Now its worth mentioning that I already found a way to make rotators actually do this, the equation for the input value is Throttle"cos(Time"900) (with the " replaced by *) which makes them move up and down, perfect to power ornithopters, but I'm also looking for a way to make them instantly alternate between their minimum and maximum values, with a timed delay between each alternation, without that gradual progression between the two.
I'm trying to make an actively articulating wing and the current oscillating input doesn't seem to work well with simple planes physics, because the wing doesn't angle itself at the right time to provide forward thrust and instead behaves like someone swinging a flat board.
@spefyjerbf thanks man! Ill tag you on the post i need help on.
@o2o Its been over a year since I have coded in FT, but I might remember a few things haha. Feel free to ask whatever question you want!
@spefyjerbf Hey man, could you help me on something? I need help with rotators too XD
No problem!
@spefyjerbf I really appreciate it, thanks!!
Using Throttle * sign(cos(900 * time)) might give you the behavior that you want.