@LotusEngineering Open an aircraft, doesn't matter which. Open the menu and click "Export/3D Print (or something)". A message will appear saying "ExampleCraft.fbx exported to" and then a location in the filesystem. TAKE A SCREENSHOT OF THE LOCATION. Open Finder, click "Go" at the top, and type in the location. This is the source folder for SimplePlanes.
@Spikerya No. The rules state that while both a driver and an engineer may be a manager, a driver may not be an engineer, and vice versa. This is to add a challenge to the communication and to encourage teamwork.
@marcox43 I'm thinking stuff like that. The terrain will be improved too, adding things like run-off areas, gentle hills, finish lines, stuff like that.
@LotusEngineering May 30th.
+1@Spikerya I'm working on a video tutorial
@LotusEngineering Yeah, just for the Summer Series 2018. There will be four series per year
+1@DemonSniper8 It should say Takitech now
@LotusEngineering Open an aircraft, doesn't matter which. Open the menu and click "Export/3D Print (or something)". A message will appear saying "ExampleCraft.fbx exported to" and then a location in the filesystem. TAKE A SCREENSHOT OF THE LOCATION. Open Finder, click "Go" at the top, and type in the location. This is the source folder for SimplePlanes.
+1@DemonSniper8 Check it now
+1@DemonSniper8 Alright
@LotusEngineering Hooray!
+1@LotusEngineering ? As long as you know where the SP Mods folder is, just drop the .spmod file in there.
+1@DemonSniper8 @Nerfaddict @MrAspy
@DemonSniper8 Working on it
@TakicraftCorporation Yep
@TakicraftCorporation *just for the Summer season, there's four per year
@MrAspy Link to the current information
@DemonSniper8 aw shucks
@MrAspy See below
@DemonSniper8 AndyCar Mk.VI, on my profile. Look at my recent forum posts for more info.
@Tully2001 ? I am new to modding.
@Spikerya yuh
@Spikerya No. The rules state that while both a driver and an engineer may be a manager, a driver may not be an engineer, and vice versa. This is to add a challenge to the communication and to encourage teamwork.
@Spikerya bruh it looks nothing like Imola?
@Tully2001 How did you modify the default map?
@marcox43 Are you perhaps playing on a lower physics setting? I just tested and noticed no problems.
@marcox43 I thought I made it smooth...?
@Supermini555 Yeah. I messed up the friction settings and set it to ten times the normal XD
+1@Nerfaddict See my reply to @Spikerya below
@marcox43 I put them in there for that reason ;)
@Spikerya Sure! just havent had time yet. SOON COMRADE
+3@DuckMintnewprofile Actually, I did it in Blender3D. I can make a custom course for you if you'd like
@Tully2001 Just the SimplePlanes ModTools, and a stock grass texture from the internet.
@marcox43 I'm thinking stuff like that. The terrain will be improved too, adding things like run-off areas, gentle hills, finish lines, stuff like that.
@TakicraftCorporation Yeppers, had something to do!
@marcox43 Try it now
@NathanMikeska Aight. Y'all Devs are pretty neat folks
@Spikerya @DuckMintnewprofile
@marcox43 @LotusEngineering @TakicraftCorporation
@HellFireKoder I thought that didn't work with WheelColliders. Yet it did, furthering my Unity-based confusion.
@HellFireKoder I'm not necessarily trying to make a TerrainCollider act like pavement, rather a MeshCollider of a racetrack.
@NathanMikeska @Gestour @WNP78
@ NathanMikeska
@Gestour @WNP78
@AndrewGarrision @HellFireKoder @weebabyseamus
@WNP78
@WNP78 @KingHandspider Basically, I want a car I made to handle like its on asphalt.
@WNP78 But what if I was making, say, a race track? (in other words, a modeled terrain mesh?)
@Chancey21 thx
@HellFireKoder
@AndrewGarrison
@TakicraftCorporation Lel cool
@TakicraftCorporation Yep. Keep building your car though,