As 125 "Blade"
Title : As 125
Type : Fighter
short description
Fifth-generation twin-engine single-seat jet fighter with reverse sweep wings. It has good wing loading and maneuvers well at low speed.
The entire plane is made using 1.10 technology. But... Just look in plane features list.
control
Ag 1 = Disable FT stabilization mode.
Ag 2 = Activate TVC.
Ag 3 = Drop weapon pods.
Ag 4 = Drag chute.
Ag 5 = Open weapon pods.
Cam 1 = Cockpit view with G-Effect.
Cockpit view = Without G-Effect.
Other - standard.
weapons
Integrated :
none
Outboard :
Bay BW-03-CM x1 :
30 mm double-barreled cannon x 1.
Guardian Mk 9 x 2.
Bay BW-03-MI x1 :
Interceptor Mk6 x 3.
Guardian Mk9 x 2.
flight performance
Top speed :
Near ground : 1400 km/h.
2500 m : 1560 km/h.
10000 m : 1800 km/h.
(In TAS)
Stall speed : 230 km/h. (with full payload, but without outboard weapons, with full flaps)
Flutter Threshold : 1540 km/h.(IAS)
Maximum achievable speed : 1790 km/h.(IAS)
Max altitude : 17000 m.
Full turnaround time :
Horizontal : N/A sec.
Vertical : N/A sec.
(Full Throttle, without afterburner and TVC, max speed on 1000m high)
some instructions
- The plane in flight has a constant autoroll to the left. It is weak. It occurs due to some kind of imbalance in the weapon bays. I tried to make them the same, but I failed. If you're really pissed off about the autoroll, just drop the bays.
- The aircraft has a "flutter threshold" that increases with altitude due to an imperfect code. This is not very good for the plane and the flight as a whole. The easiest way to get rid of it is to reduce the thrust. Or gain altitude.
- It is not necessary to open the missile compartment to fire. But I do recommend it.
- The chassis is very fragile on low physics settings. But it is possible to land on it, but you should do it very carefully. Don't despair if you can't, I learned to land it myself only after 20 times.
- On the ground, due to landing gear errors, there is a constant shift of the plane to some side. To compensate for this, a gyroscope is installed which disengages as soon as the plane leaves the runway. It's also set up to help you taxi, which gives you the ability to do some incredible maneuvers on the ground. It does not work on or affect Pitch and Roll.
- Part of the photo was taken before I changed the transparency of the cabin.
features
-Custom LG
-Sequential LG with Bay doors.
-Working exhaust.
-XML missiles.
-Working TVC.
-Artificial Stability.
-Stabilization Mode.
-3D cockpit.
-Working instruments in the cabin.
-Some FT.
-Custom wings.
-Custom control surfaces.
-Working wing mechanization.
-Camera G effect.
-Decals
Specifications
General Characteristics
- Created On Android
- Wingspan 31.0ft (9.5m)
- Length 43.5ft (13.3m)
- Height 9.7ft (3.0m)
- Empty Weight 19,744lbs (8,955kg)
- Loaded Weight 27,144lbs (12,312kg)
Performance
- Power/Weight Ratio 0.993
- Wing Loading 36.3lbs/ft2 (177.0kg/m2)
- Wing Area 748.7ft2 (69.6m2)
- Drag Points 418
Parts
- Number of Parts 401
- Control Surfaces 2
- Performance Cost 2,177
hmm wa hoo ping meh
@V1PER5 First, make sure you switch to the camera and not the cockpit.
He is obligated to work. If you don't notice it, maybe the flight speed or turn rate is too low for a noticeable effect.
I'm a simple man
I see forward swept wings, I upvote
g effect doesnt work
@tsampoy Yes. Last...
The last custom cockpit without prebuilt gauges….
Sick
I'll call this thing "Berkut II"
updoot
2-nd teaser
@Griffon1
@TheHaggisBasher
@PSsyalperdna
@LaylaSP1
@MuizTheMobileFriendly
@TatsuTheOtaku
1-st teaser.
@LieutenantSOT
@AWESOMENESS360
@3
@JuanNotAnAlt
@rexzion
@BeastHunter