@Kimfri helicopter rotor has a fixed position. In other words, we shouldn't bother the main rotor's 'Y' axis (nudge) or your will corrupts the cyclic heading.
Main rotor's blades (2 blades for easy example) must be inline with the body.
Next possible problem should be the tail rotor's 'Z' axis. Don't nudge it. Tail rotor's blades (2 blades example) should heading up to down 90°.
@ChiChiWerx In my opinion, the helicopter rotor parts was the most mysterious among other propulsion parts in game. It has various control as well its inputs in single parts. It need a lot of tuning to get the right performance (not include the drag).
I also agree that we don't have many real life pilot on site (I'm not a pilot either 😅) thus I need to take majority interest on how it should flew.
News:
I would make a last version based on this model https://i.postimg.cc/ncjD4xzJ/01.jpg.
@WarHawk95 I've played that game before. It's some of my inspiration to build this helicopter.
@Defalt1 thank you mate. I still working on it. 😉
+1@TheLurkingVexedVortex thanks.
@UsualPioneer some fonts doesn't work so we need to find the working one for future purpose.
click
@Kimfri helicopter rotor has a fixed position. In other words, we shouldn't bother the main rotor's 'Y' axis (nudge) or your will corrupts the cyclic heading.
Main rotor's blades (2 blades for easy example) must be inline with the body.
Next possible problem should be the tail rotor's 'Z' axis. Don't nudge it. Tail rotor's blades (2 blades example) should heading up to down 90°.
@TheClient lmao ok.
@TheClient lmao. Seems very familiar but my memory still blurry.
@TheClient yes it is I am. I prefer to have a new account.
@TheClient my pleasure.
The rotor look thin. You might need to enlarge it to make it more realistic. Overall, nice work on electric vehicles.
Tag me there (unlisted post) if you want. I assume your rotor's Y heading was rotated to -90°. Make it 0°.
+1That's a lot of pistons. Genius! I like it.
+1@asteroidbook345 they're right but reducing drag might help enhanced the part counts limits. High spec Huawei phone should be able to do so.
edit: search ROG or Blackshark gaming smartphones. Look at their specifications.
@asteroidbook345 I don't agree about that. Greater smartphone could reach 2000 parts or even more.
Incredible.
Set graphics high.
I'm impressed.
Not bad. Nice job.
+1@XxImNoobxX thanks dude.
@ChiChiWerx In my opinion, the helicopter rotor parts was the most mysterious among other propulsion parts in game. It has various control as well its inputs in single parts. It need a lot of tuning to get the right performance (not include the drag).
I also agree that we don't have many real life pilot on site (I'm not a pilot either 😅) thus I need to take majority interest on how it should flew.
News:
I would make a last version based on this model https://i.postimg.cc/ncjD4xzJ/01.jpg.
Added glass and more.
Stay tuned mate.
+1@BBCP117 thanks mate.
+1@Aztop033 thanks, I glad that you like it.
+1F
@TheLurkingVexedVortex I see. I will fix that on the last version.
+1@TheLurkingVexedVortex I'm so sorry for misunderstanding. I mean "does it yaw too fast?"
@BobBobTheLandia I guess no rpg warning this time.
@WAR122 thanks mate.
@Hardy1 panelling the glass could be ended in frustration but I would add that points on its very last version. Thanks for the suggestion mate.
+2@TheLurkingVexedVortex thank you, I will try to fix the yaw. Does it too fast?
@WIZARD2017 thanks mate, may you suggest me some advice?
@Defalt1 thank you mate. I just want to start new life and new perspective. Despite that, my old project/collabs still in development.
@tucan @CanCanTheBucketCan ty guys.
@TriStar you can say so.
+1