@R2d2hunter Yes, I figured out this trick while working on flying ships, especially because i've built a helicarrier that is quite hard to handle. This way the VTOL is used for take off, and normal flight uses normal engines, really glad you like it :D
@Yeeturmom the smaller beams are miniguns with a maxed rounds/second (1E+38) and maxed muzzle velocity (1E+38) and also 0 damage, then I adjusted the bullet scale to make it long enough. The main beam is made of several miniguns in front of the plane which I scaled down to almost invisible. They have a muzzle velocity of 100000 and a rounds/sec of 1E+38. The damage is 50000. Here's an image of the settings for the smaller beam and the main beam
@MAHADI the 4 smaller beams are just miniguns with 0 damage, extreme high muzzle velocity and max rounds/sec (1E+38), the main beam is made of 4 miniguns in front of the plane (scaled down size) with high rounds/sec (1E+38) and a muzzle velocity of 100000, the damage I set on each was 50000. After testing, anything above that speed can't actually hit a target.
this one has a slight fix to the gyroscope, increasing the Yaw power for better handling in the hover mode, its not a visual change just a functional change
@GeneralGeneraltheKenobi you can click AG8 to deactivate the stabilizer, and after you do the flight is a little weird because of how small the “real” wings are, but thank you :)
@Anthony747800 Tonnkatu’s Mustang has 1 weakness despite its very accurate recreation, the balancing. Whenever it pitches up while rolling, the plane becomes “sluggish” in a way, the SimplePlanes AI can’t recover, thats when you can kill it :)
great plane, flew my Ta 152 against it, but how does it fly after i damaged its propeller? As you can see here, the prop ain't spinning... Screen-Shot-2020-12-15-at-14-42-49.png
@RedWasNotTheImposter Hi red, so I've been working on the He-111 for about 3 days, and I now know that I can't build bombers, or at least I don't know how to yet, so I'm afraid that He-111 won't be built for some time, sorry ^_^
@ChiChiWerx oh wow, this is some advanced aircraft info, oh and as for the canard design, I have a fighter design that uses this but it also includes a tail wing, this 6 wing design is actually one of my most stable aircraft models, then again I believe thats due to the way I distributed the weight, but thank you very much :D
@Alex9000 you would have to go to https://postimages.org/ and upload your image there, then you get the link that looks something like this ![imagename.png](httpslink somekindofcode imagename.png)
@ChiChiWerx Thank you so much for the detailed comment, I know that its quite hard to emulate realistic speed loss due to the drag mechanics on Simpleplanes, I mostly reduce (or add) drag in order to achieve a certain top speed. I don't think i've fully understood the way drag points & wing area affects the flight performance, may I ask what the "wing area numbers" and the "reflect" means? thank you and I'm glad you enjoy the plane :D
@MrACEpilot I generally don't add the swastika to my builds, I don't want to unintentionally offend anyone, especially because I have german friends :)
@Zippy6 I use the rotator for the landing gears, so in the build screen its halfway retracted, I assure you when you play it the gears will fully go in/out
Love it when builds look cool without having too much parts
@DickBrazen eyy thanks my man :D
+1@R2d2hunter You should check out the X-Wing, its got really smooth controls too :)
@R2d2hunter Yes, I figured out this trick while working on flying ships, especially because i've built a helicarrier that is quite hard to handle. This way the VTOL is used for take off, and normal flight uses normal engines, really glad you like it :D
@Whydoesthismatter the TIE defender isn't a very well known ship like the X-wing or the normal TIE, so i'm really glad you like it :D
@tucan hey no problem mate, I rarely see a nice ww1 plane round here
glad you like it :)
@MIAW26PERSIAN ahhh okk thanks
+1@MIAW26PERSIAN i didn't know the fuselages had smoothness in the xml
how does this work????
Thank you all :)
@Yeeturmom Eyy, happy bday ma dude
@Yeeturmom the smaller beams are miniguns with a maxed rounds/second (1E+38) and maxed muzzle velocity (1E+38) and also 0 damage, then I adjusted the bullet scale to make it long enough. The main beam is made of several miniguns in front of the plane which I scaled down to almost invisible. They have a muzzle velocity of 100000 and a rounds/sec of 1E+38. The damage is 50000. Here's an image of the settings for the smaller beam and the main beam
@TrojanAerospaceSystems Thank you :)
@TrojanAerospaceSystems I think this took me about 2 days? Not fully 48 hours tho, I did do other things.
@KyrieKotobuki oh wow i didn't even realize xD
+1@BusterShortWolf Funnily enough I don't actually have the game xD
+1@MAHADI the 4 smaller beams are just miniguns with 0 damage, extreme high muzzle velocity and max rounds/sec (1E+38), the main beam is made of 4 miniguns in front of the plane (scaled down size) with high rounds/sec (1E+38) and a muzzle velocity of 100000, the damage I set on each was 50000. After testing, anything above that speed can't actually hit a target.
@BobBobTheLandia that is great xD
this one has a slight fix to the gyroscope, increasing the Yaw power for better handling in the hover mode, its not a visual change just a functional change
Thank you all, i'm really glad you guys like it :D
@ThePilotDude ah yes, i see it now xD
@GeneralGeneraltheKenobi glad you like it :)
@GeneralGeneraltheKenobi here's a new version with a fix to the flight performance, hope you enjoy :)
uh thank you for egg?@NotSoNormalPioneer
@GeneralGeneraltheKenobi you can click AG8 to deactivate the stabilizer, and after you do the flight is a little weird because of how small the “real” wings are, but thank you :)
thank you, glad you like it :D
thank you :)
@ollielebananiaCFSP great Ta-152, nice to finally see it here :D
@Anthony747800 Tonnkatu’s Mustang has 1 weakness despite its very accurate recreation, the balancing. Whenever it pitches up while rolling, the plane becomes “sluggish” in a way, the SimplePlanes AI can’t recover, thats when you can kill it :)
@KV2Manace Thank you :D
+1@AdmiralWheatman and the plane is finally here, hope you like it :)
great plane, flew my Ta 152 against it, but how does it fly after i damaged its propeller? As you can see here, the prop ain't spinning...
Screen-Shot-2020-12-15-at-14-42-49.png
@ChiChiWerx here's a variant with a better turn rate, assuming you want it, enjoy :)
@ChiChiWerx here's the fix for the turn rate :)
@RedWasNotTheImposter Hi red, so I've been working on the He-111 for about 3 days, and I now know that I can't build bombers, or at least I don't know how to yet, so I'm afraid that He-111 won't be built for some time, sorry ^_^
@ChiChiWerx oh wow, this is some advanced aircraft info, oh and as for the canard design, I have a fighter design that uses this but it also includes a tail wing, this 6 wing design is actually one of my most stable aircraft models, then again I believe thats due to the way I distributed the weight, but thank you very much :D
@AdmiralWheatman its on its way, along with an he111, i think i'd be finished by next week
@Anthony747800 I would most likely make this eventually, but you'd have to wait, I have 2 other planes on my build list right now :)
+1@Alex9000 you would have to go to https://postimages.org/ and upload your image there, then you get the link that looks something like this ![imagename.png](httpslink somekindofcode imagename.png)
+1@ChiChiWerx Thank you so much for the detailed comment, I know that its quite hard to emulate realistic speed loss due to the drag mechanics on Simpleplanes, I mostly reduce (or add) drag in order to achieve a certain top speed. I don't think i've fully understood the way drag points & wing area affects the flight performance, may I ask what the "wing area numbers" and the "reflect" means? thank you and I'm glad you enjoy the plane :D
@MrACEpilot I generally don't add the swastika to my builds, I don't want to unintentionally offend anyone, especially because I have german friends :)
@RedWasNotTheImposter i will do my best, bombers are, quite big
thank you all :D
@Zippy6 I use the rotator for the landing gears, so in the build screen its halfway retracted, I assure you when you play it the gears will fully go in/out
@AdmiralWheatman I will do my best, there aren't many blueprints for it online
Thank you so much for the support guys :0
I'll be sure to keep the level of quality for all future creations
@RedWasNotTheImposter Glad you like it :D
@DonaldAs1515 Thank you :)
@ollielebananiaCFSP Thank you so much, i'm really glad you liked it. Looking forward to seeing yours too :)