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bomb with fuselage shell penetrating terrain without exploding

9,445 vcharng  3.9 years ago

This seems to be a new bug from a later version.
Many people use fuselage bomb to make custom weapons, and it has always been fine, but in the current version they have unacceptably high chance of having the fuselage shell destructed on impact, but the bomb part will penetrate the terrain (including in-game ships) without detonating.

My BMW803 Tech demo plane used the same part and it has been fine, but strangely in the new version I built a new plane and it begin to penetrate without detonate.

Given the nature of it (having parts penetrating terrain) I'd say it can't be something on my part (as in, wrong FT settings) but probably something wrong with Unity?

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    363 sobaka

    you stil, active?

    2.9 years ago
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    9,445 vcharng

    @hpgbproductions Yeah, directly dropping default bombs doesn't seem to be problematic, but when you're making custom bombs there are cosmetic as well as functional reasons that require you to add a fuselage shell to it.

    In my case I made a "skip bomb" (a bomb that skids above water, can hit ships from 10km away) which require buoyancy, which in turn requires fuselage part.

    I think I'm gonna try hiding the fuselage INSIDE the bomb then (I think the problem is caused by the fuselage shell somehow "shielding" the bomb part from impact, so supposedly making the bomb part entirely exposed should work).
    Luckily I'm making an American plane and chances are I can find a default bomb more or less similar to it.

    3.9 years ago
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    @vcharng idk I haven't got the problem, but I've only used default bombs dropped normally for a while

    3.9 years ago
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    25.9k OwO

    @vcharng
    i see
    i have nothing to do with this then

    3.9 years ago
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    9,445 vcharng

    @DerpTheSoyacfartala Enemy units also didn't take damage, it's not "not rendered" it's simply "didn't explode".

    3.9 years ago
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    25.9k OwO

    @vcharng interesting
    the explosion probably ins't rendered then

    3.9 years ago
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    9,445 vcharng

    @hpgbproductions But I only encountered this bug after a small patch after 1.10 IIRC...

    3.9 years ago
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    9,445 vcharng

    @DerpTheSoyacfartala in my case the bomb doesn't explode. You can see a tiny explosion, which is the shell (fuselage parts) being destroyed on impact, but the bomb just continues going down.

    3.9 years ago
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    Unity changed terrain physics system in 2019.3, including removing the physics thickness, so there will be new bugs

    3.9 years ago
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    25.9k OwO

    that bug has been in the game forever
    the bomb actually detonates but because it is going so fast it doesn't disappears and the bomb is there but already exploded

    3.9 years ago
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    3,656 Dathcha

    I think that’s awesome, you can make a railgun the goes through terrain!

    3.9 years ago
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    @rexrexThezion yeah i have the same bug sometimes lol

    3.9 years ago
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    44.3k rexzion

    the cockpit can also phase through the ground sometimes

    +1 3.9 years ago