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How do you create a missile that locks in all direction?

435 DjaVa  5.2 years ago

What I mean is the missile will still lock on the target even tough it's not in the aiming circle. It can lock everywhere so I can install a very powerful AA in my planes. Thanks!

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    xml edit the missile, go to the missile tab and create maxTargetingAngle, change the value to 360 (180 or 90 should do too, but more than maximum won't change anything)

    10 months ago
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    You can find all the ways to change missiles using the overload mod here:
    https://www.simpleplanes.com/Forums/View/686553/New-XML-properties

    5.2 years ago
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    28.0k Armyguy1534

    @Thelegitpilot13 yeah

    5.2 years ago
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    @Armyguy1534 Dang. That would’ve been cool.

    5.2 years ago
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    28.0k Armyguy1534

    @Thelegitpilot13 I'm not sure but I dont think so

    5.2 years ago
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    @Armyguy1534 Now that leaves a question for me, is there a possibility to change it so that it had intervals of not being able to lock onto something? For example, it can fire directly forwards and backwards, but fail to lock onto something directly above or below it?

    5.2 years ago
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    28.0k Armyguy1534

    @DjaVa np

    5.2 years ago
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    You should watch a tutorial the overload mod is confusing @DjaVa

    5.2 years ago
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    435 DjaVa

    @Maxwing1 @Armyguy1534 @JamesBoA Thank you guys

    5.2 years ago
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    Overload mod @DjaVa

    5.2 years ago
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    435 DjaVa

    @Armyguy1534 Where do you type this down? Do you do it in XML?

    5.2 years ago
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    28.0k Armyguy1534

    maxTargetingAngle=360 and make sure to use the caps

    +4 5.2 years ago