@Spikerya No. The rules state that while both a driver and an engineer may be a manager, a driver may not be an engineer, and vice versa. This is to add a challenge to the communication and to encourage teamwork.
@marcox43 I'm thinking stuff like that. The terrain will be improved too, adding things like run-off areas, gentle hills, finish lines, stuff like that.
@Caveman999 Not yet, and that is true. if the default tires are used, and the car is sufficiently drag-free and light, it will be enough.
@Caveman999 what where you saying about the shark fins?
@Caveman999 ?
@Spikerya I'm working on a video tutorial
@DemonSniper8 It should say Takitech now
@DemonSniper8 Alright
@DemonSniper8 @Nerfaddict @MrAspy
@DemonSniper8 Working on it
@TakicraftCorporation Yep
@TakicraftCorporation *just for the Summer season, there's four per year
@MrAspy Link to the current information
@DemonSniper8 aw shucks
@MrAspy See below
@DemonSniper8 AndyCar Mk.VI, on my profile. Look at my recent forum posts for more info.
@Tully2001 ? I am new to modding.
@Spikerya yuh
@Spikerya No. The rules state that while both a driver and an engineer may be a manager, a driver may not be an engineer, and vice versa. This is to add a challenge to the communication and to encourage teamwork.
@Spikerya bruh it looks nothing like Imola?
@Tully2001 How did you modify the default map?
@marcox43 Are you perhaps playing on a lower physics setting? I just tested and noticed no problems.
@marcox43 I thought I made it smooth...?
@Nerfaddict See my reply to @Spikerya below
@marcox43 I put them in there for that reason ;)
@DuckMintnewprofile Actually, I did it in Blender3D. I can make a custom course for you if you'd like
@Tully2001 Just the SimplePlanes ModTools, and a stock grass texture from the internet.
@marcox43 I'm thinking stuff like that. The terrain will be improved too, adding things like run-off areas, gentle hills, finish lines, stuff like that.
@TakicraftCorporation Yeppers, had something to do!
@marcox43 Try it now
@NathanMikeska Aight. Y'all Devs are pretty neat folks
@Spikerya @DuckMintnewprofile
@marcox43 @LotusEngineering @TakicraftCorporation
@HellFireKoder I thought that didn't work with WheelColliders. Yet it did, furthering my Unity-based confusion.
@HellFireKoder I'm not necessarily trying to make a TerrainCollider act like pavement, rather a MeshCollider of a racetrack.
@NathanMikeska @Gestour @WNP78
@ NathanMikeska
@Gestour @WNP78
@AndrewGarrision @HellFireKoder @weebabyseamus
@WNP78
@WNP78 @KingHandspider Basically, I want a car I made to handle like its on asphalt.
@WNP78 But what if I was making, say, a race track? (in other words, a modeled terrain mesh?)
@Chancey21 thx
@HellFireKoder
@AndrewGarrison
@TakicraftCorporation Lel cool
@TakicraftCorporation Yep. Keep building your car though,
@Mod Thanks for trying, though!
@TakicraftCorporation This is more to generate interest, everyone can participate, mostly to get more people to make teams
@Nerfaddict Don't use the FSGK wheels, they dont work yet. use the ones off of the AndyCar Mk.VI.
@FastDan What don't you understand?
@Nerfaddict @DemonSniper8 @Supermini555