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Why. Just why.

3,126 ArcturusAerospace  4.6 years ago

The mirror tool has decided that it doesn't want to make the drag on the left side be the same as the drag on the right side. It is driving me insane, because literally every airplane I have made has been forced into autoyaw because of this. I am about to quit this stupid game.

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    @ArcturusAerospace oh that’s right I forgot it was added to the game, and yes single engines airplane have a bit of “auto roll” in the form of P factor and torque (at least the prop stuff)

    4.6 years ago
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    @MrSilverWolf
    1. Overload is included with the game, so of course I have it.
    2. Wouldn't a single-engine prop plane autoroll?

    4.6 years ago
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    Well that’s a simple fix, either get Overload and remove the drag manually or send it to someone to do that for you if you can’t get overload
    And I would like to mention that if it’s a single engine propeller plane it is actually supposed to yaw, due to P factor and torque

    4.6 years ago
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    @edensk
    Thanks! I'll use it on my next plane
    goes and makes nothing but helicopters, vehicles, and ships for months

    4.6 years ago
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    16.5k edensk

    @ArcturusAerospace To remove the assymmetric drag?

    4.6 years ago
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    @edensk
    Why?

    4.6 years ago
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    Thats why i mirror part by part and not everything at once

    4.6 years ago
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    16.5k edensk

    It's as simple as disabling the drag of parts that aren't centered.

    4.6 years ago
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    @ArcturusAerospace intresting

    4.6 years ago
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    @LastManStanding
    And then, every so often, it starts working again, but then immediately stops working when I restart, exit the designer, or do anything else.

    4.6 years ago
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    @ArcturusAerospace thats sad!

    4.6 years ago
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    @ArcturusAerospace sounds like someone i know

    4.6 years ago
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    @LastManStanding
    Don't do what? Literally everything I do (IRL and in SP) goes like this: I spend days trying to make something work, it works well, and then I go and accidentally ruin days worth of work in seconds.

    4.6 years ago
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    dont do it

    4.6 years ago