@Soardivision160th it can be tricky at first but when you master it you can do pretty much anything
@TheBananaRepublic good deal!
@TheBananaRepublic thank you!
AH-13E
Love the build, just a side note I took off from Wright Airport and was able to successfully land on the carrier first try.
So what did you do different to @Lifewald's plane?
Love the landing gear!
@Tammatt itch Ouch
@RamboJutter no problem
@RamboJutter this reminded me of your profile pic
@PriyanshuGM yeah but I made them so they fit in the wheel wells
Impressive but I have one suggestion. Use this on your landing gear and it'll look more realistic.
@PriyanshuGM glad you like it. Can't wait to see what you're gonna do with it
@waffles101 thank you and @PriyanshuGM that's fine
@WolfHunter9111 yeah that's what they based it off
@Atokad exactly
At least it's faster than the one on GTA Online. Holy shit it is so slow I'm surprised it even creates lift!
@JacksEpicGaming thank you. I wasn't aware he wasn't active anymore. Hope he's ok
@jakes54panhead nah, I was just bringing my artwork to life
Ace Combat in a nutshell
Amazing build, I saved your back rotor to my subassembly to upgrade one of my older designs
@Saganthebacon it's ok. Still looks good
Nice tank tracks. Spotlight for you!
@Brayden1981 I'm confused
This looks kinda familiar
@Brayden1981 what do you mean in real life? Like take a pic with your camera and use that?
Easy. Take a screenshot of whatever pic you're trying to use and boom, problem solved.
@JS01 you're welcome. Good job!
Did you do anything new to it?
T
Love the HUD. Only thing is it says rotate no matter what you do. Other then that good job
Cool!
One of the greatest P-51 Squadrons. Good job!
Isn't this that machine they use to test the endurance of an Airbus engine?
Love the false canopy!
@22 thank you. I draw the aircraft and when I'm done I'll put it in the description.
@GuyFolk The helicopter is ready. I gave you full credit for the coding.
@WolfHunter9111 yeah true 😂
@Thorne thank you!! I'm glad you like it.
@IceCraftGaming Same. When I was a kid I used to love that show.
@BeastHunter here ya go
That's a big bug!
@GuyFolk I found the x, thank you very much for your help! Credit for you when I finish this helicopter :-)
@GuyFolk I'm on mobile, will a box up here there too
@GuyFolk Pardon my inexperience but what is a variable setter box and how do I open it to copy?
@GuyFolk here's the coding for the panel. Weird thing is it only shows up after I save it to my sub assemblies
<line-height=11%><color=#11881155><size=20%><mspace=0.8px> [] [] [] [] [] [] <rotate=-90><mspace=0.12px><voffset=0.86px>[[[[[[ <rotate=90><voffset=0.15px>[[[[[[</rotate></mspace> <color=#00FF00DD><voffset=0.73px><size=10%>―― ―― <voffset=1.19px><line-height=60%><pos=0.008px>| <pos=0.008px>| <pos=0.008px>|<line-height=85%>
<pos=0.008px>|<line-height=60%> <pos=0.008px>| <pos=0.008px>| <color=#00FF0022><voffset=2px><size=20%><line-height=61.5%> <pos={sin(Time180)15}%>| <pos={sin(Time180)15}%>| <pos={sin(Time180)15}%>| <pos={sin(Time180)15}%>| <pos={sin(Time180)15}%>| <line-height=0%><alpha=#{clamp(round(-smooth(0,(round(sin(Time180)8.15)=round(RscreenX10)?-100:10))),0,9)>3?"F":clamp(round(-smooth(0,(round(sin(Time180)8.15)=round(RscreenX10)?-100:10))),0,9)}F><size=0.2px><pos={TargetSelected?smooth(RscreenX,(round(sin(Time180)8.15)=round(RscreenX10)?99:0)):0}px><voffset={TargetSelected?smooth((TGTPOS_Local_Y/TGTPOS_Local_Z)0.03910+2.41,(round(sin(Time180)8.15)=round(RscreenX10)?99:0)):0}px>{(((max(abs(TGTPOSLocalX),abs(TGTPOSLocalY))/abs(TGTPOSLocalZ))0.03910)<0.4&TGTPOSLocalZ>0)&TargetSelected?"-":""} <alpha=#DD><size=10%><voffset=2.43px>| | <voffset=1.98><size=5%>45 30 15 0 15 30 45 <voffset=2.48><pos=11.5%><mspace=0.5em>{round(smooth(TargetDistance/10,(round(sin(Time180)8.15)=round(RscreenX10)?9999:0)))10;00000} <voffset=2.425><pos=12%>{rate(TargetDistance)>0?"+":"-"}{abs(round(smooth(rate(TargetDistance/10),(round(sin(Time180)8.15)=round(RscreenX10)?9999:0)))10);000}</mspace>
@DwiAngkasaAeronautics I understand. Thank you
@DwiAngkasaAeronautics Yeah I experimented with just one and half the time the wings won't open.
Hey @Beefy is there a way to make the fins deploy after a few seconds instead of immediately using a funky tree code instead of pushing a number?
So when you release the bomb does the wings unfold within a certain time or something like that? I try to use it and sometimes they don't unfold at all and sometimes they unfold even it's almost at its target. It seems random. Cool weapon though.
@Soardivision160th it can be tricky at first but when you master it you can do pretty much anything
@TheBananaRepublic good deal!
@TheBananaRepublic thank you!
AH-13E
Love the build, just a side note I took off from Wright Airport and was able to successfully land on the carrier first try.
So what did you do different to @Lifewald's plane?
Love the landing gear!
+1@Tammatt itch
Ouch
@RamboJutter no problem
@RamboJutter this reminded me of your profile pic
@PriyanshuGM yeah but I made them so they fit in the wheel wells
Impressive but I have one suggestion. Use this on your landing gear and it'll look more realistic.
+2@PriyanshuGM glad you like it. Can't wait to see what you're gonna do with it
+1@waffles101 thank you and @PriyanshuGM that's fine
+1@WolfHunter9111 yeah that's what they based it off
+1@Atokad exactly
At least it's faster than the one on GTA Online. Holy shit it is so slow I'm surprised it even creates lift!
@JacksEpicGaming thank you. I wasn't aware he wasn't active anymore. Hope he's ok
@jakes54panhead nah, I was just bringing my artwork to life
Ace Combat in a nutshell
+4Amazing build, I saved your back rotor to my subassembly to upgrade one of my older designs
@Saganthebacon it's ok. Still looks good
Nice tank tracks. Spotlight for you!
@Brayden1981 I'm confused
This looks kinda familiar
@Brayden1981 what do you mean in real life? Like take a pic with your camera and use that?
+1Easy. Take a screenshot of whatever pic you're trying to use and boom, problem solved.
@JS01 you're welcome. Good job!
+1Did you do anything new to it?
T
Love the HUD. Only thing is it says rotate no matter what you do. Other then that good job
+1Cool!
One of the greatest P-51 Squadrons. Good job!
Isn't this that machine they use to test the endurance of an Airbus engine?
Love the false canopy!
@22 thank you. I draw the aircraft and when I'm done I'll put it in the description.
+1@GuyFolk The helicopter is ready. I gave you full credit for the coding.
+1@WolfHunter9111 yeah true 😂
+1@Thorne thank you!! I'm glad you like it.
+1@IceCraftGaming Same. When I was a kid I used to love that show.
+1@BeastHunter here ya go
+1That's a big bug!
+1@GuyFolk I found the x, thank you very much for your help! Credit for you when I finish this helicopter :-)
@GuyFolk I'm on mobile, will a box up here there too
+1@GuyFolk Pardon my inexperience but what is a variable setter box and how do I open it to copy?
@GuyFolk here's the coding for the panel. Weird thing is it only shows up after I save it to my sub assemblies
<line-height=11%><color=#11881155><size=20%><mspace=0.8px>
[]
[]
[]
[]
[]
[]
<rotate=-90><mspace=0.12px><voffset=0.86px>[[[[[[
<rotate=90><voffset=0.15px>[[[[[[</rotate></mspace>
<color=#00FF00DD><voffset=0.73px><size=10%>―― ――
<voffset=1.19px><line-height=60%><pos=0.008px>|
<pos=0.008px>|
<pos=0.008px>|<line-height=85%>
<pos=0.008px>|<line-height=60%>
+2<pos=0.008px>|
<pos=0.008px>|
<color=#00FF0022><voffset=2px><size=20%><line-height=61.5%>
<pos={sin(Time180)15}%>|
<pos={sin(Time180)15}%>|
<pos={sin(Time180)15}%>|
<pos={sin(Time180)15}%>|
<pos={sin(Time180)15}%>|
<line-height=0%><alpha=#{clamp(round(-smooth(0,(round(sin(Time180)8.15)=round(RscreenX10)?-100:10))),0,9)>3?"F":clamp(round(-smooth(0,(round(sin(Time180)8.15)=round(RscreenX10)?-100:10))),0,9)}F><size=0.2px><pos={TargetSelected?smooth(RscreenX,(round(sin(Time180)8.15)=round(RscreenX10)?99:0)):0}px><voffset={TargetSelected?smooth((TGTPOS_Local_Y/TGTPOS_Local_Z)0.03910+2.41,(round(sin(Time180)8.15)=round(RscreenX10)?99:0)):0}px>{(((max(abs(TGTPOSLocalX),abs(TGTPOSLocalY))/abs(TGTPOSLocalZ))0.03910)<0.4&TGTPOSLocalZ>0)&TargetSelected?"-":""}
<alpha=#DD><size=10%><voffset=2.43px>| |
<voffset=1.98><size=5%>45 30 15 0 15 30 45
<voffset=2.48><pos=11.5%><mspace=0.5em>{round(smooth(TargetDistance/10,(round(sin(Time180)8.15)=round(RscreenX10)?9999:0)))10;00000}
<voffset=2.425><pos=12%>{rate(TargetDistance)>0?"+":"-"}{abs(round(smooth(rate(TargetDistance/10),(round(sin(Time180)8.15)=round(RscreenX10)?9999:0)))10);000}</mspace>
@DwiAngkasaAeronautics I understand. Thank you
+2@DwiAngkasaAeronautics Yeah I experimented with just one and half the time the wings won't open.
+2Hey @Beefy is there a way to make the fins deploy after a few seconds instead of immediately using a funky tree code instead of pushing a number?
+1So when you release the bomb does the wings unfold within a certain time or something like that? I try to use it and sometimes they don't unfold at all and sometimes they unfold even it's almost at its target. It seems random. Cool weapon though.
+3