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[Simple] AAI T/F-44B Cendrawasih

57.6k ZeroWithSlashedO  2 months ago

Fictional Aircraft - Light Combat Aircraft
About:

A Light Combat Aircraft of the Aurum Aerial Industries series of Fictional Aircraft. Designed to be a flexible platform for tactical advantage and training operations, making it one of the best on the market.


Controls:

*Normal Controls, Trim is present. VTOL does not do anything.

Activation Groups:
2 - Nose Wheel Steering
4 - Formation Lights
5 - Deploy Airbrakes
7 - Lower Emergency Tailhook


Features:
  • Relatively realistic performing aircraft,
  • Control dampen FBW system - to make flying easier,
  • Working autoflaps system,
  • Somewhat accurate nozzle animation,
  • Working pivot-based rear suspension, even at Mobile Low Physics settings,
  • Control surface gradual effectiveness degrade to mach.


Configuration:
  • IGN: [Simple] TF-44B - 396 Parts
    2× AAM-44C Cobra IV (IR-AA-Short), 2× PGM-17C Thunder (EO-AG-PGM), 4× Mk. 82 (UG-AG-500lb), 1× ATP-07(V)2 LIRTA (TGP), 90× Flare, 60× Chaff

Author Notes:
  • When deploying airbrakes, be sure to set trim accordingly because the aircraft will pitch down. Try to not use it at higher speeds.
  • Try to not land too hard, otherwise the suspension system will break.
  • This was a remake of the older AAI T/F-44A Cendrawasih, with improvements towards the airframe design. Improvements to the design include:

    • A smoother Leading Edge Extension Root design,

    • Enlargened tail, both vertical and horizontal,

    • Improved detail compared to the initial design,

    • Redesigned main gear door design,

    • Added splitter plates.

  • Consider this a teaser.


Inspired By:
  • Boeing T-7A Red Hawk (Initial Inspiration)
  • McDonnell Douglas F/A-18 Hornet (General Design Configuration)
  • KAI FA-50 Golden Eagle (Intake Arrangement)
  • Boeing F/A-18E/F Super Hornet (Engine)
  • McDonnell Douglas F-15 Eagle (Horizontal Stabilizer Design)
  • General Dynamics F-16 Fighting Falcon (Tail Section Configuration)

Spotlights

General Characteristics

  • Successors 3 airplane(s) +98 bonus
  • Created On Android
  • Wingspan 37.0ft (11.3m)
  • Length 47.9ft (14.6m)
  • Height 12.7ft (3.9m)
  • Empty Weight 24,329lbs (11,035kg)
  • Loaded Weight 35,607lbs (16,151kg)

Performance

  • Power/Weight Ratio 0.426
  • Wing Loading 90.7lbs/ft2 (443.0kg/m2)
  • Wing Area 392.4ft2 (36.5m2)
  • Drag Points 640

Parts

  • Number of Parts 396
  • Control Surfaces 6
  • Performance Cost 2,054
  • Log in to leave a comment
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    This aircraft is ultimately an Early Access Work In Progress.

    It is subject to change, so don't be afraid to comment and help me improve the finalized work.

    Pinned 2 months ago
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    @ZeroWithSlashedO ok 👍
    Also im a new player in sp so maybe that's why I always Crash

    one month ago
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    @JackWumbertson
    then you should keep your speed above that threshold by inserting power.
    as I said before, this aircraft is overloaded, so it is significantly heavier than it's supposed to be. The trick here is to spend your fuel first, apply airbrakes, and try to gently touch the aircraft down by paying attention to altitude and speed. Add power when speed is too slow, and add stick input when vertical speed is too fast.

    one month ago
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    @ZeroWithSlashedO well, I had 0 throttle and I didn't understand what were those speed switches and everytime I approach Under than 210 the aircraft just stalls and I can't recover

    one month ago
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    @JackWumbertson
    then the way you're landing the plane is wrong.

    ~180kts is about the perfect, if not slightly faster landing speed. Perhaps the problem with your technique is that you didn't pull enough Angle Of Attack to land the aircraft smoothly, resulting in a rapid descent that made the landing gears of the aircraft give up it's structural integrity.

    another point is that you might be landing with way too much mass loaded. Since I've noticed I overcompensated the fuel amount on this particular aircraft, it became significantly harder to maneuver the aircraft, thus harder to keep it in a good speed and AoA during landing.

    try to land the aircraft with about 40-60% fuel, 6° of AoA, and ~160kts of IAS. If it doesn't help, try pulling up the nose until you see the rate of your descent slowing down.

    one month ago
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    The fact that I can't even land the plane and I tried to land like 13 times. I can't land at slower than 215 mph, cause it would stall and hit the ground hardly. But when I successfully land, then I overrun. And when I try to land then it just explodes.

    one month ago
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    When F/A-18F Super Hornet, FCK-1 Ching Kuo, & F/A-50 Golden Eagle had a secret triangle love child

    one month ago
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    1,904 florky

    looks fantastic af

    2 months ago
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    720 rorrE

    low part count but my phone ain't handling 2000 performance cost :((

    2 months ago
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    It looks pretty good, but I don't like the way the landing gears move when I mash the landing gear button (they don't sync) so I modified the code so they now sync (it also moves differently from the original but that's because im too lazy to code it to accurately move like the original) Simple TF-44B but I slightly changed how the gears deploy
    what do you think?

    2 months ago
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    @Vikram123
    oh, alright, sad.
    guess I was just one moment late.

    2 months ago
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    It is nice :D

    +2 2 months ago
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    Basically F-16 x F-18
    Ngl, it looks nice!

    +1 2 months ago
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    7,898 Rb2h

    Will the prototype livery be available?

    2 months ago
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    29.2k KPLBall

    Weird lookin Wasp XD

    2 months ago
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    @PrussianAirlines
    @SPAirForce

    2 months ago
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    @calli3
    @TheUltimatePlaneLover
    @SuperSuperTheSylph

    2 months ago
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    @Vikram123
    Sorry I'm a bit late! Hope this could qualify.
    Let me know if there's anything else to worry about.

    2 months ago