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it's a flying carrier. spawn it in the air as an ai-opponent. the speed at spawn should be as slow as possible.
It's activated by LandingGear. If it doesn't work for you, you should spawn it as hostile
Specifications
General Characteristics
- Created On Android
- Wingspan 30.8ft (9.4m)
- Length 377.3ft (115.0m)
- Height 41.0ft (12.5m)
- Empty Weight N/A
- Loaded Weight 209,566lbs (95,058kg)
Performance
- Power/Weight Ratio 0.064
- Wing Loading 10.2lbs/ft2 (49.6kg/m2)
- Wing Area 20,610.6ft2 (1,914.8m2)
- Drag Points 45764
Parts
- Number of Parts 48
- Control Surfaces 0
- Performance Cost 122
Cool........................................
@CDRxavier i did not take so long, especially the calculation of the enginepower is really easy, its wheight÷13490
Well you probably have worked for a long time for this....
I just need something that is MOSTLY accurate-others can simply solved by adding dead weight, propellers and such...
Ooooooo...............
Nah it is too complicated. You still need to mod stuff........
You know what? Go tell the DEVELOPERS.
Nonetheless it’s quite clever. Your welcome though! @PilotOfFuture
@Toast thanks, it's actually simple
Calculate: objectwheigt ÷ 13.49 (power of engine)
Then paste this number to the vtol-engine
Genius! @PilotOfFuture
@Toast vtol engines and a gyroscope...
The force of the engine is exacly enough to make it float.
I forgot to say that it's activated by LandingGear
How though?