But four SP blocks iare taller than convoy trucks, i usually use them to predict human average height. If 4 blocks would be a 2m tall pilot, then i have to rescale every single of my experimental build. Lot of homework for a weekend, but fun
@14ROVI Scale it down, and we get 0.7,0.7,0.5 if you use the cockpit is as tall as the pilot's shoulder, it should be 1.4,1.4,1 if the cockpit is not scaled down
@14ROVI ah fine, if you think so. For the hispano and other 20 mils, i use 0.8,0.8,0.96. Not really sure, because the standard 1,1,1 is almost as big as 30 mm, but the game give it 7 damage per second, which is the damage for 50 cals
A bit long i guess. Maybe this one can be uploaded, and i will try to make a good description. But so far, the magnetic gun is still in Prototype Stage 1C. It doesnt even have any shield or turret. It only have scopes, seats for operators, horizontal traverse control, and elevation control
Retired? Rest is a bit beter. I have tons of unpublished designs. And one of them is actually insane, i think it can work in real life. An alternative to a railgun, the magnetic gun. Instead of electromagnetic, it uses magnetic plates to push specialized projectiles that has been designed. On the rear of the device, a recharger is installed and the breech. The recharger is used for recharging non magnetic or low powered magnetic material to powerful one. There are four of rechargers. Two of them are located at the back, used for recharging a magnetic plate near the breech, and the other two are located a bit forward, used for recharging the projectile. The barrel is short, so to maintain accuracy, i think it should have a good enough speed and give it some fins. At the end of the barrel, there are two runway sections. One is on top of the barrel, and one of them is below the barrel. Each of these runways has five magnetic plates that will be recharged by the recharger with some sort of insulated materials? Something that can deliver electricity. These plates can be triggered by calculating how fast the projectile after leaving the muzzle, after leaving the first plate group, and so on. After calculated the first section, this plate can be assigned to open if the fin of the projectile is almost leaving the first section. So the magnet pushes magnet becayse they are the same kind. The projectile pushed, so it obtains more velocity, and then the second section, and so on. I think it could have limitless velocity if you have limitless runways. The projectiles are dart bomb shaped, the rear is made of magnetic material, while the fin is steel or non magnetic material, and the front of it is hollow casing. You can fill anything in it, water for fire fighting, serum for fighting some kind of disease, and of course gun powder or explosives. But i think it would be better for peaceful operations. I dunno, maybe this is just a railgun but homemade version, maybe just a scifi i dunno. Im no scientist, this thing just get into my mind. Oh, and im 15
also not posted, because all of them uses one mod, the tracks mod. i dont really think people will be interested with something that requires a mod to work.
didnt stop there, i've made a multiple radar guided rocket artillery system, so i attach a lot of celavers into missile tubes. and then attach a rotator below them and change the input into LandingGear. min 0 max 1 @85 degrees. and then i put a cockpit on top of a piston with a range of 10000 blocks with LandingGear input. not to forget to give them rotators for horizontal traverse. modify the cleavers to have 0 minRange, maxHeadingAdjustmentRate 45, maxSpeed 1000, maxVelocityAdjustmentRate 1000, maxTargetingAngle 5 degrees, and locktime 0. press g, the piston extends and the missile tubes raises. use vtol and trim to rotate your spotter, pick a target, and shoot
Welp, yeah. Almost a year and a half or more. Now i have even gatling guns stats, even custom made cannons with realistic controls and recoils such as turrets for tanks or ships. I've made a self proppeled artillery with detailed interior, cannon with recoil system and custom controls for aiming. But i've never uploaded it.
Actually you can find them on the internet. Wikipedia usually. But still, you need to calculate the damage and impact force also weapon scale with the right bullet scale, as well as accuracy or the spread by yourself.
ah, as for weapon stats, i can give them to you, so you can make mods easier. if you want to. i have complete weapon stats, ranging from machine guns, autocannons, even tank cannons. but still uses normal wing gun. you will only need their stats. or i will just submit them through comments.
im sorry, but this mod needs some fixes, first, the weapon stats. hispano cannon has a lot less muzzle velocity. around 880 m/s, not 1000 m/s. then, the fire rate, around 12 rps. next, the magazine count, 60 rds. and also damage, ~20-23. second, well that is all, your mod is awesome! i would like to request MK 108.
@14ROVI Except guns like autocannons machineguns, etc
@14ROVI These guns, tank guns, naval guns, field guns, all of them. How?
@14ROVI question, how do you make guns that is single shot? Using a normal wing gun and give them specific stats?
I mean your next project @14ROVI
@14ROVI haha awesome! What's next?
@14ROVI ah nevermind, i didn't paying attention. I thought you were talking about SP updates
@14ROVI i dont know that
This also means i have to recalculate the scale of weapons and their bulletScale
But four SP blocks iare taller than convoy trucks, i usually use them to predict human average height. If 4 blocks would be a 2m tall pilot, then i have to rescale every single of my experimental build. Lot of homework for a weekend, but fun
Oh i get it, so... The cockpit is pretty small?i think it'll only fit the head
@14ROVI if two blocks is as tall as average pilots, then a cockpit is their shoulder and head also half stomach. Get it? Im just fixing things a bit
@14ROVI Scale it down, and we get 0.7,0.7,0.5 if you use the cockpit is as tall as the pilot's shoulder, it should be 1.4,1.4,1 if the cockpit is not scaled down
@14ROVI So the gun is actially enormous?
@14ROVI You know, you have a good question there. So how long is one SP block? Interesting, this can help realistic builds
@14ROVI SP block of course, if you are looking for meters, you can get them on wikipedia
7.62, 7.5, 7.7, etc uses 0.4,0.4,1 i guess and have 1 dps. 0.62,0.62,0.5 bulletScale. Credits to Weaverfish for his MG 17 that is used on his bf 109
@14ROVI ah fine, if you think so. For the hispano and other 20 mils, i use 0.8,0.8,0.96. Not really sure, because the standard 1,1,1 is almost as big as 30 mm, but the game give it 7 damage per second, which is the damage for 50 cals
What happens to the eliteindustries1?
Maybe a mod can solve these problems, maybe one day someone will make it
+1@AirPlaneBrosTM More like concept
@AirPlaneBrosTM Besides, it's only in simpleplanes, i dont really know if it will work in real life or not
@AirPlaneBrosTM well let em take it, all i want is to design, i guve freedom to people if they want to make or take my designs
Dimension? Which gun?
A bit long i guess. Maybe this one can be uploaded, and i will try to make a good description. But so far, the magnetic gun is still in Prototype Stage 1C. It doesnt even have any shield or turret. It only have scopes, seats for operators, horizontal traverse control, and elevation control
Retired? Rest is a bit beter. I have tons of unpublished designs. And one of them is actually insane, i think it can work in real life. An alternative to a railgun, the magnetic gun. Instead of electromagnetic, it uses magnetic plates to push specialized projectiles that has been designed. On the rear of the device, a recharger is installed and the breech. The recharger is used for recharging non magnetic or low powered magnetic material to powerful one. There are four of rechargers. Two of them are located at the back, used for recharging a magnetic plate near the breech, and the other two are located a bit forward, used for recharging the projectile. The barrel is short, so to maintain accuracy, i think it should have a good enough speed and give it some fins. At the end of the barrel, there are two runway sections. One is on top of the barrel, and one of them is below the barrel. Each of these runways has five magnetic plates that will be recharged by the recharger with some sort of insulated materials? Something that can deliver electricity. These plates can be triggered by calculating how fast the projectile after leaving the muzzle, after leaving the first plate group, and so on. After calculated the first section, this plate can be assigned to open if the fin of the projectile is almost leaving the first section. So the magnet pushes magnet becayse they are the same kind. The projectile pushed, so it obtains more velocity, and then the second section, and so on. I think it could have limitless velocity if you have limitless runways. The projectiles are dart bomb shaped, the rear is made of magnetic material, while the fin is steel or non magnetic material, and the front of it is hollow casing. You can fill anything in it, water for fire fighting, serum for fighting some kind of disease, and of course gun powder or explosives. But i think it would be better for peaceful operations. I dunno, maybe this is just a railgun but homemade version, maybe just a scifi i dunno. Im no scientist, this thing just get into my mind. Oh, and im 15
+3also not posted, because all of them uses one mod, the tracks mod. i dont really think people will be interested with something that requires a mod to work.
didnt stop there, i've made a multiple radar guided rocket artillery system, so i attach a lot of celavers into missile tubes. and then attach a rotator below them and change the input into LandingGear. min 0 max 1 @85 degrees. and then i put a cockpit on top of a piston with a range of 10000 blocks with LandingGear input. not to forget to give them rotators for horizontal traverse. modify the cleavers to have 0 minRange, maxHeadingAdjustmentRate 45, maxSpeed 1000, maxVelocityAdjustmentRate 1000, maxTargetingAngle 5 degrees, and locktime 0. press g, the piston extends and the missile tubes raises. use vtol and trim to rotate your spotter, pick a target, and shoot
Welp, yeah. Almost a year and a half or more. Now i have even gatling guns stats, even custom made cannons with realistic controls and recoils such as turrets for tanks or ships. I've made a self proppeled artillery with detailed interior, cannon with recoil system and custom controls for aiming. But i've never uploaded it.
More like predictions.
Actually you can find them on the internet. Wikipedia usually. But still, you need to calculate the damage and impact force also weapon scale with the right bullet scale, as well as accuracy or the spread by yourself.
Roger that sir. If you need the stats of any weapon you will make, especially machineguns and autocannons or tank guns, i can give them
for hispano 404,
ammoCount 60
burstCount 60 or burstCount 20
timeBetweenBursts 10-15 or whatever you want
muzzlevelocity 880
roundsPerSecond 12
spread 0.43
tracerColor FFB444
damage 20
impactForce 5-7
bulletScale 1.4,1.4,0.5
lifetime 1.2
apply them with XML if you like to
ah, as for weapon stats, i can give them to you, so you can make mods easier. if you want to. i have complete weapon stats, ranging from machine guns, autocannons, even tank cannons. but still uses normal wing gun. you will only need their stats. or i will just submit them through comments.
im sorry, but this mod needs some fixes, first, the weapon stats. hispano cannon has a lot less muzzle velocity. around 880 m/s, not 1000 m/s. then, the fire rate, around 12 rps. next, the magazine count, 60 rds. and also damage, ~20-23. second, well that is all, your mod is awesome! i would like to request MK 108.
ok what?
Do you really want to request it? I can make you one. Or every single aircraft guns available at/projected from world war 2 and world war 1?
keren bro
@MI glad to hear it
@Roswell @Vayloz @Baldeagle086 thanks a lot!
+1@DeidaraEnterprises 085338466664
@DeidaraEnterprises lambangnya agak sulit
@DeidaraEnterprises ya nanti tak coba
@RailfanEthan Thanks a lot!
@DeidaraEnterprises thanks btw
@DeidaraEnterprises but likes tanks too
@DeidaraEnterprises i am also a planiac
@DeidaraEnterprises bali tepatnya
@DeidaraEnterprises iya donk
@USSR thank you!
@MI yes! that means you guys are better! Congrats! you guys are wonderful! i know it's too late to say it...