A daredevil tournament... I like that actually, yeah. I take back what I've said. I've tweaked mine to where it's pretty much 100% too.
What about when 2 vehicles collide though? A vehicle could just ram mine 3 times, and if its cockpit flies out further 2 of those times, it wins... That's not even down to design, that's just unpredictability.
I feel like these ground tournaments need 5 tries instead of the usual 3, given a wheeled vehicle's tendency to randomly flip and explode. A really good, stable design could have 2 bits of bad luck that cost it the tournament, especially if another vehicle rams it.
I'm not sure if it's feasible for ya'll... but it's something to consider.
Having 2 independent arms with an "anti roll" spring in the middle works a little better IMHO, but that would mess up the look of the differential here. Example of that:
BTW, you should use the V.4 version as a base for your update, I tweaked the suspension quite a bit and got it just right. It's got a ton of travel now, but sits low enough to handle well on the road.
If you don't mind, I'm gonna overhaul your suspension and replicate the one on the Rally Fighter (double wishbone front, huge trailing arms with a solid axle in the back) in a while.
I've already done the front, but the back will take some time if I want the rear axle to sway too.
@jamesPLANESii Happens on every device, you just need to adjust the steering or add a vertical wing in the back.
But yeah that's a bug.
@Typhlosion130
A daredevil tournament... I like that actually, yeah. I take back what I've said. I've tweaked mine to where it's pretty much 100% too.
What about when 2 vehicles collide though? A vehicle could just ram mine 3 times, and if its cockpit flies out further 2 of those times, it wins... That's not even down to design, that's just unpredictability.
"barrel rolls"
@AndrewGarrison
I feel like these ground tournaments need 5 tries instead of the usual 3, given a wheeled vehicle's tendency to randomly flip and explode. A really good, stable design could have 2 bits of bad luck that cost it the tournament, especially if another vehicle rams it.
I'm not sure if it's feasible for ya'll... but it's something to consider.
@marcox43 The springs needs joints at the top AND bottom, otherwise they can't articulate. That'll help with jumps.
@Typhlosion130 Well I wouldn't want to give away all my design secrets before the tournament...
But here's a cockpit view run of the basic design: https://www.youtube.com/watch?v=jltQnnD4LEc&feature=youtu.be
And there's alot of room for improvement there.
I've shaved my consistent design down to 1:06. Going sub 1:00 reliably is hard, as you need 6+ wheels.
@Typhlosion130 With enough dampening and suspension travel, the bumps wont send you flying as high.
The 1:06 design is just an optimized version of this:
https://www.simpleplanes.com/a/D305ft/Desert-Racing-Chassis-Prototype
@Typhlosion130 Thats the idea!
The trick is getting it to stay on the ground.
@JMicah4 Also it's as ugly as sin.
6 engines, and wings to help steer.
I think I've almost got it reliably now, it just blows up whenever it lands at a slight sideways angle.
0:58
http://imgur.com/a/YQMTJ
Can't do it reliably though, things tend to break when landing at 250mph.
Yeah, its all about optimizing it for the AI.
BTW, this is my first tournament. When is the deadline?
@Typhlosion130 so far
@Cyberkirby A vertical wing in the back (without a control surface) helps.
Having trouble getting below a consistent 1:10... maybe a 3rd set of wheels?
1:10!
Both the bots crossed the finish line too!
1:22!
Not consistent yet though...
Very nice, this is one of the best suspensions I've seen.
A dev upvote? That's a good sign!
This is actually a great chassis.
I see what you were going for, but the rear doesn't actually articulate with this setup. I fixed it here, you should use this design instead:
https://www.simpleplanes.com/a/3d8ASF/U4-pickup-chassis-EDIT
Having 2 independent arms with an "anti roll" spring in the middle works a little better IMHO, but that would mess up the look of the differential here. Example of that:
https://www.simpleplanes.com/a/3yx2Sv/Rally-FighterEDIT-V-2
The springs need some more joints, as they tend to get stuck now.
@Forzenski
Just changed them.
BTW, you should use the V.4 version as a base for your update, I tweaked the suspension quite a bit and got it just right. It's got a ton of travel now, but sits low enough to handle well on the road.
https://www.simpleplanes.com/a/3yx2Sv/Rally-FighterEDIT-V-2
You need 2 joints on each spring, and only 1 joint on each axle.
Problem is the spring can't articulate correctly, so whenever it lands it stresses the spring and explodes.
@Forzenski Fixed the suspension, you should use this as a base for any future versions!
https://www.simpleplanes.com/a/Fa3370/Rally-FightersV-3
@AstleyIndustries It's based on the same IRL car.
If the deadline is 2 months, you're gonna need to repost this every once in awhile, otherwise it'll never be seen.
This is amazing.
If you don't mind, I'm gonna overhaul your suspension and replicate the one on the Rally Fighter (double wishbone front, huge trailing arms with a solid axle in the back) in a while.
I've already done the front, but the back will take some time if I want the rear axle to sway too.
@Shotguy It shouldnt do anything, I dont think.
Yeah, it performs really well actually. One of the best turning racers I've seen.
Well, if looks don't matter...
https://www.simpleplanes.com/a/D305ft/Desert-Racing-Chassis-Prototype
I haven't seen a better performing chassis yet.
It needs a suspension to keep the tires on the ground.
I like your truck alot, but the suspension needs work! :P
I fixed it here
https://www.simpleplanes.com/a/4S2ZpJ/4x4-track-V-suspension-fixed
It should really be a double trailing arm in the front instead of a single, but I was too lazy to do that...
That actually handles surprisingly well.
@Chevygmoney
This is just a test anyway, figured I should post it since I don't see many suspensions listed.