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FT Help Needed

45 Walkerbulldog  2.4 years ago

This is my testbed for a revolving bomb bay so ignore the strange design thats only temporary. As you can see AG3 opens the bay doors and AG4 lowers the payload rack. However, I currently have two problems, 1. I have the rotators which rotate the rack set to FireWeapons, which is why the bomb underneath the cockpit exists. The bomb is set to AG7 so that I can press FireWeapons without anything actually being launched(assuming AG7 is off). What I need though is for the Rotator to spin exactly 60° every time FireWeapons is pressed and I do not know how that would be accomplished because I am pretty terrible at understanding Funky Trees. 2. I need tobe able to set the order of which weapons are fired next(in this case the scaled-down cleavers) so that the bottom one fires, and then the bay rotates 60° clockwise and the next weapon to fore is the one on the bottom of the revolving rack. If you haveany ideas how this might be accomplished please let me know, Thank you.

General Characteristics

  • Created On iOS
  • Wingspan 17.2ft (5.3m)
  • Length 17.5ft (5.3m)
  • Height 7.8ft (2.4m)
  • Empty Weight 21,633lbs (9,812kg)
  • Loaded Weight 21,633lbs (9,812kg)

Performance

  • Wing Loading 335.0lbs/ft2 (1,635.5kg/m2)
  • Wing Area 64.6ft2 (6.0m2)
  • Drag Points 6583

Parts

  • Number of Parts 87
  • Control Surfaces 0
  • Performance Cost 563