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AA Stingray V-2 CAN_AA BWPJ

6,577 11qazxc  2.2 years ago
6 downloads
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Auto Credit Based on Icey21's AA Stingray V-2 CAN_AA BWPJ

Added T/M switch on control pad:
If switch is raised:
. C2D variable becomes true;
. Pitch controls altitude, Roll controls roll angle (-80...80);
. Altitude indicator on HUD becomes semi-transparent orange;
. Red line near altitude indicator on HUD indicates altitude setting;
. Altitude changes are slow, and it may lose some meters in sharp turns, but it will always get back as long as it have enough lift.
If switch is lowered:
. If Pitch is zero it will use autotrim (which is a bit shaky at high speed with afterburner, idk why but it's a problem of afterburner; i increased gain for such situations so it will not move nose far away; it's also reason why altitude control may be wobbly too.);
. Otherwise Pitch/Roll will control surfaces directly.
Yaw input for afterburner engines is divided by 25 (it was almost impossible to control it previously)
Maybe there was other changes but i don't remember.

General Characteristics

  • Predecessor AA Stingray V-2 CAN_AA BWPJ
  • Created On Windows
  • Wingspan 57.2ft (17.4m)
  • Length 72.3ft (22.0m)
  • Height 24.6ft (7.5m)
  • Empty Weight 15,271lbs (6,927kg)
  • Loaded Weight 29,588lbs (13,421kg)

Performance

  • Power/Weight Ratio 6.835
  • Wing Loading 30.1lbs/ft2 (146.9kg/m2)
  • Wing Area 983.3ft2 (91.4m2)
  • Drag Points 5490

Parts

  • Number of Parts 235
  • Control Surfaces 10
  • Performance Cost 1,190
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  • Profile image
    36.4k Icey21

    It works amazingly!
    now the plane can cruise much easier at high and low speeds
    Thanks for the help, I won't forget to add ya in the credits!

    2.2 years ago
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    36.4k Icey21

    @11qazxc ah ok thanks for the help :D

    2.2 years ago
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    6,577 11qazxc

    @IceCraftGaming Pitch surfaces, roll surfaces, switch, variables, and optionally HUD label.

    +1 2.2 years ago
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    36.4k Icey21

    Holy crap
    Didn't know anyone still remembered this
    Thanks! I'll try it out soon when I'm not busy.
    By the way, if I were to install this system onto the current version I'm working on (I've been constantly upgrading the craft ever since I made that forum post) all I have to do is move the pitch surfaces and switch right?

    2.2 years ago

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