Have you ever wondered how people taxi taildragger aircraft with free castering tail wheels? Ever wondered how them planes turn on a spot? Here’s how: differential brakes.
For me, not being able to change the input for brakes is quite frustrating. Sometimes it can be useful for the brake input to be set to throttle for gliders say, and also having a small amount of brake at 0 braking input for tyre friction and stuff. But unfortunately this isn’t possible because we can’t change the input of brakes. :(
So please please make it so we can change the input for brakes in the next update!
That's exactly what I've been looking for for years. All car builders will love this. This will be incredibly useful for short takeoffs like: you hold down the brake button, then release it, and now you're in the air.
Also useful for my tank!
Yaw left = left brakes and vice-versa
Hopefully the devs will do it sometime
I hope :/
Just wondered this when trying to Implement the deceleration half of my differential gear in funky trees.
Changing the input for braking could also be very useful to simulate engine braking in automobiles.
Or anything that takes an input should use input controllers...
Like that funky trees applies to every input...
Yeah rip. And that’s just a value lol @TheMachinist
I think it’s possible to comment on them @WarHawk95
Yeah And we should definitely have an option for multiple inputs. I.E. a wheel for the left main landing gear of a jet fighter, that would brake when yaw is actionned to turn left and that would ALSO break when "Brake" is actionned, to brake both gears simultaneously.
I hope y'all see what I mean...
@jamesPLANESii could you add that to the user voice ?
@asteroidbook345 yup! The Fairchild Metro III for one uses a free caster nose wheel
@Numbers You can adjust the braking power of wheels using XML already
I stan
Sincerely I'd like to be able to "funky tree" everything...
Like, how about a cannon whose bullet lifetime (= explode timer) can be changed by an AG? So you can change between airburst mode and impact detonation?