@Typhlosion130, this is my extremely weird entry, it has a good average time, but i cant tell the same about reliability. Come on buddy, im sure you can make something good for this tournament.😉
@AndrewGarrison ok, i hope it can be implemented in a future update, btw i was thinking about a racetrack across the desert. Almost the same route as Sandrift but as a car race, or maybe make Rattlesnack Racetrack able to be an official racing course.
@Tully2001 it makes it, but only 30% of the time because the ring is too far from the curve center, its like i have an extremely tight turn but the GPS says me its just a wide turn.
@Ctracerx2 yep, was testing my weird vehicle that has a top speed of 460mph against the rainbow racer wich runs at 600mph and both crashed there bout 90%of the time. simply the rings are not positioned where they should be in a good racetrack
@AndrewGarrison, pls guys, you need to put the ring N°27 on the inside of the turn, not the outside, idk if you have ever watched a car race, but the turns are ever taken from the inside, because as it is on the outside(right lane) all the high speed vehicles will crash with the wall because the ring is too close to the wall, the thing is to kepp the course the more smoother possible, but that ring its just out of its right place and converts the last turn in a dead curve, in my testing, 70% of the time, the vehicles crash because the AI decides to take that turn that is on the outside, and as that, they cant recover from that and finnish desintegrated against the wall, pls move the Ring N°27 to the inside of the turn , so vehicles can turn properly without risk of crashing.
time to do some improvements in my king Rayquaza, only thing i can say is that it goes at more than 550mph, but i dont remember the time u.u, its been months since the last time i tested it. also the rainbow racer is extremely unreliable in this track, since it can go flying to the space with a single bump.
if you use a yaw tail propeller, i suggest you to make it simetrical(propeller on both sides) since helicopters are extremely sensitive to wheight distribution, so take care of where you CoM is located, also try to use a tail wing(vertical stabilizer), so your helicopter flies straigh when at full speed.
Only one issue, the suspension. As your shock are not connected to any rotator, it has an extremely hard suspension. Try adding some Hinge rotators at the end of each shock. The rest is just awesome, beautiful tank.
@mikoyanster orbita en la tierra unos 300-500m mas abajo que la ISS, pero tiene una velocidad irregular, por lo que es dificil pillarlo, aparte de que posee un sistema de camuflaje mimetico(tipo camaleon).
@mikoyanster me recuarda al tan afamado Caballero negro, logre pillar una fotos en buena calidad y de veras se parece demasiado, a excepcion de que el caballero negro tiene una aleta que atraviesa todo el fuselage y la cabina esta mas atrás.
Do a crawler, so you can go climbing race with us
Awesome bike bro, how did you make it turn like it was F-Zero??
@KiNo yeah xdd, it drifts a lot but i hope it doesnt crash in ring 27
@Tully2001 me, 0.27 and some players with 0.25, but mine its kinda unreliable
@Typhlosion130, this is my extremely weird entry, it has a good average time, but i cant tell the same about reliability. Come on buddy, im sure you can make something good for this tournament.😉
27 seconds, but after 3rd test, it starts crashing, seriously AI is drunk
@hopotumon sadly no, idk why, but theres no spotlight button.
@hopotumon for nothing i hope more people enter the challenge
@BirdOfSteel sorry xdd, well, then pick the one that you most like ;)
Mig 15/17/21, A-10 Warthog, F-22, Me 262, P-51 Mustang
https://www.simpleplanes.com/a/EoNRyh/NachtFox-a2
https://www.simpleplanes.com/a/5hIpY4/Baja-Truck-IVRally-Challenge
https://www.simpleplanes.com/a/dZ384m/AMX-Leclerc-2A1
https://www.simpleplanes.com/a/pxklou/T-A-C-D
https://www.simpleplanes.com/a/V72Z91/Helicopter-RP
https://www.simpleplanes.com/a/dVoVEa/Me-262-HG-II-RP
https://www.simpleplanes.com/a/7J4UJw/Off-road-transport-RP-Urban
https://www.simpleplanes.com/a/w3Tbk7/Rock-crawler
https://www.simpleplanes.com/a/a75tjR/F-15-E
https://www.simpleplanes.com/a/tuy3qc/UFO
https://www.simpleplanes.com/a/2zkJK8/F-16-CHL
https://www.simpleplanes.com/a/q1qQM4/Retro-excavator
when will this be continuing?
does anyone know how to make my link in blue? so its not terribly huge?
"https://www.simpleplanes.com/a/LLEGEh/Battleship-RP"
feel free to use my ships, they are very powerfull and massive(over 500 parts)
@mikoyanster thanks a lot!!
@jamesPLANESii thanks n.n
maybe ask someone to mod your fuselage-maded wings, so they have no drag
Happy birthday bro, and also incredible vessel ;)
Seriously, you have a unique way of telling stories on the RP. Pdt wich branches are you having troubles in the school? Maybe i can help you
@Fygaroh mine gets 0:27 with AI, with me it can get maybe 25 or even 23 if i want
@AndrewGarrison ok, i hope it can be implemented in a future update, btw i was thinking about a racetrack across the desert. Almost the same route as Sandrift but as a car race, or maybe make Rattlesnack Racetrack able to be an official racing course.
@Fygaroh wow, thats a great time, im still crawling for the dead turn survival with 0:27 seconds
@Tully2001 it makes it, but only 30% of the time because the ring is too far from the curve center, its like i have an extremely tight turn but the GPS says me its just a wide turn.
just one clue, boats
@AndrewGarrison
@Ctracerx2 yep, was testing my weird vehicle that has a top speed of 460mph against the rainbow racer wich runs at 600mph and both crashed there bout 90%of the time. simply the rings are not positioned where they should be in a good racetrack
@AndrewGarrison, pls guys, you need to put the ring N°27 on the inside of the turn, not the outside, idk if you have ever watched a car race, but the turns are ever taken from the inside, because as it is on the outside(right lane) all the high speed vehicles will crash with the wall because the ring is too close to the wall, the thing is to kepp the course the more smoother possible, but that ring its just out of its right place and converts the last turn in a dead curve, in my testing, 70% of the time, the vehicles crash because the AI decides to take that turn that is on the outside, and as that, they cant recover from that and finnish desintegrated against the wall, pls move the Ring N°27 to the inside of the turn , so vehicles can turn properly without risk of crashing.
my current time is 0:29 at average speed of 440mph
time to do some improvements in my king Rayquaza, only thing i can say is that it goes at more than 550mph, but i dont remember the time u.u, its been months since the last time i tested it. also the rainbow racer is extremely unreliable in this track, since it can go flying to the space with a single bump.
I forgot that it was only 1wing gun, just put one in the center of the structural plate and reduce the wide of the top of the plate.
@Ryanlikescats2thx
@PyrusEnderhunter wtf? The top speed is just 1300mph if i remember. Well, the faster, the better xdd.
@BirdOfSteel u.u
now that yuo mention it, wich one is the SP profile of Poolitzer? i've been searching for it but seems to not appear.
as i said before, dont use blocks, pls use resizable fuselage, or your part count will climb to the stars.
@hopotumon if this is about ramming, why guns would be needed?
so we must ram the other player or kill him with our guns, or both? if its ramming i better do a Me 410 or something with slow tuning
https://www.simpleplanes.com/a/V72Z91/Helicopter-RP you can take this one as example if you want ;)
slowly the construction set is getting built
if you use a yaw tail propeller, i suggest you to make it simetrical(propeller on both sides) since helicopters are extremely sensitive to wheight distribution, so take care of where you CoM is located, also try to use a tail wing(vertical stabilizer), so your helicopter flies straigh when at full speed.
Panther wheels and the Sprocet set wich can be attached to a normal engine. and also that lovely 75mm L/70.
Only one issue, the suspension. As your shock are not connected to any rotator, it has an extremely hard suspension. Try adding some Hinge rotators at the end of each shock. The rest is just awesome, beautiful tank.
@mikoyanster orbita en la tierra unos 300-500m mas abajo que la ISS, pero tiene una velocidad irregular, por lo que es dificil pillarlo, aparte de que posee un sistema de camuflaje mimetico(tipo camaleon).
@mikoyanster me recuarda al tan afamado Caballero negro, logre pillar una fotos en buena calidad y de veras se parece demasiado, a excepcion de que el caballero negro tiene una aleta que atraviesa todo el fuselage y la cabina esta mas atrás.