@MrShenanigans in real life its called prop torque or something, depending on how strong the engine is, it will make the plane roll in the direction the blades are spinning
i think that is a thing on SP but i could never confirm it
@Kimfri the sliding occurs when the CoM is moved to a position that counter acts the CoT, this happens when an aircraft is in a certain position for an amount of time, like for example, your flying a helicopter and the helicopter is tail heavy. the helicopter will stay level when hovering but when you pitch forward it will want to make the tail swing to the front, this i like to call sliding because the CoM is basically sliding. The CoT is also the point of pivoting because the aircraft is being held up by the CoT the CoM will move depending on the position or angle the aircraft is at
@tsampoy there are actually many planes like that, allow me to list them
Boeing B-29
Arado Ar 234
Vought F-8
Lockheed C-141
Heinkel He 177
and others i cannot remember
@Kimfri it probably than has to do with the CoM then, if it does that with out that then that means the CoM may be in a position to "slide" when you pitch, so pitching forward may put the CoM behind the blades and then cause it to "slide"to the side making it roll
im assuming there is some torque force coming from the main blades, this is why helicopters have tail rotors, the tail rotor is there to help the helicopter keep straight from the torque created by the motion of the main blades
@MrShenanigans im not familiar with xml because its been 2 years since i had access to the game, but you can change the size variable to a negative in the part properties tab
@Simps huh?
0w0
@MrShenanigans that may be it then, if it rolls that badly try adjusting the wings or something
@YesMyFriend okie dokie
Do you know da wae
@YesMyFriend unno, look through the settings
probably the same as mobile
@MrShenanigans thats why helicopters have tail rotors to counter act the force created by the main blades
@MrShenanigans in real life its called prop torque or something, depending on how strong the engine is, it will make the plane roll in the direction the blades are spinning
i think that is a thing on SP but i could never confirm it
@NexusGaming lol
some of those emojis do not exist so i had to copy and paste most of them from a emoji wiki
@NexusGaming
+1⬜🏾🏿🏾🏿🏾🏾🏽🏽⬜⬜⬜
🏽🏾🏿🏿🏿🏿🏿🏾🏾⬜⬜⬜
🏾🏿🏿🏿🏿🏾🏼🏼🏾⬜⬜⬜
🏾🏾🏾🏽🏼🏼🏼🏼🏾⬜⬜⬜
🏿🏿🏾🏽🏽🏽🏽🏼🏼⬜⬜⬜
⬜🏿🏾🏿🏾🏽🏾🏼🏼🏻⬜⬜
⬜🏿🏿🏿🏿🏽🏽🏽🏼🏼⬜⬜
⬜🏾🏾🏾🏾🏽🏽🏼🏼⬜⬜⬜
⬜🏾🏾🏾🏾🏾🏼🏼🏻⬜⬜⬜
⬜🏿🏾🏾🏾🏽🏿🏼⬜⬜⬜⬜
⬛⬛🏾🏾🏾🏽🏼🏼⬜⬜⬜⬜
⬛⬛🏾🏿🏽🏼🏼🏽⬜⬜⬜⬜
@NexusGaming i play around with ASCII art a lot
@NexusGaming lol wanna see mine?
@NexusGaming hmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm
+1@TriStar hmmmmmmmmmmm
@TriStar im aware
but why is that relevant?
@NexusGaming 63?
@TriStar yes
@YesMyFriend @TriStar you become neutral if you spawn in the base if you spawn else where you are not
@Simps ikr
@YesMyFriend then thats it
you successfully did something
well, if you haven't already
it would say ice based discovered or something
0w0
@ChrisPy i am doggo
and you are the person to throw ball
i know you as the person to throw the ball for me
@tsampoy lol
@Kimfri the sliding occurs when the CoM is moved to a position that counter acts the CoT, this happens when an aircraft is in a certain position for an amount of time, like for example, your flying a helicopter and the helicopter is tail heavy. the helicopter will stay level when hovering but when you pitch forward it will want to make the tail swing to the front, this i like to call sliding because the CoM is basically sliding. The CoT is also the point of pivoting because the aircraft is being held up by the CoT the CoM will move depending on the position or angle the aircraft is at
+1@tsampoy there are actually many planes like that, allow me to list them
Boeing B-29
Arado Ar 234
Vought F-8
Lockheed C-141
Heinkel He 177
and others i cannot remember
@Kimfri it probably than has to do with the CoM then, if it does that with out that then that means the CoM may be in a position to "slide" when you pitch, so pitching forward may put the CoM behind the blades and then cause it to "slide"to the side making it roll
+1@cyanidepls im genetic experiment, and OwO in mexico
im assuming there is some torque force coming from the main blades, this is why helicopters have tail rotors, the tail rotor is there to help the helicopter keep straight from the torque created by the motion of the main blades
+1OwO
is that a statement or a question?
i can never confirm this but sometimes the prop will make it roll by its self
@MrShenanigans ye
@MrShenanigans im not familiar with xml because its been 2 years since i had access to the game, but you can change the size variable to a negative in the part properties tab
@MrShenanigans and what do you mean by channel?
@MrShenanigans i see
well your only answer is paneling
but you can make it less parts by using a square shape and paneling the edges to be round
@MrShenanigans channel?
change the size value from 1 to -1
throwing the ball for me
+1that is what you are known for
nah the A-40 definitely was the best tank
the best? i think it was the T-90
hmmmmmmm
lots of missiles
@UsualPioneer lmao i got it immediately
@UsualPioneer furst? fur?
@UsualPioneer lol
that made me curios to what people though of me
not many people think about me
@UsualPioneer unno
yes, i want botox
i guess i shall start working on an algorithm for this