Thanks, I added control surfaces to those flaps and set the maximum angle to 0 so they were disabled. Save me putting several wings in a row alternating colour, I only needed one. @JShay
@TheKillerHawk21 Probably the second island that is in the game. Use your starting locations to start on either island. Or from the North runway, take off and head north/north-east to get to the new island.
@Deshipro I've only experimented a little with it, din't work for me. I theory it should work with a counterweight to shift the balance of the helicopter when it starts to roll, might work on a larger scale.
@Deshipro i used some fuselage blocks with deadweight on an axis made with two rotator blocks. The counterweight is a lot heavier that the head so naturally the head would stay up.
@WalrusAircraft That would be cool. I got the mechanics working vut didn't spend much time on the looks. I kinda wish i spent a bit more time with the colouring and details.
@AeroEngineering I have tried to experiment with the counter weight against a prop to see if it can auto stabilise a helicopter in hover mode. Haven't made it work yet.
@Planefun I organised the fuselage blocks around each other to leave a space, covered up the bottom, filled the top with slanted fuselage pieces and finally added a black structural wing inside to make them appear deeper
@realluochen9999 Feel free to borrow them. I suggest after you take them off, add a wing peice to the top before adding them back on to your own build. Only a tip really as i noticed that when i take them off they're really hard to put back on right without getting 1 or more of the rockets stuck.
@SpiritusRaptor It's a beautiful peice of work and the aspect ratio is spot on, the length of it particularly. I think mine was a little stubby but maybe not enough to notice. I can see a few similiar tech use. The double detachers comes in handy when releasing missiles, gives them the intial straight heading when released regardless of the missile placement. It flies on rails and so easy to control and again the camo is great, it really brings the plane to life, definitely the next step in replica accuracy and I think you have started a trend.
@RedstoneArmory Thank you, I did spend a lot of time on this build, was waiting for the new engines at the time too
@RedstoneArmory Make sure activator 1 is activated and decelerate to 0%. To lock into place deactivate activator 1.
Nice little plane
Excellent build, and all credit goes to you Allstar.
Thanks @A5mod3us
Thank you to everyone who upvoted too and for pushing me into the platinum level colour. Looks pwetty.
Cheers @FlOu much appreciated
Thanks, I added control surfaces to those flaps and set the maximum angle to 0 so they were disabled. Save me putting several wings in a row alternating colour, I only needed one. @JShay
Thank you very much @WalrusAircraft
Thanks @The1ultimate1builder
Thanks @Cedy117 I wanted to add the US Air Force, USAF and additional decals to the sides and wings but thought this would add too many extra parts.
Here, have a baby wipe! I love customising the engines, and I added the VTOL engine on low power for the fuel burning effect. @Wakescar
Thanks @Indigo
Cheers @MrSilverWolf
In my opinion it's the most beautifully designed plane ever to see production. @Stingray
Sorry you couldn't download it, thanks for your up vote.@Delphinus
I hope you're ok. :) @BaconEggs
Thanks @MrTyTheGreat
Really fun.
@mixhaelr Those are the rotators for the flaps. I'll do it, won't take very long anyway to fix one up.
@AlphaOneIndustries Glad you like it.
@XVIindustries 6 fuselage blocks overlapped at 30 degree angles. I used a curved edge and made them wide enough to appear flush.
@TheKillerHawk21 Probably the second island that is in the game. Use your starting locations to start on either island. Or from the North runway, take off and head north/north-east to get to the new island.
I tried to make a smaller one before but couldn't make it work. That's why I made a big version. Sorry.
The wheels are superb.
@Viper28 Yeah, go ahead.
@Deshipro I've only experimented a little with it, din't work for me. I theory it should work with a counterweight to shift the balance of the helicopter when it starts to roll, might work on a larger scale.
Thank you @NewAir
@Deshipro i used some fuselage blocks with deadweight on an axis made with two rotator blocks. The counterweight is a lot heavier that the head so naturally the head would stay up.
@Dullwolf Not to my knowledge but I think the tech here is capable with some tweakingm
Wicked
@cuongagi888 Making one now.
@WalrusAircraft That would be cool. I got the mechanics working vut didn't spend much time on the looks. I kinda wish i spent a bit more time with the colouring and details.
@IguasOs Feel free. As long as your change is more than just colour or no change at all then it's fine with me.
@AeroEngineering I have tried to experiment with the counter weight against a prop to see if it can auto stabilise a helicopter in hover mode. Haven't made it work yet.
The SU-34 is one of my favourite planes and you've done a great job replicating it.
Excellent, and a great size too, perfect for putting in some of the larger cargo planes out there.
@XVIindustries Also the blocks undernearh between the engines and intakes are 15 degree slanted on a different axis.
@XVIindustries There is a slanted block on the cockpit which i think is about 10 or 15, the thin grey one.
I liked it so much i even tried to upvote it twice. Oops
Excellent detail, really impressed.
@Planefun I organised the fuselage blocks around each other to leave a space, covered up the bottom, filled the top with slanted fuselage pieces and finally added a black structural wing inside to make them appear deeper
@Planefun @RABpilot @Delphinus @Cedy117 @TheLatentImage Thanks guys
Nice work.
I've been experimenting with inverted fuselage blocks too, have some on my latest build.
Great
@realluochen9999 Feel free to borrow them. I suggest after you take them off, add a wing peice to the top before adding them back on to your own build. Only a tip really as i noticed that when i take them off they're really hard to put back on right without getting 1 or more of the rockets stuck.
@SpiritusRaptor It's a beautiful peice of work and the aspect ratio is spot on, the length of it particularly. I think mine was a little stubby but maybe not enough to notice. I can see a few similiar tech use. The double detachers comes in handy when releasing missiles, gives them the intial straight heading when released regardless of the missile placement. It flies on rails and so easy to control and again the camo is great, it really brings the plane to life, definitely the next step in replica accuracy and I think you have started a trend.
Just love that camo
Badass