Trucc but with flacc
Pics:
T or Flacc to be tagged
(Upvoters will also be tagged)
Also I need some help with funky trees, all I need are the following:
A parachute with a 2 second deployment delay
A hinge rotator that will deactivate when a certain activation group is turned on
All help is appreciated
@Highground "So uncivilized"
@Highground
XD
@KnightOfRen frick, o forgot about that lol
@Highground
Following my alt but not my main:
IRONIC
@F104Deathtrap I've been seeing some teasers that have no images of the project recently
Has images? Check.
Images are of project in question? Check.
Yup, this is a proper teaser. Take notes, children.
@WarHawk95 lmao
@Highground let's say you just took a complicated formula when you could use a simpler one...
@WarHawk95 because I am stupid at funky trees?
@Grob0s0VBRa @Highground why do you guys keep bothering yourselves.. just put
-ActivateX
as the AG to deactivate (withzeroOnDeactivate=true
andsmooth(LandingGear, 0.75)>0.5
in the parachute@Highground don't worry, he's not worthy enough to know that the flacc is futile
@Kreep2knight you just missed the joke, now it's going woosh above your head
Its supposed to be spelled Flak imao
Just set the rotator to AG 8 in part settings
@Grob0s0VBRa also what do i put on certain activation group, I couldn't get mine to work when I tried putting activate1 nor 1
@Defalt1 soon maybe idk
Star Wars build when
@Grob0s0VBRa thank
Tea
FLACC
T
also
Parachute :
floor(smooth(clamp01(Activate (certain activation group) , 0.5))
put this in AG line
Hinge : put
Activate(certain activation group) !=1
in AG lineIf you need it to return (not just fix position) upon deactivation add
zeroOnDeactivate
(name)true
(value) line.FLACC
T