@KLM_747 what kind of input code could work though? Would you be able to apply it on wings or just rotators? I'm sorry for these questions, I'm not exactly good with Funky Trees
You will want to compare TargetHeading to your aircraft heading.
You will want to compare TargetElevation to your airplane's pitch angle.
clamp01(TargetSelected) will turn on and off the system.
You can use the TargetHeading to find the heading to fly. You can use TargetElevation to find out of the thing is above or below you, and therefore pitch the airplane to that degree to fly directly towards the target.
@KLM_747 I'm kinda new to FT and I'm not gonna lie, I don't how to do that in any way shape or form
@KLM_747 what kind of input code could work though? Would you be able to apply it on wings or just rotators? I'm sorry for these questions, I'm not exactly good with Funky Trees
Thank ya! @BagelPlane
@KLM_747 true
You will want to compare TargetHeading to your aircraft heading.
You will want to compare TargetElevation to your airplane's pitch angle.
clamp01(TargetSelected) will turn on and off the system.
You can use the TargetHeading to find the heading to fly. You can use TargetElevation to find out of the thing is above or below you, and therefore pitch the airplane to that degree to fly directly towards the target.
@KLM_747
He's mean something like your FT Bush plane
@ACEPILOT109 Right Here
Ooh where can I get that? @BagelPlane
I’m not sure, but someone made a plane called Timmy that does something like that.