Profile image

I've fallen in love with the funky trees...

67.1k SnoWFLakE0s  4.9 years ago

I've done it. It's still not perfect, but this is still a rudimentary form of fly-by-wire that I've achieved with the new input functions. Here's a few examples:


Automated Roll Correction (Without auto-pilot!)


.

Automated Pitch Correction (Without auto-pilot!)


.

Combined, auto-leveling for landing (Without auto-pilot!)


You know what this means? This means autopilot is no longer needed, which also means that bomber turret gunnery is now possible. Previously if you used bomber turrets with mouse-joystick-aim, you couldn't control the plane: now you can keep the plane level even whilst using such functions.
.
If I see that there's enough interest, I'll post the input statements for the flight control system and the plane used in the gifs posted here.

  • SnoWFLakE0s

It seems like people want it, so here is a link to the craft used.

  • Log in to leave a comment
  • Profile image
    1,625 stalinslav

    can this work with hinge rotators?

    4.0 years ago
  • Profile image
    2,600 Spaceflower

    Automated pitch and roll correction: exist
    Gyroscope: am I a joke to you?
    Just kidding, great fly-by-wire system!

    +1 4.6 years ago
  • Profile image
    7,875 MTakach

    I need help with tank wheels, could you help?

    4.9 years ago
  • Profile image
    9,275 UraniumOxide

    @SnoWFLakE0s ok now I sort of understand

    4.9 years ago
  • Profile image
    67.1k SnoWFLakE0s

    @MrPorg137
    .
    It's just a random, arbitrarily decided way of saying 'new functions'. Nobody understands it either.

    +1 4.9 years ago
  • Profile image
    9,275 UraniumOxide

    @SnoWFLakE0s I still don't understand the term funky trees

    +2 4.9 years ago
  • Profile image
    67.1k SnoWFLakE0s

    @BogdanX
    .
    I'll post an unlisted post with the functions I used in this post. Having the ability to toggle it via AGs help out a ton, also I've enabled zeroOnDeactivate in order for the system to 'properly' switch off when not active.

    +1 4.9 years ago
  • Profile image
    67.1k SnoWFLakE0s

    @Leehopard @Stormfur @marcox43
    .
    This is already with a floor function to ignore decimal input- meaning that autocorrect only activates when there is more than 1 degree of deviation. The problem is, this works pretty well at low speeds, but at higher speeds any deflection causes larger changes that actually cause the plane to 'correct' itself too much, which then turns into a vicious cycle, thereby causing the wobble.

    +2 4.9 years ago
  • Profile image

    Vizzy is superior :p

    4.9 years ago
  • Profile image
    84.9k Leehopard

    clamp(PitchAngle * PitchAngle * PitchAngle / #, -1, 1)
    # for proper natural number to fit your plane
    much less flapping

    +3 4.9 years ago
  • Profile image
    84.9k Leehopard

    Looks like we need a PID controller...
    or just use floor to ignore decimal Input value and give damper multiplier

    +2 4.9 years ago
  • Profile image
    40.2k Awsomur

    I am WNP78
    I speak for the trees

    +4 4.9 years ago
  • Profile image
    153k RussianAce

    hmm, I think you can now make Programmable "bots"

    that is, they will not be specifically Smart and perform some actions on their own, but for some, the Cutscen can help a lot, especially it will look cool on special maps, where, for example, several bombers begin to bombard any target, or something else or

    +4 4.9 years ago
  • Profile image

    @SnoWFLakE0s have you tried making a much with whose new features

    4.9 years ago
  • Profile image
    15.8k Stormfur

    why does it look like the wing tips having a epileptic seizure?

    +1 4.9 years ago
  • Profile image
    23.4k marcox43

    could a higher range tolerance prevent the plane from flapping around every half a second?

    4.9 years ago
  • Profile image

    Hallelujah
    He is the Messiah

    4.9 years ago
  • Profile image
    67.1k SnoWFLakE0s

    @BogdanX

    I think you'll like this!

    4.9 years ago