Hidden Cleavers (modded) and hidden Infernos (modded), which require Ag sequential activation (Cleavers 1,2 - Infernos 5,6,7) to score targets like a sharpshooter. Guns use the standard icon. I sorta dislike it when Jundroo takes over my weapons panel, which I've noticed is default for the kind of weapons some builders post. So I assign activation sequence releases to the Jundroo weapons. Unlike other posts. IMHO.
@SledDriver Thanks. FYI a considerably better submarine “warcraft” build is in the works - I’m embedding all weapons that iOS allows me into a semi-replica Kilo Class surface/submarine Jundroo model. Stay tuned.
You may save the model I put your cockpit in. FYI this build inspired me to build an entirely new class of FUNCTIONAL Warships, which was clearly not considered in your voting criteria. Therefore, I withdraw this build from the competition. @Wahoo12
Okay, thx. I considered it to be a loophole in Challenge requirements, since the model and Kilo Class diesel subs clearly conduct some warfare on the surface. @Wahoo12
Flew fine on iPad Pro (1st Gen model). I know you can make deadlier weapons. Can those weapons be embedded into one of your mobile friendly builds? @SledDriver
I just attempeted the Air-to-Ground Ag 1 through 7 at slow, level 420 mph flight. The Cleavers indicate "lock on" but never release. I've noted an occaisional detacher glitch in Jundroo SW on my own builds, where one of several weapons remains "stuck" on a launch pylon. Some missiles can launch without using pylons, but in my experience, not Cleavers. I'd write this test off as a Jundroo glitch - the Windows GUI and user controls are implemented uniquely compared to any platform I have. This plane looks fantastic, BTW. @SledDriver
Thanks @Delta74
Thanks @Tang0five
Glad you like it! @Delta74
Thanks @BeryllCorp
Thank you @getorge
Hidden Cleavers (modded) and hidden Infernos (modded), which require Ag sequential activation (Cleavers 1,2 - Infernos 5,6,7) to score targets like a sharpshooter. Guns use the standard icon. I sorta dislike it when Jundroo takes over my weapons panel, which I've noticed is default for the kind of weapons some builders post. So I assign activation sequence releases to the Jundroo weapons. Unlike other posts. IMHO.
https://www.simpleplanes.com/a/oaUh07/Kilo-Class-Soviet-Warship
@SledDriver
Thanks @Stellarlabs
Thank you comrade! @Strikefighter04
Just posted. @SledDriver
Thanks @shipster
@SledDriver Thanks. FYI a considerably better submarine “warcraft” build is in the works - I’m embedding all weapons that iOS allows me into a semi-replica Kilo Class surface/submarine Jundroo model. Stay tuned.
Thanks @JettStorm
You may save the model I put your cockpit in. FYI this build inspired me to build an entirely new class of FUNCTIONAL Warships, which was clearly not considered in your voting criteria. Therefore, I withdraw this build from the competition. @Wahoo12
Clever!
+1Okay, thx. I considered it to be a loophole in Challenge requirements, since the model and Kilo Class diesel subs clearly conduct some warfare on the surface. @Wahoo12
Thanks @Mostly
Thanks @RachataBLUesTH
Thanks @Delta74
Thanks @SledDriver
Thanks @danman12
Thanks @tristanhagerty04
Thanks @getorge
Thanks @phanps
Thanks @Gestour
+2Thanks @JackTheBestBoss
Flew fine on iPad Pro (1st Gen model). I know you can make deadlier weapons. Can those weapons be embedded into one of your mobile friendly builds? @SledDriver
Mobile friendly!
@PlanesAndThings2 Thank you!
Thank you! @WalrusManufacturingCo2
Shape, thx! But difficult to stabilize without hidden canards. @Treadmill103
Thanks @Gauss
Thanks @ MethaManAircraft
Thanks @SledDriver
Thanks, @Gestour
+1Funky!
@niggelas100 Good luck!
I just attempeted the Air-to-Ground Ag 1 through 7 at slow, level 420 mph flight. The Cleavers indicate "lock on" but never release. I've noted an occaisional detacher glitch in Jundroo SW on my own builds, where one of several weapons remains "stuck" on a launch pylon. Some missiles can launch without using pylons, but in my experience, not Cleavers. I'd write this test off as a Jundroo glitch - the Windows GUI and user controls are implemented uniquely compared to any platform I have. This plane looks fantastic, BTW. @SledDriver
Thank you @AircraftDesign
Thank you @niggelas100
Thank you @JettStorm
Balance is very good, great afterburners! (Could not get Cleavers activated on iOS).
Thank you @Sledriver I used your 10X engines inside the body of this simple iOS build.
Thank you @Audiobotguy03
Thank you @ThePrototype
Thank you @T8flightcrafts
Thank you @Carsong1017
Thank you @WalrusManfacturingCo2
Thank you @KerlonceauxIndustries
Thank you @LiquidFox
@Morozdalisa Thank you!
+3