The vehicle has a lot of sensors there, which is fitting for a drone. The bottom should be like the hull colors instead of black. Also, I think there should be amber turn signals, since this is a modern car.
@Levi124, the cameras should float above the seats and attached to the seats.
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Why not use the stock seats instead, so you don’t have difficulties placing cameras.
These are actually kind of useless in my opinion; we already have tools to create boats, cars and submarines in SimplePlanes and SimpleRockets2 (even though they are imperfect).
The design reminds me of a certain style of anime mech, which is blocky and minimalistic; it also reminds me of the Armored Core series with it’s unique style. The cockpit looks fitting for a mechwarrior battlemech, considering they look more like cockpit windows than screens that give visibility to the outside world when the vehicle has no windows. Only thing I want to point out is that the other details like the handles and grooves need to be painted in the primary color of said vehicle instead of a different color.
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Also, please add a backstory in the description.
@Levi124, don’t forget to add the flight computer part and set it as primary, otherwise you cannot remove the main cockpit the plane is using right now.
The main competitor of KSP2 is Simplerockets2. I am not sure what is with simpleplanes that makes it a competitor to KSP2, due to it being a simpler plane building program than KSP2.
They have a lot to do in their lives and only come once they have the chance to do so. They have a family to feed, a job to do, credit cards to handle, taxes to pay, obstacles to endure, Pretty much everything you can expect when you grow up.
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You forgot Seeras too; he rarely goes back to the site too.
Yes you can. Just put fuselages with buoyancy set to high and the fuselages will float. This means ships are possible (although you will need an ingenious propulsion system as propellers and jets don’t work underwater).
You could use a plane seat and the holographic man as a scale for smaller builds. Note that since SimplePlanes measurements is not according to unity standards, measurements may not be accurate. You could try to scale the plane according to the length, wingspan, height, and many more.
The effort appears way too much. The plane looks weird. The placement of RCS thrusters are haphazard and seem to contribute to useless detail and drag. I would suggest you remove the back horizontal stabilizer and increase the size of the main wings, so only the canards and the main wings remain. I would especially like if you remove the wingtip devices on the main wings and reshape the vertical fins. Also reduce the guns to small wing guns, please; it makes the plane look too heavy to fly and creates a lot of drag. The interior looks so messy with the labels flying around. Use abbreviations and put them on buttons, so you don’t have to make a messy interior.
Plausible, but it could have been done better. Replace those engines with turbofan engines, move them farther from the fuselage and each other (while having the tail fins avoid corrosive engine exhaust; why not use a conventional tail like every airplane has?), and make use of grayscale paint, instead of the neon blue and black paint that isn’t appropriate for a military plane.
I would recommend you obscure the name of your son for your son’s safety.
As for both the original plane and the successor of this plane, it looks plausible, but the tail needs to be a little thicker.
When you’re making a fighter, a 1 seater makes sense, since you don’t need a lot of people to put into a fighter. However, if you are making a bomber (e.g. dive bomber or torpedo bomber), trainer, night fighter, and large aircraft, a 2 seater or more would be the best for a large number of reasons.
Bombers need defenses, even light bombers like dive bombers and torpedo bombers need a single gunner as a self-defense against chasing enemy aircraft.
Trainers need an instructor so another seat is placed there for where the instructor can control the aircraft.
Night fighters need an observer to watch over the radar, so the pilot can concentrate with fighting down enemy aircraft at night.
Larger aircraft like the B-17 and the C-41 require another pilot to reduce workload and to allow one pilot to continue flying while the other is away (temporary) in longer flights. They also need to have a lot of defensive turrets, considering enemy aircraft can attack a defenseless bomber.
I think yours is an early Cold War fighter, so a 1 seater works, unless it is an advanced trainer.
The vehicle has a lot of sensors there, which is fitting for a drone. The bottom should be like the hull colors instead of black. Also, I think there should be amber turn signals, since this is a modern car.
Nice plane but can you use hollow cockpit and fuselage slicing to allow a more spacious cockpit? Thanks.
Have you credited the original builders?
Like it. The buttons and switches look too big and the ejection button looks easy to be accidentally pressed upon.
These trains need more publicity...
I think I know what is this? It’s an F-22!
@Levi124, the cameras should float above the seats and attached to the seats.
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Why not use the stock seats instead, so you don’t have difficulties placing cameras.
These are actually kind of useless in my opinion; we already have tools to create boats, cars and submarines in SimplePlanes and SimpleRockets2 (even though they are imperfect).
The “Rick” tag was, at first, a tag without a meaning, if I can assume, but it went on to become a tag for meme builds like the “Funny” tag.
The design reminds me of a certain style of anime mech, which is blocky and minimalistic; it also reminds me of the Armored Core series with it’s unique style. The cockpit looks fitting for a mechwarrior battlemech, considering they look more like cockpit windows than screens that give visibility to the outside world when the vehicle has no windows. Only thing I want to point out is that the other details like the handles and grooves need to be painted in the primary color of said vehicle instead of a different color.
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Also, please add a backstory in the description.
@Levi124, don’t forget to add the flight computer part and set it as primary, otherwise you cannot remove the main cockpit the plane is using right now.
That’s a good cannon for a warship, eh?
Is this SFM or GMod? It is possible to create GModlike animations using SFM although it is quite difficult to do so.
The main competitor of KSP2 is Simplerockets2. I am not sure what is with simpleplanes that makes it a competitor to KSP2, due to it being a simpler plane building program than KSP2.
Now Andy Gary became so famous, his face is put into crafts! XD
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Is the missile free to use?
Pretty random for a testing machine. It seems you’re learning show to make more complex crafts... ;)
This drifting only made the landing gear unusable anymore.
Unfinished, I see...
The first time I see this, I thought it was in multiplayer.
An experimental piston engined plane that has an egg shape for efficiency. That is the Otto Celera 500L.
This mechs needs a funky trees master. Like the design. I noticed part of the hip is missing.
Note: the “2 years old” refers to the age of the account not his real-life age.
Why use paneling again?
How do you turn a helicopter into a plane?
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Delete the rotor, add some wings, put some propulsion and there you go, your own jet!
The shape is likeable and I suspect a lot of improvements. I wonder why none of the predecessors have upvotes despite one being over a year old.
Another theory postulates that they spend more time in the mod chat than in SimplePlanes.
They have a lot to do in their lives and only come once they have the chance to do so. They have a family to feed, a job to do, credit cards to handle, taxes to pay, obstacles to endure, Pretty much everything you can expect when you grow up.
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You forgot Seeras too; he rarely goes back to the site too.
This is a decent redesign you have. Only thing I don’t like is the use of the c logo instead of the star lite ferries logo.
@Kangy
What does it mean?
Thank you. ^^
Is it okay if I use parts from other people?
That is a thing I would be able to do more easily in SimpleRockets2.
Yes you can. Just put fuselages with buoyancy set to high and the fuselages will float. This means ships are possible (although you will need an ingenious propulsion system as propellers and jets don’t work underwater).
@AviationCat007, based is a slang term that serves as an antonym of cringe, to feel socially awkward.
Good job, @POTETOZ! Now I don’t need to make an interior, thanks to you (or maybe I will, let’s just see...)!
Cute.
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I might probably add an interior.
Nice improvement. You should have replaced the cockpits with cameras though.
That is not an airliner. That is a warship, resembling a typical frigate from the Cold War, belonging to an unknown navy.
Why the swear words though?
You could use a plane seat and the holographic man as a scale for smaller builds. Note that since SimplePlanes measurements is not according to unity standards, measurements may not be accurate. You could try to scale the plane according to the length, wingspan, height, and many more.
The effort appears way too much. The plane looks weird. The placement of RCS thrusters are haphazard and seem to contribute to useless detail and drag. I would suggest you remove the back horizontal stabilizer and increase the size of the main wings, so only the canards and the main wings remain. I would especially like if you remove the wingtip devices on the main wings and reshape the vertical fins. Also reduce the guns to small wing guns, please; it makes the plane look too heavy to fly and creates a lot of drag. The interior looks so messy with the labels flying around. Use abbreviations and put them on buttons, so you don’t have to make a messy interior.
Plausible, but it could have been done better. Replace those engines with turbofan engines, move them farther from the fuselage and each other (while having the tail fins avoid corrosive engine exhaust; why not use a conventional tail like every airplane has?), and make use of grayscale paint, instead of the neon blue and black paint that isn’t appropriate for a military plane.
My device does not show the image. I cannot give review.
Wait, the thing on the thumbnail is the front slice of a Boeing 757, am I right?
I like the plane, but you could have just...
I would recommend you obscure the name of your son for your son’s safety.
As for both the original plane and the successor of this plane, it looks plausible, but the tail needs to be a little thicker.
@Bobyo, no, thank you.
@TheAlpha1TEST, this is actually pretty obvious. What I said is that should make a VR-Capable crane that can function like a real crane.
Well, congratulations kiddo. As for the wings, you should toy around with the thickness of the base and tip of any wings.
When you’re making a fighter, a 1 seater makes sense, since you don’t need a lot of people to put into a fighter. However, if you are making a bomber (e.g. dive bomber or torpedo bomber), trainer, night fighter, and large aircraft, a 2 seater or more would be the best for a large number of reasons.
I think yours is an early Cold War fighter, so a 1 seater works, unless it is an advanced trainer.
The plane from a Herbie movie, whose wings got struck so much it goes without wings.