@windshifter1
I'm going to be making a chart showing how my various weapons are used from a realistic viewpoint, since my aerial warships are causing some confusion.
@MonarchiiwithastolenMG, be a dear, and let the FOXHOUND government exist, Skypark needs all the allies it can get(plus it would be a shame if those LPH's where commandeered by the Skypark navy).
@TheUltimatePlaneLover
I'm going to be making a chart showing how my various weapons are used from a realistic viewpoint, since my aerial warships are causing some confusion.
I make my ships at 1/10 scale, because my device can't take builds over 300ft, and by making them small, it allows for more ships to be spawned, and better photos(in my opinion). This should not, however, effect their usage in SP wars, especially since no multiplayer really exists in SP.
@windshifter1
(Finally) Just posted the toned down version. Also, fun fact, in-game, the Gleipnir was actually vulnerable to close-range combat, and posed flares, so it was acknowledged that such an aircraft was rather vulnerable.
@windshifter1
The missiles on the Gleipnirs can hit targets ten miles away. And the shock cannon is fixed pointing straight down, so it has to be right over a target to destroy it(which is a weakness if you think about it).
@windshifter1
Actually, I did make a toned domn version(vulnerable points, less health), I keep forgetting to post it(also uses a cannon with explosive rounds for the shock cannon, hence, it kills everything). The Gleipnirs are going to be the only ones with such high firepower, any and all other Aerial warships will have more realistic weapons and defenses.
@windshifter1
It is unwise for carrier aircraft to try to battle land based aircraft for a prolonged time. Plus, Gleipnirs can kill a ship in a single hit.
@TheUltimatePlaneLover
Ok, for real, who's andrei? 😕
Also, a lot of Skypark's infrastructure is underground(even going underwater), so the strike wasn't as effective as it could be. Though, SAW moði will be out of action for some time.
@FOXHOUND26
I strongly suggest you delay your attack until after Skypark makes it's action. It will be easier after our strike(watch for the next update on Friday).
@Speedhunter
But yes, an underwater threat has been delt with by the aerial fleet, along with land based aircraft. More in next update, which should be ready by Friday.
Production of Aerial warships is stepping up, along with the refitting many Epsilon Carriers. The Skypark naval forces will not lag behind the Army and Air Service.
What a fine coincidence, I'm also developing new and high-tech aircraft. :)
Perhaps these sirens need to see what the Hammer of Thor can do...
+1@TheUltimatePlaneLover
:) I'll never tell.
Also I don't make propaganda, I have enough problems with it already.
@windshifter1
I'm going to be making a chart showing how my various weapons are used from a realistic viewpoint, since my aerial warships are causing some confusion.
@MonarchiiwithastolenMG
+1Eh, we still need allies against the MGLA fleet, which is on it's way.
@MonarchiiwithastolenMG, be a dear, and let the FOXHOUND government exist, Skypark needs all the allies it can get(plus it would be a shame if those LPH's where commandeered by the Skypark navy).
@FOXHOUND26
I may be able to help with that.
@TheUltimatePlaneLover
I'm going to be making a chart showing how my various weapons are used from a realistic viewpoint, since my aerial warships are causing some confusion.
@FOXHOUND26
I'm allied with Monarchii(aka Wright), sooo...... Maybe? I'm always looking for allies.
I make my ships at 1/10 scale, because my device can't take builds over 300ft, and by making them small, it allows for more ships to be spawned, and better photos(in my opinion). This should not, however, effect their usage in SP wars, especially since no multiplayer really exists in SP.
@windshifter1
One, no, of course not. But I'm not defending with one.
@windshifter1
(Finally) Just posted the toned down version. Also, fun fact, in-game, the Gleipnir was actually vulnerable to close-range combat, and posed flares, so it was acknowledged that such an aircraft was rather vulnerable.
A more balanced version.
@windshifter1
The Gleipnir has flares too, you know. Also with the gyges support ships.
@windshifter1
The missiles on the Gleipnirs can hit targets ten miles away. And the shock cannon is fixed pointing straight down, so it has to be right over a target to destroy it(which is a weakness if you think about it).
@windshifter1
Actually, I did make a toned domn version(vulnerable points, less health), I keep forgetting to post it(also uses a cannon with explosive rounds for the shock cannon, hence, it kills everything). The Gleipnirs are going to be the only ones with such high firepower, any and all other Aerial warships will have more realistic weapons and defenses.
@windshifter1
It is unwise for carrier aircraft to try to battle land based aircraft for a prolonged time. Plus, Gleipnirs can kill a ship in a single hit.
@TheUltimatePlaneLover
+1How fascinating. I might destroy him if he steps foot on Skypark.
@TheUltimatePlaneLover
+1Ok, for real, who's andrei? 😕
Also, a lot of Skypark's infrastructure is underground(even going underwater), so the strike wasn't as effective as it could be. Though, SAW moði will be out of action for some time.
@FOXHOUND26
We could Spare three Gyges AWs. The Gleipnirs are currently undergoing repairs.
@TheUltimatePlaneLover
So much for your "super weapon".
@FOXHOUND26
We are in need of Air defense like 1, 2, and 3.
@FOXHOUND26 We have already attacked the MGLA base.
@windshifter1
The captured sub appears to be a liberator. Skypark scientists are still studying it.
@LM0418
:)
@TheUltimatePlaneLover
I like your weekly strategy.
@DatTrainAndCarGuy19
+1Skypark and Monarchii are allies. So no, wright islands are not a target.
Utilities the Wernster Damge Model for realistic performance.
Utilities the Wernster Damge Model for realistic performance.
@windshifter1
This may be of concern for you, and your new submarines.
@MonarchiiwithastolenMG
+2Skypark has struck.
@TheUltimatePlaneLover
I'll be posting my update very soon.
+2Why does look like a hot dog?
+1This should go nicely with our invasion fleet.
+1MGLA submarines are no longer a substantial threat to Skypark. And no, no subs have been destroyed. Yet.
+1@Yish42
+1I can do the auto-aim. So you don't need to worry about that.
@Yish42
+1Air defense. Things like 1, 2, and 3. So are you now allied with us?
@MonarchiiwithastolenMG
I think. The second image isn't working.
@MonarchiiwithastolenMG
+1Considering I've made them balanced in their abilities, yes.
@MonarchiiwithastolenMG
+1We are allies, remember? :)
@MonarchiiwithastolenMG
I take it you didn't see this comment?
@FOXHOUND26
I strongly suggest you delay your attack until after Skypark makes it's action. It will be easier after our strike(watch for the next update on Friday).
Skupark could give assistance dealing with these sirens. Our aerial fleet has some particularly powerful aerial warships.
@Speedhunter
+1But yes, an underwater threat has been delt with by the aerial fleet, along with land based aircraft. More in next update, which should be ready by Friday.
@Speedhunter
+1Skypark is allied with Monarchii.
@Noname918181
+1I have an aerial fleet. A fleet which has already dealt with a water threat(not this, but something else.....).
@Yish42
+2Are you considering in becoming an ally of the Stratocracy of Skypark? :)
@LunarEclipseSP
+1Indeed.
Production of Aerial warships is stepping up, along with the refitting many Epsilon Carriers. The Skypark naval forces will not lag behind the Army and Air Service.
+1