So what? A couple of times I warned Andrew for the possibility of a glitch in AI where a sudden performance drop (even a microstutter) could be the main culprit of some weird incidents during tournaments ...
After the end of today's testing I'm pretty sure that there is a bug or performance glitch in AI. It's not possible 100% reliable, I mean RLY 100% reliable models to make a 0 missed rings and then crash in straight line ~100-150 meters before the finish. Our first idea was based on a sudden loss of lift force, based on what we saw and repeatedly ran the scene with in-game Slow Mo but ...
... tests ran on my laptop i7-3610QM and oldy Xeon L5420@3Ghz and led to the same results, then on my colleague's Ryzen 1700. After that switched to Windows XP 64bit fully updated and then the results were around 28% fewer model crashes (again - on the same area before the finish). My colleague suggested to start again the tests but this time streaming a video onto XP to another machine on the network (picked the same stream resolution as latest tournament) and crashes increased with almost the same number - 23-24%
So, hope for more reliable 0:26 compared to fully 0:27 is a mirage. Now I'm waiting the tests to end to see if there are crashes on 0:27 too
@fishheads88 You're god dmn right. I behaved badly and ranted enough about the bad AI, and in fact I'm still out of the game. Only tournaments, and perhaps this will be my last tourney unless something changes in later version
Put another damper (piston) in opposite direction, with settings equal to withstand the force needed to displace one small game cube (0.25 length, width and height)
Btw as a mod ask yourself what could happen when the system (in this case the forum rules) allows me to censorship whoever I want when the things for me become very hot. No, it doesn't help you, or me, this won't auto-heal the system
You're god damn right. I'm trained by the system to be an instigator ONLY when the others started to escalate the scene using discrimination techniques, disguised in motivational tales. Well, for the last time let's make it simple for you and others - call this a common sense to know how to decompose the stupid and most importantly, dangerous things.
LONGEST Bullshittery I've ever read. System doesn't work like that. Every time someone like OP finds a way to make very fast his first million, the system closes the backdoor. IF it works like that, there'll be not a single one poor man, woman or child. And nobody will do a real work ever, which means bye-bye to the system
I knew that this could happen but whatever ... Jundroo, you should fix this game. In KSP and other sims models like mine don't circle around at the start ;)
So, I'm rdy to say it since 3 tournaments: Enough SimplePlanes for me. In their current form the game mechanics are broken. Cya maybe in the next big update
@Gravity NOPE! It's reliable in 40% from all runs - completes 40% of them (assuming in both start lanes). 40% chance is something different - in the context it means your model has 40% chance to complete each run, again for both start lanes
@AndrewGarrison Something changed in autopilot? Because still got 3-5% timediff in completion times for both start lanes on races with fully reliable model
Biggest hard rock guitar
@Zkillerwofle Check the twitch, I sent you a messages
Yeah, for a moment in our boring lives we were fast xP
Haha, you crashed :'D
@ABC123 Check my last 3 prop designs. They are reliable, I stated on what hardware was tested and still mine crashed like your - 2 times in a row
ARE WE REAL or a simulation in matrix universe?
Behaviour is fine - flip a coin and you crash in the last cone or in front of the finish, flip it again and the run is perfect ...
@KiNo https://www.simpleplanes.com/Tournaments/View/701348/Indy-Air-Race
@AndrewGarrison Make it then on Nov 19th?
@Daedalus No, the engine has time interpolation
@AndrewGarrison Can you see the question I send it to Jundroo in twitch? Thanks
It can and these days of "WHO! A real AI???" most retards call it a predictive steering
So what? A couple of times I warned Andrew for the possibility of a glitch in AI where a sudden performance drop (even a microstutter) could be the main culprit of some weird incidents during tournaments ...
Not exactly. You should rotate where is the perfect CoM of the object intended for rotation
@PlanesOfOld Well, I'm sure that if there was a potato, the AI would be better than DeepMind+OpenAI
@Texasfam04 Bro, current tests are for reaching 2 times less that 50 sec. And in fact we're only 2 seconds away from doing it
@AndrewGarrison
After the end of today's testing I'm pretty sure that there is a bug or performance glitch in AI. It's not possible 100% reliable, I mean RLY 100% reliable models to make a 0 missed rings and then crash in straight line ~100-150 meters before the finish. Our first idea was based on a sudden loss of lift force, based on what we saw and repeatedly ran the scene with in-game Slow Mo but ...
... tests ran on my laptop i7-3610QM and oldy Xeon L5420@3Ghz and led to the same results, then on my colleague's Ryzen 1700. After that switched to Windows XP 64bit fully updated and then the results were around 28% fewer model crashes (again - on the same area before the finish). My colleague suggested to start again the tests but this time streaming a video onto XP to another machine on the network (picked the same stream resolution as latest tournament) and crashes increased with almost the same number - 23-24%
So, hope for more reliable 0:26 compared to fully 0:27 is a mirage. Now I'm waiting the tests to end to see if there are crashes on 0:27 too
@fishheads88 You're god dmn right. I behaved badly and ranted enough about the bad AI, and in fact I'm still out of the game. Only tournaments, and perhaps this will be my last tourney unless something changes in later version
@Zkillerwolfe My secret is using a rubber band engine
@Zkillerwolfe You forgot my one-hit wonder time of 0:27 ... Well, I've done some testing and reached more reliable 0:26 :}
Ya, those socks a very dangerous. A moment of inattention and they twist around the propeller ... Been there, done ffftfftftfttftf ... that
Stock planes. IMHO the best ingame models from which to start building racers
@Creeperslayerz Scaling is not allowed in tournaments
@Creeperslayerz It can't ...
Put another damper (piston) in opposite direction, with settings equal to withstand the force needed to displace one small game cube (0.25 length, width and height)
Probably we were all brought to life by a genes' gambling situation, now stfu and bet xD
Btw as a mod ask yourself what could happen when the system (in this case the forum rules) allows me to censorship whoever I want when the things for me become very hot. No, it doesn't help you, or me, this won't auto-heal the system
You're god damn right. I'm trained by the system to be an instigator ONLY when the others started to escalate the scene using discrimination techniques, disguised in motivational tales. Well, for the last time let's make it simple for you and others - call this a common sense to know how to decompose the stupid and most importantly, dangerous things.
LONGEST Bullshittery I've ever read. System doesn't work like that. Every time someone like OP finds a way to make very fast his first million, the system closes the backdoor. IF it works like that, there'll be not a single one poor man, woman or child. And nobody will do a real work ever, which means bye-bye to the system
No, we don't have the processing power needed
So ... nobody wants to comment? I'm offended xD
I knew that this could happen but whatever ... Jundroo, you should fix this game. In KSP and other sims models like mine don't circle around at the start ;)
So, I'm rdy to say it since 3 tournaments: Enough SimplePlanes for me. In their current form the game mechanics are broken. Cya maybe in the next big update
@Gravity NOPE! It's reliable in 40% from all runs - completes 40% of them (assuming in both start lanes). 40% chance is something different - in the context it means your model has 40% chance to complete each run, again for both start lanes
@Gravity Nope, 40% reliability
Plot twist: the AI finally reached 100% reliability in aircraft crash-landing
@Daedalus Do you see the main title? It says "Tournament". Now, do you see Tully's avatar? That's his face while giving you an answer ...
@SuperSanic First run it crashed at 1:08 with already 2 missed rings
In fact a lot of crashes from 0:20-0:30
Official reliable time: 1:06-07
@AndrewGarrison Validation check, pls
PHEW! Almost forgot and @ABC123 xD
Let's invite @KiNo , shall we? xD
Someone managed to have >90% reliability below 1min time?
Times? I have very bad feeling about 1.7 and AI ...
But ... but ... but why?
@Alienbeef0421 0:58-0:59, the older variants 1:05-1:08
Times?
@AndrewGarrison Something changed in autopilot? Because still got 3-5% timediff in completion times for both start lanes on races with fully reliable model
All models below 1:10 must be 140% reliable, so your goal is to have acceleration to reach 0:55-1:05 with 12% crashes under 1:05-1:10
Nope for both
So a part which is far away from the other parts can be reattached to the air? Nice quantuum physics, bro, just stfu and take my money xP