How can I create a list of element such that when the input condition is part of the list, theoutput is x and otherwise the output is y?
I can’t create a full condition each time I employ a boolean operator, since that makes my codes hundred lines long.
          
@Sadboye12 hah Nopers. Huax had kindly answered (and solved) my question that I --albeit mistakenly-- thought was similar to his own... So I wanted to return the favor by trying to find some folk who may be able to answer their question... ^_^
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Hopefully, then, your
A ? B = Ccomment is indeed in relation to Huax's situation and not mine. lolThanks for responding!
@Formula350
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GearDown is a lot more intuitive.
Quite simply, if the gear is down, GearDown = true, and if the gear is up, GearDown = false.
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The same applies for Activation Groups.
To take an example with AG1, if the AG1 is on, Activate1 = true, and if AG1 is off, Activate1 = false.
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Basic Funky Trees documentation and guides are available at the FT guide page.
@Formula350 i legit thought this was your post lmao
you can use ternary operator which is
A ? B = Cif
Atrue thenBelseCi hope this is what you are truly lookin for or i may have miss understood your question
soo you can put conditions in A, and in B will be the Input if the conditions are met, if the conditions are not met the input will be C
@edensk or @Sadboye12 Do either of you gurus happen to know the answer to Huax's question/issue? :}
@Huax Either I'm a complete idiot, or the Input entry was definitely NOT there when I originally added them... O_O
I went to add your code just now, and lo and behold, there was "Input" already there, with None set....
I feel like I'm losing my mind lol
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Either way... Thank you! :)
@Formula350 Use input=
1-LandingGear for you beacon, the code is simple, when enabled it’s 1, disabled is -1
The only reasonI asked this simple question is because my code is getting 100 lines long
*grumbles* Note to Self: do not upvote before submitting comments, as said typed text will be lost due to the page freshing... :\
This kind of sounds like the question I was asking myself yesterday!
In my case I was needing to have it so performing an action would toggle a Beacon. Specifically, if the Landing Gear is down the beacon is On, and if the gear is up the beacon is Off. (whether it's relevant, I was specifically using
LandingGearinput, notGearUporGearDownsince that's beyond me currently.).
My only worry is that FunkyTrees may not even be able to define whether an AG is
EnabledorDisabled... <_>