https://www.youtube.com/watch?v=pJ_Z8-ikx0w
UPDATE 7/30/2016: We've gotten damage sync working in MP. This puts incredibly close to a releasable state. Stay tuned!!!!!
UPDATE 10/25/16: for any of you who are so completely oblivious to have missed it, its been released in the mods section for a month.
@UnstableOrbit are you guys still working on this or not? does it work with new update?
Will there be anymore updates coming soon? Also, so this works by putting you in control of an AI plane right? Could machine guns work by sending a command via fire button to the AI on all online players clients?
I need a server to join
How to host a server detailed, my friend and i cannot figure it out with your instruction.
@UnstableOrbit Try adding Combat capability. Something like a LOCKED warning and basic gun damage, and not just client-side missile damage.
ho wants to play with and make a sever plz
Here's my 2¢ on modding for android and iOS, especially in the case of this mod. First off, the Devs could always keep working on actually having sp multiplayer built in, something tons of people want. But. That may not happen any time soon.
They can easily make a built in mod loading ui for ios and even android. Minecraft PE already has a mod platform in early stages. As well as texture packs. It works on ios because it's built in. So in this case, they can have a mod gui where you load and select mods to use in the app, and mod files for ios can open in sp just like planes do. When you think about it, the files are no different than plane files. You're doing the exact same thing.
Apple's policy may be weird but like many of them there are easy ways around it. Take this from the person who has spent doezens of hours dealing in iOs screen recording. ;)
Anyone hosting a public server?
@UnstableOrbit
Sorry, I did not know that we have a mods section here :)
I need to test it!
@GoldenHawk Why don't you actually check the mods section and download the released version.
Hi @UnstableOrbit
I wonder if you could tell us some news since the last update nearly 3 months ago. I am really looking forward to see the result of your hard work and I want to thank you for doing this.
@kukimuki1234 :) Just keep checking the website over the next week, you'll know when it happens!
@UnstableOrbit WHEN IT WILL BE OUT
What I'm trying to say is making multiplayer intergrated is hard and it would be laggy because of the part counts and constant server refreshing..
@Aerobako I don't get it...
@Bucket cuz your a odd one... No offense by any means..
If making a multiplayer mod works without rewriting the code, why can't this mod be apart of the game by default?
@BlueCobraCreations Please keep your ungrateful, spoiled mindset to yourself...
How is this coming guys. It looks awesome but I hope the new update didn't throw a monkey wrench into things!
rip #mphypem8
Will it be released for OS X?
Will this be on mobile?
@UnstableOrbit nice!
UPDATE 7/30/2016: We've gotten damage sync working in MP. This puts incredibly close to a releasable state. Stay tuned!!!!!
No, but we are working on it right now(as I type this)! We are rebuilding damage sync from the ground up to include things such as missiles and moving parts, and we are hopeful this will work far better than what we had before.