Unlisted
No Tags
Update Fixed Version (Click Here)
We get rid of the missile and go full brute force. Like the Engineer said
"The answer? Use a gun. And if that don't work, use more gun."
How to spawn as AI:
1. Select a flat area for this vehicle to be spawned in. (Flat area is crucial for proper function.)
2. Save a spawn point in that area.
3. Spawn the AI as Aggressive
4. Spawn it at the saved position.
5. Fly toward it and it should shoot at you.
NOTE:
- They will only shoot you with the guns, the missile system is not AI capable
- Need more challenges? Spawn 3 in a triangular position. Or 4, or 5, etc it's up to you
Thanks for MysteryTimeTraveler for I borrow their Shilka description
Example of triangular positioning
notice the plane is trapped between fire.
Example of frickton positioning
Specifications
General Characteristics
- Created On Windows
- Wingspan 26.7ft (8.2m)
- Length 27.5ft (8.4m)
- Height 27.9ft (8.5m)
- Empty Weight 16,776lbs (7,609kg)
- Loaded Weight 16,776lbs (7,609kg)
Performance
- Wing Loading N/A
- Wing Area 0.0ft2 (0.0m2)
- Drag Points 18708
Parts
- Number of Parts 240
- Control Surfaces 0
- Performance Cost 748
@nicolascolissi14 Variant C has been fixed. You could check the link above. Thanks for pointing the problems
@nicolascolissi14 Hey! Can you specify the problem? Which guns that not moving and is it when it spawned as AI? I think the troubleshoot is to reconnect stucked gun. You can use Finetuner to make some part transparent and reach hidden parts.