@Zaineman I WILL HAVE TO SAY YOU ARE THE MAN. YOU FIXED THE LAST REMAINING PROBLEM I HAVE WITH MY HUD. WITHOUT YOU IT WOULDNT HAVE BEEN POSSIBLE DUE TO MY SHIT PROGRAMMING SKILLZ.
@Khanhlam not bad for a start, this is actually good considering it doesnt drop like a brick without tvc.
had u had a forward CoL than this build tho, u would probably have a nightmare fixing it.
btw your flaps are moving in a different direction when having pitch input, this is a must to fix them to consider a build complete. i see that u also have minimal fbw tethering with the inputs, all the fbw could fix a lot more stability issues. it's now a good time to start playing with numbers on angleofattack mitigation. glad to help you but i am quite busy irl and some of my wip, so i will help u when i can, also i'd probably leave pitching and vtol controls away from the wingtip controls aka ailerons if i were u, and this plane has lots of parts for this type of build :)
@PUMPKINSIDD u know what? i tried to use the variable "blinkProgram" on the light cones and now the fire looks even better. ultra realistic. like some sets of the blinkProgram goes like this "0.07,0.023,0.022,0.034,0.023", u can do random small numbers for those tiny flame flashes
@KyonIndustries why do u say that??? i see u make really nice planes
@Zaineman after seeing all the control surfaces of this plane i bet u are just as zaine as i am
interesting railgun
@GhostTeam2 aroy8#1337
the use of joystick base perplexed me.....
@ReignSUPREME 我也是在弄一个中国的科幻机,快完成了也想弄个好看点的大头照怎么联系darkblue,你会不会也想测试一下我的飞机
+1maar, humor setting to 100%
@CanadianAircraftBuilder i havent seen things like that during my 20 years stay there, get out of your closet
love it when moderators flushes the political peeps down the toilet
+2@Khanhlam theres a lower part version, i m not sure if it's lighter tho
i was gonna make a national day debut of my gen 7 plaaf plane. guess i will keep it til next year.
anyways great job
we definitely need to add a sizable beacon halo as a xml variable.
beacon >> haloscale
+1paper clips with proper rulers could actually make this thing fly properly
@Otana i have to agree in the paneling department.
but no one beats me in fly-by-wire coding ;)
imagine the new aircraft with -9000000 points.
guaranteed win.
excellent paneling from otana as usual.
i wish i could be as good as u at paneling. save me headaches
@Zaineman now install that jet engine (Blasto BFE150) with matching morse code exhaust
releasing my bomb high and flying back just to ram my own bomb is such a fun thing to do on this build
+3i always loved nacaprop
nice work on all 3 axis' stabilization
the only thing missing:
chicago bulls without illinois
+1@SkyJayTheFirst i have a way to make most of the AI missiles miss my vehicle tho... of course unless u decide to ram the missile manually
+5really like this thing.
the flight controls could use a fbw upgrade.
fire extinguishers.. lol
now this is just inzaine. :)
+1this is something i hope can happen in funky labels.
+1just in my dreams :)
@Shugie try using "ceil" and "floor" functions
now do it without tvc..
heh
@JTsong how do u even edit sound
+1@Zaineman I WILL HAVE TO SAY YOU ARE THE MAN. YOU FIXED THE LAST REMAINING PROBLEM I HAVE WITH MY HUD. WITHOUT YOU IT WOULDNT HAVE BEEN POSSIBLE DUE TO MY SHIT PROGRAMMING SKILLZ.
@CheezyRyrio it's stealth, thats why u cant see it, follow thru
@Otana deadline?
system requirements
iphone204 or
samsung galaxytab182
available year AD2076
+3@Khanhlam not bad for a start, this is actually good considering it doesnt drop like a brick without tvc.
+1had u had a forward CoL than this build tho, u would probably have a nightmare fixing it.
btw your flaps are moving in a different direction when having pitch input, this is a must to fix them to consider a build complete. i see that u also have minimal fbw tethering with the inputs, all the fbw could fix a lot more stability issues. it's now a good time to start playing with numbers on angleofattack mitigation. glad to help you but i am quite busy irl and some of my wip, so i will help u when i can, also i'd probably leave pitching and vtol controls away from the wingtip controls aka ailerons if i were u, and this plane has lots of parts for this type of build :)
@PUMPKINSIDD u know what? i tried to use the variable "blinkProgram" on the light cones and now the fire looks even better. ultra realistic. like some sets of the blinkProgram goes like this "0.07,0.023,0.022,0.034,0.023", u can do random small numbers for those tiny flame flashes
@Lancelot1230 i was gonna make this. but obviously u are going to do a paneling job 10000x times better than me. i will go do something else. lol
i must be lucky considering i am the 10th upvote
+1@PaperPlaneHasDream i probably have to agree with that.
this thing is crystal clear :)
i really like this build
but seems like the axle doesnt seems to run at a constant speed
maybe need a fix on firing order???
well i wished all helicopters are easy to fly like this one.
+1i like this build
+1almost perfect
there should be this one button that makes all 0 dragscale parts to not calculate drag, and only calculate drag on parts with any dragscale value
@Otana okey
stability not bad for a tailless
next: we need a hopping vampire
+1thats a lot of parts for the label age.
GROUDON USED FOX THREE!
+1IT'S SUPER EFFECTIVE!
@MrCOPTY will do
+1@MrCOPTY how about i will do it for him when i upload the handling update for this plane
@Otana took me a short time to finish it but i think i will upload it after your upvotes slows down or matures. will probably do it 2 weeks later ;)
love the excellent paneling work on this plane
but i am hard tempted to make it better at handling & flight chars