@goboygo1 Also now it says
An error occurred building the mod: (08:44:39): Building a player for 'Mac' (4) target is not supported in this Unity build.
@Nerfaddict I saw you filled out an application to organize an FSGK team, as well as for a Driver's License. If you don't mind me asking, who is your Engineer?
@LotusEngineering @KingHandspider The Summer 2018 season will be more of a basis-setter, a chance for teams to become adjusted to what the eventual formulae will be like, while I have a chance to see actual racing in action, and develop formulae through experience and suggestion, rather than speculation.
@LotusEngineering Maybe for the 2018 Summer season, but after that I would definitely permit all teams to construct their own, provided it follows a formula.
Ok, so there have been some changes to the original formula. There is now a standardized cockpit, to be used as a starting point for all cars. Everything else, however, is unique to each team.
@LotusEngineering Not sure yet. I'll get back to you on that. I might've changed my mind about the big fin, I haven't done tests on it's effectiveness (in SimplePlanes)
@TakicraftCorporation Each of the letters represent one part of the FSGK series the team is allowed to partake in.
D - Development [of cars]
P - Practice Rounds
Q - Qualifying rounds
R - Races
@Mod Thanks for trying, though!
@TakicraftCorporation This is more to generate interest, everyone can participate, mostly to get more people to make teams
@Spikerya As long as you can have a clock wih seconds in the shot for the entire time, you're good
+1@Nerfaddict Don't use the FSGK wheels, they dont work yet. use the ones off of the AndyCar Mk.VI.
@FastDan This is the challenge. The AndyCar Mk.VI is on my profile page.
+1@FastDan What don't you understand?
@Nerfaddict @DemonSniper8 @Supermini555
@LotusEngineering @TakicraftCorporation @Spikerya
@Kakofrutaka @marcox43 @DuckMintnewprofile
@Nerfaddict just keep building your car. I've decided on something, I'll tag you in the post.
@Mod I am. The mod loads into SP just fine. But, the buttons don't click, even in the Unity editor.
@Nerfaddict Post an unlisted version so I can check it out (also there will be a pilot series with two races in it where teams only need one person)
@Supermini555 yeah, the roads are very slippery.
@Nerfaddict It's aight.
@goboygo1 Also now it says
An error occurred building the mod: (08:44:39): Building a player for 'Mac' (4) target is not supported in this Unity build.
@goboygo1 I just realized I was building it in 5.6.3, not 5.3.6, whoops
@Nerfaddict The rules state that a Driver must not be an Engineer, and vice-versa. Sorry
@goboygo1 Pretty sure. I'll try again
@Amaker Heh yep. Also thanks for the 40th upvote!
@Nerfaddict I saw you filled out an application to organize an FSGK team, as well as for a Driver's License. If you don't mind me asking, who is your Engineer?
@Supermini555 I think I've seen it too, although its been a while since I've used it too. I'll test it right now
@Supermini555 Ignore that, I had to pretend I was doing something in World History
@DuckMintnewprofile
@Nerfaddict, I see you applied for a team. Who is your engineer?
@Spikerya @marcox43 Both of your licenses have been reviewed and approved.
+1@LotusEngineering Uh... wait a minute
+1@Supermini555
@TakicraftCorporation @Spikerya
@jamesPLANESii @marcox43 @LotusEngineering
@DerekSP @Gestour @HellFireKoder
@LotusEngineering @KingHandspider Yes, I will allow them for 2018 Summer Season.
+1you mean like the underbits?
@LotusEngineering @KingHandspider The Summer 2018 season will be more of a basis-setter, a chance for teams to become adjusted to what the eventual formulae will be like, while I have a chance to see actual racing in action, and develop formulae through experience and suggestion, rather than speculation.
+1@LotusEngineering Maybe for the 2018 Summer season, but after that I would definitely permit all teams to construct their own, provided it follows a formula.
+1@LotusEngineering PRopulsion Assembly (engine, fueltank, other things maybe idk)
+1@TakicraftCorporation @marcox43 @LotusEngineering @Spikerya
@jamesPLANESii do you want to try starting a team?
@LotusEngineering Also you can change the part that says "currently unregistered with FSGK" because your Team License was approved yesterday.
+1@LotusEngineering I will be providing a common PRA. (propulsion assembly)
+1@LotusEngineering Hooray for communism!
+1@LotusEngineering Today. Sorry, I had a lot more work yesterday than I thought.
+1@LotusEngineering Yeah. I've decided against it for now, since the tests I've done werent improved any, due to sp physics being what they are
Ok, so there have been some changes to the original formula. There is now a standardized cockpit, to be used as a starting point for all cars. Everything else, however, is unique to each team.
+1@LotusEngineering Sure thang!
+1@TakicraftCorporation Yup
@LotusEngineering Not sure yet. I'll get back to you on that. I might've changed my mind about the big fin, I haven't done tests on it's effectiveness (in SimplePlanes)
+1@TakicraftCorporation Each of the letters represent one part of the FSGK series the team is allowed to partake in.
D - Development [of cars]
P - Practice Rounds
Q - Qualifying rounds
R - Races
@LotusEngineering I've decided yes. I will devise regulations for the fins (I'm assuming you mean behind the inlet?)
+1How's the car coming?
@TakicraftCorporation @ marcox43 @LotusEngineering your team licenses have been approved.
+3