Hey folks, I've been hard at work these past four days writing the best Funky Trees guide I possibly could. For the sake of readability, it has been put on an external domain. Made completely from scratch using BS4.
Start reading now!
Guide Page
Also, if you'd like to contribute to the Git project, hmu!
While you're at it, check my challenge out!
A very extensive glossary, great work!
Thanks so much! @SnoWFLakE0s
@Sm10684
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clamp01(-(Pitch = 0))
I need your help with something, can you make a piston with the cycle disable on input? If so, can you write a imput for me?
The piston is currently activate8 but, I want it to stop when I use pitch.
@Type2volkswagen
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Also, forgot to mention... Parentheses. Write your input like (a) & (b).
@Type2volkswagen
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50% is not a number. Use 0.5 instead. Also capitalization for Fuel. Also for logic operators, either side should be a boolean value. So instesd of the max function, use Fuel < 0 as the qualifier for fuel being more than 0.
Great Guide, and I'm close (i think), but I"m missing something...
Beacon Light for (Oil, Fuel, Hyd, etc) Pressure.
Light is on when Throttle is above 50% AND Fuel is not Empty.
Throttle>50% & max(0, 0.01-fuel)
where am I wrong???
Thank you very much indeed.
Your detailed answers are very helpful to me,It will be very helpful to the players.
Thanks to this, more and more interesting new designs will appear in the game
I'm ok with the programming and the algebra, its the calculus that scares me
This is gonna help me a lot! Thanks for taking the time to make it.
#SoICanFindThisLaterInMyCommentHistory
Dedication
Woah you’re platinum!!
Beautiful! I’m flattered that my flight system is an example.
Thank you professor.
@DickBrazen Kowalski, ANALYSIS
@WarHawk95
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Oops, thank you! Fixed.
@AgentofFortune please stop