Soo I was making a ship, and ofc with a cannon, but when I rotate the cannon, the whole ship move too... and I adding a rotating radar but the radar slowly make the ship turn to the left....
soo how to fix this issue? i've been experiencing this kind of issue a million times... but still don't know how to fix it...
-Thanks
note : every tips you guys gave me, I'll test them one by one, and in the end or when I solved it, I'll review it here 👍
Momentum
@SlimyDude304 you're welcome
@Blin1 man... I didn't expect this but, it's actually working properly... never thought that this problem is fixed with a simple solution... thx mate👍🏻
@SlimyDude304 is it working?
@Blin1 sooo sooo the hinge rotator is countering the rotation? hmmm interesting lemme try...
Oh I know this problem, follow this step:
step1:
Put a Hinge Rotator on the Hull first, set the Range of Motion to 0.
step2:
Put the Rotator that you wish to Rotate ON the Hinge Rotator.
step3:
The ship should be steady now, but if the Turrent still not steady, add "damperMultiplier" on the Rotator by using XML (overload) mod.
Actually there's a better way to control the Turrent but let's start from the Basic first.
@hpgbproductions maybe my ship is too light to counter the rotation... I'll try to increase the weight...
Maybe Drag Or Mass scale just Disable The mass and Drag Scale