@Deandash I've done some testing, and what I found is the sound appears to be centered around the unity camera on the apron. If I start next to the camera and move away, engine sound decreases until there is no sound left. Regardless of the starting location, engine sound appears to be related to how far the aircraft is from the unity camera.
Please let me know if you find this confusing.
@Deandash I just tested this, and the bug only happens when the mod island is not loaded. If I'm at Wright Airport, the engines do not have sound, but if I go to Xinshan Airport, there is sound.
@G2 Maybe, we will see... I'm planning to release several versions to cater to mobile users, VR users (curatable flying cockpit) etc.
I never thought about this until now, but I guess tags would apply to all versions (3 public).
I found a bug, this mod causes some sounds (like engines) to stop working. This was likely introduced in the latest update as I remember sound working when I first explored the map in version 1.0.
@JesusChrist yes gpu impact and not much cpu. In-game performance cost doesn't work on mod parts. I will say though, it frees up a lot of CPU impact (this video explains why).
Variable Setters Paint Menu Bug
When the paint menu is open, and the variable setters menu is opened and closed, the paint menu seems to deactivate even though it is still open. Parts can be selected and interacted with normally. When a paint color is clicked on, painting resumes normally.
@CanadianAircraftBuilder What shows it isn't done? The version number is still 1.22 in the mod because someone forgot to change it, but the new parts are there. If you have the new version, you should see a new part called "Jet Engine Fan".
See how there are four hidden="true" materials? Set the hidden to false and you have four more. When you resave the file, there will be four more hidden slots.
@FeatherWing I found my RTX 3060 was at 80% usage when flying around with just a simple 50 part plane.
+2@Deandash I've done some testing, and what I found is the sound appears to be centered around the unity camera on the apron. If I start next to the camera and move away, engine sound decreases until there is no sound left. Regardless of the starting location, engine sound appears to be related to how far the aircraft is from the unity camera.
Please let me know if you find this confusing.
@Deandash I just tested this, and the bug only happens when the mod island is not loaded. If I'm at Wright Airport, the engines do not have sound, but if I go to Xinshan Airport, there is sound.
+1@G2 Maybe, we will see... I'm planning to release several versions to cater to mobile users, VR users (curatable flying cockpit) etc.
I never thought about this until now, but I guess tags would apply to all versions (3 public).
Why does my airplane have fuel in the fuel tanks? I'm thirsty I should keep water in there.
+3Idk where the post is but it's definitely possible through xml.
I found a bug, this mod causes some sounds (like engines) to stop working. This was likely introduced in the latest update as I remember sound working when I first explored the map in version 1.0.
And finally, he has returned!
+4@SARACONIKaviationIndustry Sounds good. If you do get a chance to fix it please tag me.
Ears? What are these "ears"?
+5This is incredible, however it seems to glitch out until I take off. The blue and red parts sometimes are the only things showing.
Daily, huh?
+1@CR929thenewSPplayer I'm estimating less than 2000 parts (mods go brrr)
@KyonIndustries No idea, it's an ancient mod.
@TheFlightGuySP There, uh, is a mod which can do this.
@BeastHunter Ah, I see. That's a good decision.
+1@Spacepickle3214 hmmm... I guess not every question can get a full answer.
+1What is your full address?
+1@BeastHunter I think the auto tag bot might be broken.
+1At least your weather's pretty good.
@asteroidbook345 At least I'm using my GPU now. All of the GPU.
@JesusChrist yes gpu impact and not much cpu. In-game performance cost doesn't work on mod parts. I will say though, it frees up a lot of CPU impact (this video explains why).
Variable Setters Paint Menu Bug
When the paint menu is open, and the variable setters menu is opened and closed, the paint menu seems to deactivate even though it is still open. Parts can be selected and interacted with normally. When a paint color is clicked on, painting resumes normally.
My SWL-10 has engine fire detection but it's just checking if there is a lot of throttle and no engine RPM.
+2Maybe try Activate13 = 1 ? stuffwhenon : stuffwhenoff?
@JesusChrist Welcome to the club.
+1@CanadianAircraftBuilder Are you sure you installed the new version? Try deleting the old version.
@Spacepickle3214 hmm I think I know who the owner of @HondaOfficial is. Joined 1 hour ago.
+2hmmmm
hmmmmmmmmm
A perfect candidate for 1 part modding.
@CanadianAircraftBuilder What shows it isn't done? The version number is still 1.22 in the mod because someone forgot to change it, but the new parts are there. If you have the new version, you should see a new part called "Jet Engine Fan".
@VibesGamer Thanks! I estimate for this to be released next year, there's a lot to do still.
@ReinMcDeer Wait a minute, I didn't get tagged when you replied.
Meanwhile me who has no idea how to use blender to do anything other than join meshes and finds SP easy and fun to use.
+8Yes it is. This video explains it in detail. @TheFlightGuySP
+1Ah, found it. I was looking for something called massEdit, that's probably why I didn't find it.
+1Hi, I was just wondering, what happend to the forum post for massEdit? I have a copy saved, but was looking for it so I could link another user to it.
ComplexTrains
@CanadianAircraftBuilder It's out right now!
@CoolPeach Yes, correct.
10% throttle is too vague
Do you want the engine to turn on to full power when throttle is > 10%?
@asteroidbook345 Hm I have high end hardware too and I have no issues
I've never had this issue. Although, what are your PC specs?
This looks very nice. If you need some help with getting the variables to work please feel free to inspect the SWL-10.
+1@HuskyDynamics01 I use uBlock Origin too! I honestly don't realize how many ads are on a lot of sites.
+1@MrCarrot This thing about Rework is crazy. I had no idea...
This video explains how to make a startup sequence. This plane features startup sequences.
See how there are four hidden="true" materials? Set the hidden to false and you have four more. When you resave the file, there will be four more hidden slots.
+1@ReinMcDeer Maybe...
Some parts of this video will help you with making more inputs.
+1@IICXLVIICDLXXXIIIDCXLVII I've seen it several times... interesting...