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v1.12.200 beta is now available

Dev AndrewGarrison  1.2 years ago

Remember when we told you we were done with updates for SimplePlanes, indefinitely? Well, we were wrong! We had a few small features and several bug fixes that have accumulated in our repo so we decided to finish them up and push out a final update before sailing away to the next project(s). This will be our last update for SimplePlanes, unless we have any critical issues that pop up, but hey that doesn't mean the story ends here...

You might ask "is the next major project SimplePlanes 2?" Great question! That's a very strong contender, but there are other project ideas that we are very excited about as well. Part of the team has been focusing on research and development and rest assured that once we have something more substantial to share you can expect more frequent updates from us.


HOW TO GET BETA

The beta is currently only available for SimplePlanes and SimplePlanes VR on Steam. We plan to roll it out to mobile late this week / early next week.

  1. Open the Steam client and go to your Library
  2. Right-click on SimplePlanes and select Properties
  3. Go to the Betas tab
  4. Select public-test from the beta dropdown
  5. Click Close

CHANGELIST

Features

  • Added 3 new switch styles: "Flip", "Rocker" and "Pivot"
  • Added 3 new lever variants

Game Engine / Package Updates

  • Updated the game engine to Unity 2022.3.9
  • Updated the input system
  • Updated some VR related packages
  • Several other libraries/packages updated

Tweaks

  • Added dev console command: "ClearPlayerPrefsImmediately", which will wipe all SimplePlanes "PlayerPrefs", which primarily contain input mapping settings, as well as some game settings which are not saved in the normal Settings.xml file. This may be useful in cases where a game reinstall has not solved a problem, primarily ones which are related to joysticks/gamepads.
  • Removed some unnecessary debug logs.
  • Increased VR joystick deadzone for Throttle input to reduce accidental throttle adjustment during yaw.
  • Added variable deadzone to VR joystick Throttle input, which adjusts according to Yaw to prevent accidental Throttle adjustment.
  • Added Restore Default button to VR Settings Menu.
  • Increased default target framerate to 60

Bug Fixes

  • Fixed an Android bug with designer blueprints not working.
  • Fixed a mobile bug where downloading a plane from the website would not auto-load the designer.
  • Fixed a bug with building mods which could result in larger mod files than necessary.
  • Fix an error spam in some controls that users attempted to disable that was causing lag.
  • Fixed an issue with the fog on high quality water not matching the fog of the terrain on some platforms
  • Fixed a bug where some Surface-to-Air missiles could occasionally pass through terrain.
  • Fixed a mod tools bug which prevented starting a mod without Unity Android build support installed
  • Fixed a VR bug where you could enter flight before a selected craft was downloaded, resulting with the old craft loading in flight.
  • Fixed a bug where AI Aircraft would sometimes spawn parts in the wrong positions.
  • Fixed a bug where torpedo propeller misaligned on launch. Fixed bug where freefalling custom weapon "shells" wouldn't rotate with the attached weapon part.
  • Fixed a bug where line breaks entered into craft instructions while holding shift would break saving to XML and lock you in the designer.
  • Fixed a bug with the rendering of bomb predictor circle and burn marks on SnowStone and Maywar.
  • Fixed a bug with VR radial menu tooltips shrinking in width until they are unreadable.
  • Fixed a bug with the AI where, under certain conditions, the code would endlessly add AI aircraft targets to an AI's targeting system.
  • Fixed bug where propellers/helicopter rotors don't break off when rotation is reversed.
  • Fixed bug where hidden flyouts would be visible in designer on some mobile devices with notches.

v1.12.101

  • Fixed bug causing strange rotation effects on crafts.
  • Fixed FineTuner

v1.12.102

  • Fixed crashing on startup on some Android devices
  • Allow changing target framerate in main menu settings on Android
  • Fixed bug preventing some control base setups from being appropriately floppy.

v1.12.103

  • Fixed a bug where the part type could not be changed with Overload.
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  • Profile image

    The mobile versions should be available soon for beta testing. iOS is here and Google Play is here.

    There is a known issue where the game crashes on Android on startup. Unfortunately, this is a bug with Unity so we will need to wait until they can fix the issue. Fortunately they are aware of the issue.

    Pinned 1.2 years ago
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    If you find a bug, please include the text #bug in your comment somewhere so I can easily find it with CTRL+F. Thanks for playing...and testing!

    Pinned 1.2 years ago
  • Profile image
    1,326 THEOKPILOT

    knownbug Torpedo issue gets annoying when i take screenshots.

    2 months ago
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    I try to insert the planes in the game but it doesn’t show the name just a black box

    2 months ago
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    1,144 Tupolev90

    @LowtusF139 oh ok

    5 months ago
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    10.3k LowtusF139

    @Tupolev90 The game will no longer get updated

    5 months ago
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    bug is that funky trees don't deactivate properly (when typing clamp(Throttle, 0.005, 1) It Doesn't Shut Down, It Just Stays Up

    7 months ago
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    1,530 BattleNerd

    bug overload refuses to accept almost all missile modifications. It appears i can change the name and thats about it. Is this a permanent change? Or a bug? Please fix, i have a lot of fun playing with the missiles.

    8 months ago
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    780 3160A

    Bicycle wheels plz

    9 months ago
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    17 TDJUICE

    bug

    @AndrewGarrison

    The game is having freeze periods on Android/Chromebooks it is freezing so bad leaving the game has to happen but when I tested it leaving when I got back on freeze again after a few seconds of getting in-game
    And also though let you know and also thank you for making a game where people who love flying and coding as much as you and I have grown up with this game. It's sad to see it go but it is a new chapter for you all and wish you luck even tho it is end update i will still play if i can.

    +1 10 months ago
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    Fix game not responding in mobile plz

    +2 10 months ago
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    1,144 Tupolev90

    @AndrewGarrison in 1.13 can you add smoke trail parts,make maywar available on android and iOS,add sliding canopys and lastly the ability to spawn at gates aprons or hangers

    10 months ago
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    why wont it be free

    +3 one year ago
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    6,416 Sense2

    @Roms220 Thats not possible anymore because of google play store. The google play store asked simpleplanes to remove mod support because there may be a risk of viruses in the mods while downloading.
    .
    Even of they did add that back, they need so much paperwork, some random stuff they need to do, and allat

    one year ago
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    bug

    @AndrewGarrison
    Certain times then you click on a modifiable item, the options to modify them disappear or just get corrupted(like with the text or prop engine items), not that big of a deal but very annoying

    +1 one year ago
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    45 Benso1

    @Roms220 yes please...

    one year ago
  • Profile image

    @Roms220 SO SURE 99X

    +1 one year ago
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    Please add mod support back to the mobile version of simpleplanes

    +9 1.1 years ago
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    @NoTimeForLaughing OK that fix the problem. Thanks for the info!

    1.1 years ago
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    6,416 Sense2

    Also, forgot to mention this, when i was playing simpleplanes VR with the Lever 2, it was not there. I did not see “update” for the game.

    1.1 years ago
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    For some reason the updated game is very laggy on my phone (Samsung S23). Can you check why is it the case?

    1.1 years ago
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    Could we have the multiplayer mod implemented into the game before the last update please

    1.1 years ago
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    6,416 Sense2

    Have you guys added support for the iPhone 14 & 15 display?

    1.1 years ago
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    bug

    The publishing bug is back.... @AndrewGarrison
    P.s rn the newest build published is 5 hours ago and counting

    1.1 years ago
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    28.1k YarisSedan

    @AndrewGarrison

    Bug

    Very definitely a bug, for some reason, if i spawn in a second enemy aircraft, it would only attack the other enemy aircraft, and not mine, like im completely invisible to the second and third enemy, can you guys look into this?

    1.1 years ago
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