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Nuclear Tipped ICBM

225 DrearyDepp  6.0 years ago
71 downloads

Extra long range ICBM with mobile launcher. Default payload is a nuke by WNP78, but can be changed to whatever one wants. Payload is housed in weapons bay by Adiarka454.

  • VTOL slider angles the missile. For best results, pull VTOL slider to the marker 3/4 of the way down. Sliding VTOL down also extends pistons on the underside of the launcher than help stabilise it.
  • AG1 activates the missile engine.
  • Press AG2 as soon as the afterburner kicks in. AG2 separates missile from launcher and activates the warhead.
  • Fly the missile like a normal plane. Ignore HUD information as it shows the status of the launcher and not the missile.

Notes:
1. If you want the target to be highlighted when Air-to-Ground weapons are activated, ensure the launcher is within range of the target.
2. AG3 activates the launcher engine. I personally would not advise moving the launcher at all but if you do, keep speed below 15 mph.
3. AG7 opens the weapons bay doors.
4. The range on the missile is massive because the launcher has an ungodly amount of fuel and due to the way the game is coded, the missile is able to use this fuel even when it's miles away from the launcher.

General Characteristics

  • Created On Android
  • Wingspan 22.8ft (6.9m)
  • Length 39.0ft (11.9m)
  • Height 24.3ft (7.4m)
  • Empty Weight 22,851lbs (10,365kg)
  • Loaded Weight 41,511lbs (18,829kg)

Performance

  • Power/Weight Ratio 0.812
  • Wing Loading 525.1lbs/ft2 (2,564.0kg/m2)
  • Wing Area 79.0ft2 (7.3m2)
  • Drag Points 7015

Parts

  • Number of Parts 67
  • Control Surfaces 4
  • Performance Cost 386

Required Mods

  • Weapons Bay Fuselage by Adiarka454
    Version 1.0 (11/5/2017 11:44:24 AM)
    View Mod Page
  • Nukes by WNP78
    Version 1.1 (12/22/2018 10:19:25 AM)
    View Mod Page