I literally can not tell. Noting the age and complexity of of the game and the wing physics, it’s debatable, but, it could have been added in an old update without anything being said... idk
Also helicopter rotors simulate ground effect....
Sometimes I could swear that when I’m low to the ground the plane starts floating as if it’s in ground effect, but ground effect is such a weak force, it could just be a fluke with me rounding out at the right time by coincidence. I dunno.
So uhhhhhh.... does it?
Does SP simulate ground effect with wings? I can’t tell if it does or not and I’ve been wondering for years!
234k jamesPLANESii
4.4 years ago
Pls WHEN SP2.0!@AndrewGarrison
Okie that clears stuff up lol. Reckon you could add it i the next update? 😜 @AndrewGarrison
Andrew said it doesn’t, but you might be able to simulate it by attaching the wings to a rotator with an input that moves the wing a few degrees (trailing edge down, leading edge up) on an input like AltitudeAGL <
insert half of wingspan
Why half, you may ask? Well because it’s a good rule of thumb that ground effect kicks when the altitude is less than or equal to the wingspan of one wing. Idk if this is true, but it’s what my dad told me and he’s a pilot
Wings no, helicopter rotors yes.
I dont think so.
Does it? @AndrewGarrison