@ExperimentalExperimenter I'm afraid not. I'd like to release them to the people I like in this community, but I couldn't do that without also giving them to certain people I really dislike.
@tsampoy Well then, maybe it's a language problem, because when you say "you post too much," most people would take that to mean "you shouldn't post so often."
As to how I build things so fast, I just developed a better method of building.
@BaconRoll Well, it's designed for deep penetration missions like the Blackbird, it's a black project, and it's literally deep black.... This is my first wing that combines organic curves smoothly blending into straight sections. I think I made a mistake by not tapering the thickness towards the tips, though. Next time...
This is quite good, but you're hurting its visibility by taking poor screenshots. It's very hard to see what the plane looks like by looking at the first thumbnail. The second screenshot you've taken should've been the first one. I'd suggest re-uploading this build with better images.
@ThomasRoderick For one thing, I have zero interest in realism. If I wanted to play RealPlanes I'd become a pilot. Second, there's no reason the RQ-4 couldn't be modified to carry missiles. Finally, I chose a smaller wingspan because it just looks better to me.
@WDRoosevelt Not to discourage you or anything, I appreciate the effort and detail and all, but what's the point if almost no one can download it and test it out? Wouldn't it be better to have a sub-800-part build so that at least a couple of hundred people could download it?
@FalconGT12 The recoil caused by a given firearm/ammunition combination depends on the momentum (mass x velocity) of the bullet and the propellant gases, and the mass of the firearm.
For .17HMR, the momentum of the bullet is 1.1 g * 810 m/s = 0.891 kg m/s.
For .22LR, the momentum is 2.6g * 370 m/s = 0.962 kg m/s.
The .17HMR also has much higher muzzle velocity (1.5x - 2x that of .22LR), which means the duration of the recoil force will be much less, further reducing felt recoil.
@FalconGT12 Nope. Recoil is a function of momentum, which depends on both mass and speed. Do you really think that if you fire the same bullet at 1000 fps and 3000 fps, it'll generate the same amount of recoil each time?
@FalconGT12 Even a small mass accelerated to a high enough speed has a lot of momentum. Also, given that plasma can't travel very far on its own, maybe the plasma is encased in containers of some kind. Use your imagination, kid.
Thanks, @Mumpsy. And here I was thinking this one's too simple for anyone to like it.
Thanks, @Texasfam04. Yeah, I haven't used this style for a while until recently -- glad you noticed. Did you try out the high-agility turns?
Merci beaucoup, @grizzlitn
There've been a few, actually @Ephwurd
Thanks, @Alex0921
+1@ExperimentalExperimenter I'm afraid not. I'd like to release them to the people I like in this community, but I couldn't do that without also giving them to certain people I really dislike.
@bang091 Not yet.
@bang091 I think you'll find all my planes do that... :)
@getorge yeah, I will
Thank you, @zoomzoomzoom
+1Thanks, @bang091
Wow, thanks, @Stingray
Thanks, @Stingray. Did you test fly it?
@Spectre2520 That's pretty impressive.
Thanks, @Texasfam04
Glad to hear that, @Texasfam04. I thought no one used my kits at all.
If you like documentaries, "Fighter Pilot - Operation Red Flag" is pretty good.
Nice. Handles quite well.
@tsampoy Well then, maybe it's a language problem, because when you say "you post too much," most people would take that to mean "you shouldn't post so often."
As to how I build things so fast, I just developed a better method of building.
+2This is your best build yet. Though I think you could've chosen better screenshot angles.
+3@tsampoy What does it even mean to post 'too much'? And why are you concerned with how I use my time?
@RailfanEthan ... beans?
@BaconRoll Next time.
@BaconRoll Well, it's designed for deep penetration missions like the Blackbird, it's a black project, and it's literally deep black.... This is my first wing that combines organic curves smoothly blending into straight sections. I think I made a mistake by not tapering the thickness towards the tips, though. Next time...
This is quite good, but you're hurting its visibility by taking poor screenshots. It's very hard to see what the plane looks like by looking at the first thumbnail. The second screenshot you've taken should've been the first one. I'd suggest re-uploading this build with better images.
Thanks, @Spectre2520. This runs on your phone? What model is it?
Thanks, @CRJ900Pilot
@stig27 No problem.
@ThomasRoderick No offence taken, I was just trying to clarify where I'm coming from.
+1@ThomasRoderick For one thing, I have zero interest in realism. If I wanted to play RealPlanes I'd become a pilot. Second, there's no reason the RQ-4 couldn't be modified to carry missiles. Finally, I chose a smaller wingspan because it just looks better to me.
@ChallengerHellcat Not bad. It flies well. Visually it's a little basic. I'd recommend trying more complex builds.
@ChallengerHellcat Thanks. Well, it's not as smooth as my later builds.
Thanks, @CRJ900Pilot
@WDRoosevelt Not to discourage you or anything, I appreciate the effort and detail and all, but what's the point if almost no one can download it and test it out? Wouldn't it be better to have a sub-800-part build so that at least a couple of hundred people could download it?
+2@Spectre2520 Well, if it's any consolation, it's laggy on my beast of a PC as well.
+1@BaconRoll me too. The frat boy edition is called Broteus.
+1@Stingray Sure, nice build. Good to see something different from the usual.
@BaconRoll Hmm, I wasn't aware of that. To me, HMS Proteus was a WWII submarine.
@FalconGT12 The recoil caused by a given firearm/ammunition combination depends on the momentum (mass x velocity) of the bullet and the propellant gases, and the mass of the firearm.
For .17HMR, the momentum of the bullet is 1.1 g * 810 m/s = 0.891 kg m/s.
For .22LR, the momentum is 2.6g * 370 m/s = 0.962 kg m/s.
The .17HMR also has much higher muzzle velocity (1.5x - 2x that of .22LR), which means the duration of the recoil force will be much less, further reducing felt recoil.
@Strikefighter04 Damn, the Korean war-era USAF totally stole my paint scheme. :)
+1@Chancey21 Good thing you mentioned that, or I was going to make a stunt plane that stalls at 300 mph :)
+3Thanks, @ChallengerHellcat
@Chancey21 Oh, you want a stunt plane... OK, I'll build one.
@Chancey21 But slow flight is so boring...
@EternalDarkness @Chancey21 @Spectre2520 It's a scientifically proven fact, yellow stripes get more upvotes.
+3@CALVIN232 Link?
@FalconGT12 Nope. Recoil is a function of momentum, which depends on both mass and speed. Do you really think that if you fire the same bullet at 1000 fps and 3000 fps, it'll generate the same amount of recoil each time?
Glad you think so, @Spectre2520
@CALVIN232 maybe, what with?
@FalconGT12 Even a small mass accelerated to a high enough speed has a lot of momentum. Also, given that plasma can't travel very far on its own, maybe the plasma is encased in containers of some kind. Use your imagination, kid.