy forification destroyer with 6 missiles, 1 laser, a turret shooting 7 rockets, and 4 incenidary projectiles. Made to be easly exported to UWP and other good nations. 1-6 to fire missiles, 7 to fire incenidary projectiles, and 8 for laser.
Specifications
General Characteristics
- Created On Windows
- Wingspan 18.5ft (5.6m)
- Length 28.1ft (8.6m)
- Height 8.2ft (2.5m)
- Empty Weight 7,473lbs (3,389kg)
- Loaded Weight 12,078lbs (5,478kg)
Performance
- Wing Loading N/A
- Wing Area 0.0ft2 (0.0m2)
- Drag Points 4369
Parts
- Number of Parts 58
- Control Surfaces 0
- Performance Cost 454
@JakeTheDogg Listen to Mox.
@Mudkip Doesn't need to see it on radar to kill it, spy sats.
@Mox You're correct.
(Hypothetically)
@MikuKat that again is true. But you don't know Mudkip could be 9 yrs old and he could've put hours of work into this and he might think this is awesome, so he shares it with "the kindest community in the world," only to get hate.
@Mox It's a rectangle... With wheels... And weapons
@MikuKat I agree. But you shouldn't call this terrible either.
@Mox well he shouldn't call my favorite attack aircraft Cancer
@MikuKat @Mudkip CHILDREN!!! Do not fight!! We are here to build each other up!! Do not let a RP get between you!!!
-_- @Mudkip
Still... @Mudkip
@MikuKat And yes, both A-5 and cancer take lives.
@MikuKat Here's a line.
"friendliest user" Calling my builds cancer...
I don't think so
@Mudkip I take that as offensive
And yes it can
@MikuKat A-5 is cancer. It can't even see this.
@Mudkip The A-5 Can see it
And blow it up
@Gmanndo1000
You can't kill what you can't see on radar.
@Mudkip Dude it's an easy target for destroyer attacks.
What would the play style be like for the Central Power's tanks? @Pilotmario
@PINK I see.
Yeah the Rascal was made to be airdropped, however we have a new one that is more effective. @Pilotmario
@PINK Oh.
We are currently bridging the gap with a 66 ton, western style, MBT . . . that is reminiscent of your Avenger looks wise. @Pilotmario
@PINK I suppose. However, the 120mm M5A5 Coilgun on the Victoria M5A5 can achieve far greater accuracy than either weapon, due to the advanced targeting systems aboard and the ability to get closer because of the fact it is a proper tank.
The 120mm M5A5 Coilgun on the Victoria M5A5 main battle tank is by far the most precise tank gun in the world due to the advanced targeting systems on the tank, as well as the fact the M5A5 is a 70-ton tank, reducing the effect of recoil significantly compared to the 50-ton Ardent M6A4 and the 40-ton NFK tanks, which feature similar or more powerful guns.
If we ever had to make a fictional tank game based on this RP, I suppose my vehicles would have greater accuracy, better all-around armor, and soft stats while your machines would be faster, more maneuverable, have weaker overall armor but equivalent frontal armor, and armed with a gun that although less accurate and slower aiming, would deal more damage with comparable anti-armor abilities.
Your autoloaders would have a better overall rate of fire, but our manual loaders would have an adrenaline rush ability that when activated, can temporarily boost the reload rate of our machines for a set time, after which is followed by a longer cooldown. The loss of your autoloader would significantly reduce the rate of fire of your machines, while the loss of a manual loader is a less significant effect.
In short, our tanks would be better at range, while yours would be better up close and personal.