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FA-18C

3,090 GSfl  3.8 years ago
358 downloads
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Spotlights

General Characteristics

  • Created On Android
  • Wingspan 38.0ft (11.6m)
  • Length 55.3ft (16.9m)
  • Height 15.4ft (4.7m)
  • Empty Weight 9,584lbs (4,347kg)
  • Loaded Weight 16,674lbs (7,563kg)

Performance

  • Power/Weight Ratio 8.49
  • Horse Power/Weight Ratio 0.011
  • Wing Loading 26.1lbs/ft2 (127.5kg/m2)
  • Wing Area 638.7ft2 (59.3m2)
  • Drag Points 2028

Parts

  • Number of Parts 825
  • Control Surfaces 4
  • Performance Cost 4,620
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  • Profile image
    13.9k ChrisPy

    @Red0Bull i cant get discord parents won't let
    just tag me on your unlisted and ill respond to ur stuff via comments

    3.8 years ago
  • Profile image
    105k Hedero

    Ohh you wanna get into the military I see. I've always wondered how far I would make it in military training. Not interested but just curious. I would probably fail during the briefing on the first day lmao. @ChrisPy

    3.8 years ago
  • Profile image
    13.9k ChrisPy

    @Hedero Im on my way to college next year so Im trying to figure out if im gonna do the reserve backdoor or through ROTC in college

    3.8 years ago
  • Profile image
    13.9k ChrisPy

    @Hedero @GuyFolk Im making a better version of this plane with AOA wing loading correct speed and weight

    +2 3.8 years ago
  • Profile image
    13.9k ChrisPy

    @Hedero No I don't want to get one bc the military actually doesn't like it when you have it. It ingrains you with a bunch of habits they have to boot out

    3.8 years ago
  • Profile image
    105k Hedero

    I'm actually going to start flight training in april. Have you gotten your ppl yet? @ChrisPy

    +1 3.8 years ago
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    105k GuyFolk

    @ChrisPy
    Never flew one before lol, I just fly in sim.

    3.8 years ago
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    13.9k ChrisPy

    Yep that’s the “feel” you get when you fly a real plane@GuyFolk

    3.8 years ago
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    180 PxVector

    The star of the show in this model is the cockpit. Very very cool.

    +1 3.8 years ago
  • Profile image
    105k GuyFolk

    @ChrisPy
    It is..
    For me the AOA is a characteristic that some other describes as "satisfying to fly".

    +1 3.8 years ago
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    13.9k ChrisPy

    Yeah AOA is hard to control in SP so most builders make it more stable for ppl with just keyboard and stuff. So most of the time I don’t get upset with AOA@GuyFolk

    +1 3.8 years ago
  • Profile image
    105k GuyFolk

    @Hedero
    idk either lol.
    All I know about slip is side slip.

    3.8 years ago
  • Profile image
    105k Hedero

    Yeah I think it's called horizontal slip or something. @GuyFolk

    3.8 years ago
  • Profile image
    105k GuyFolk

    @Hedero @ChrisPy
    I think both of you got valid points and I completely agree.
    And I'm here to point out something that often get overlooked.
    This plane is too stable and the wing loading is too low so when you pull some g it'll just turn smoothly instead of going to higher angle of attack to achieve more lift.
    That's probably why Hedero feeling weird while turning due to lack of high angle of attack while the turning rate is accurate.

    +1 3.8 years ago
  • Profile image
    3,090 GSfl

    Maybe I should take this plane back and change it.

    +1 3.8 years ago
  • Profile image
    105k Hedero

    Aight I will admit you know far more about aerodynamic properties and aircraft physics then I do. I still can't imagine that at full pull, even an f-18 with max payload couldn't pull more then this model does at the given velocities. But, I have never once flown a real f-18, so I don't know to be sure. But I still bear the right to give criticism to builders. And to be clear I never once said his controls are crap. I try to avoid deconstructive critisicm, I didn't mean it offensively, more just that I see a bunch of models that have supposed "realistic" flight characteristics but actually fly like a brick. But hey whatevs, I honestly trust you. It sounds like you know a lot about this stuff. @ChrisPy

    +2 3.8 years ago
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    13.9k ChrisPy

    So before you come on here and call it’s flight control crap I would advise you to do some research. I like you bro but you shouldn’t do that it’s not cool at all @Hedero

    +2 3.8 years ago
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    13.9k ChrisPy

    Also, 200 mph is much too slow to perform aerobatics and would most likely stall at the first high AOA turn. The f-18s best turn rate is at 400mph.

    +2 3.8 years ago
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    13.9k ChrisPy

    Regular combat aircraft cannot do anything like a cobra nor can most air show craft. With the exception of the F-22 and Russian jets@Hedero

    +1 3.8 years ago
  • Profile image
    13.9k ChrisPy

    Ok the hornet can NOT do the cobra. It’s FLCS system limits it to about 30 degrees AOA. for a pugachev cobra you are at 90ish AOA not gaining or losing altitude. In regular flight you have your FLCS on at ALL times. Especially with a payload or regularly fueled aircraft it would be impossible. The only case where hornets do extreme maneuvers at about 50 -60 degrees AOA are at air shows where they are fueled at about 30%, they are customized for air shows and there is no payload. Even if you could simulate that and turn off the FLCS in here, it takes an extremely experienced pilot not to crash. As I know people who have flown F-18s and fly F-18s and F-16s myself in DCS I attest to the fact that the f-18 is actually a less maneuverable aircraft than the F-16 which also cannot do any of those maneuvers.@Hedero

    +2 3.8 years ago
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    105k Hedero

    If you watch videos on yt of a hornet doing aerobatics, they will sometimes do as much as a near-cobra. I've seen one video of an f-18 taking off, assuming it was less then 200 mph, it was able to perform an extreme slip in the air. Basically doing a cobra. I wasn't able to achieve anything near that with this aircraft at speeds of 150 mph - 400 mph. It seems far too strict on the controls however keeping a relatively strict maneuverability at speeds above mach would be challenging as well.@ChrisPy

    +2 3.8 years ago
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    13.9k ChrisPy

    I hope you don’t mind if I do give you some tips to improve though. Most of it is technical. For the thrust make sure you are dividing the planes real life engine thrust by the simple planes engine thrust and you will have the engine power ratio to use to get correct thrust. That’s probably the only thing I can think of. If you really want to imitate the engine you can also do this with a regular engine without afterburner thrust and then add a VTOL engine with that extra thrust tacked on. If you need me to be clearer please let me know. I am excited to find another builder kinda like me and some others on here who are committed to realism

    +1 3.8 years ago
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    13.9k ChrisPy

    @ChiChiWerx
    I hope you don’t mind me tagging you but this is awesome and I really feel this should be recognized!

    +1 3.8 years ago
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    13.9k ChrisPy

    Wow!! I’m very very very impressed with the realism! The thrust is a bit off but everything else is spot on!
    @Hedero
    The turning speed is actually very accurate most planes can only pull up to 8to 9 Gs and it normally takes about 10 seconds to make a 180 in an F-18 at optimal speed. Gs are not the main unit in which to compare turning and I would advise you to did some research on it

    +3 3.8 years ago
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    1,916 Imtiaak

    @GSfl its F/A-18C

    3.8 years ago
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