Backstory
I was intrigued about Jundroo's revenue and wondered if they had their financial statements made public. I did some related Google searches and was met with this ridiculous figure.
This is obviously inaccurate, but if Andrew or a Jundroo employee manages to see this, is it possible to obtain your financial statements (preferably Financial Year 2019-20) somehow?
Thanks.
S T O N K S
@WNP78 I think I count as 6 employees.
No, impossible. This is surely an underestimate!
@NexusGaming i need to know the color in order to tell what type of.mushroom it is
@Fungus i thought you knew because you're a mushroom but ok then, we'll try to find out
@NexusGaming what is the color
@Fungus WNP78 said "All I know is what colour the mushrooms are. And I'm not even allowed to tell you that."
Since you're a mushroom then maybe you know what he's talking about
@NexusGaming what
Well you gotta factor in these:
Aero Effect
Simplerockets 1 and 2
SimplePhysics
SimpleWheels (rip)
SimplePlanes
that bridge building game (yes i am that OG)
that dummy game (i still have this one)
@WNP78 i demand they be freed
anyways what mushrooms? do you mean this kind of mushroom, or this one? Or maybe this one?
I assume @Fungus knows what kind of mushroom you are talking about.
Ok everyone chill out. I am quite versed in business so let me try to explain this. There is a difference between profit and revenue. Most of that 4 million (if that figure is right) will go back into the business or go to costs and little is actually leftover as it takes a lot of money to run a video game platform. There's money going to servers, development costs, employee payments, which are probably average, and there's a multitude going other places. Subtract the costs from the revenue and you get profit, probably not much since the costs of the videogame world. If that figure is even scaled the same thing happens. Like @WNP78 said, they dont have 16 extra employees so revenue is also probably less.
If the PC version costs about 12 bucks, with 100,000+ downloads, that’d be about 1 million. 100,000+ Android downloads at $5 each, around 500,000 bucks too. Add in the popular iOS platform, that’s quite a bit of cash.
.
Numbers take into account tax and other money the government takes for fun
And yet they pee on each other for fun
@WNP78 lol
I'm surprised you're not more confused about the 16 extra employees we've been hiding in the basement, if that website is correct.
All I know is what colour the mushrooms are. And I'm not even allowed to tell you that.
I mean the game cost real money this one and simple rockets 2 cost $5 so make sense
Those guys now are living in Beverley hills rn. $$$
Lol
@DarthAbhinav Ohhh yeah that does seem a little high lol
@JamesieMcPlanesieThe2st not necessarily, no. The problem is that this is annual revenue, not life-time revenue or even net asset valuation.
SP has hindreds of thousands of downloads on mobile and over 100,000 on PC (I believe) so I think that figure sounds about right
Gandroo argleson@Kangy
Can’t say I haven’t been intrigued by the idea of sending them a 3D printed tutorialplane or something
Androo Gargleson where are you?
@MAHADI yeah, but for that, Jundroo would need to sell over 220,000 videogames costing $15 each (source: @Dllama4). It's plausible, but I'm not sure.