@Bobyo I got'chu don't worry: Smol Brain Explanation:
I made "ropes" from a LOT of Hinge Rotators that I had set to Floppy (which is what it says when moving their "Speed" slider all the way to the left), all connected front-to-back, with each one rotated 22.5deg from the next one.
.
-If you go to this link: https://www.simpleplanes.com/a/12OUw1/DERPAs-Derpship-I-Staged-RocketSRB-with-Launch-Tower
-Then download it to load into SimplePlanes.
-Click on "Play" so it spawns on the map.
-Zoom the camera out.
-Move the camera around to the Right side, up near the top of the Tower, where the arm extends out to the Rocket.
-You'll then see the "rope" i made physically swinging around.
Smoller Brain Explanation:
I MADE A BENDY ROPE IN SP! YAY ME ^_^ lol
Check out the Fueling Hoses I made on this build -- as in, load it, not just look at it in the designer.
A hose is just a rope which is capable of transferring liquid internally, expediently, and without leaking :P (a rope used to transfer liquids would be a Wick, which would not be expedient at the task OR leak-free lol)
.
However, I forgot to change their massScale and sure as hell wasn't about to do it after the fact, so they weigh a LOT more than a rope would (or perhaps a hose, even) <_> I considered loading it in Notepad++ and doing it via Find And Replace, but meh, I countered their imparted forces through a simple Time Delay on the Detatchers.
.
In the end, the reason I made them that way was exactly the one @AWESOMENESS360 stated: the need for cable physics!
PHOTO CAPTION: "Tow, tow, tow your boat
gently through the sea...
Push a Bobyo overboard
and listen to 'em scream!"
@Formula350 OH I SEE WHAT YOU MEAN. It's like in some other games (stormworks for example) where you grab a rotating part and just put them together
@Bobyo I got'chu don't worry:
Smol Brain Explanation:
I made "ropes" from a LOT of Hinge Rotators that I had set to
Floppy
(which is what it says when moving their "Speed" slider all the way to the left), all connected front-to-back, with each one rotated 22.5deg from the next one..
-If you go to this link:
https://www.simpleplanes.com/a/12OUw1/DERPAs-Derpship-I-Staged-RocketSRB-with-Launch-Tower
-Then download it to load into SimplePlanes.
-Click on "Play" so it spawns on the map.
-Zoom the camera out.
-Move the camera around to the Right side, up near the top of the Tower, where the arm extends out to the Rocket.
-You'll then see the "rope" i made physically swinging around.
Smoller Brain Explanation:
I MADE A BENDY ROPE IN SP! YAY ME ^_^ lol
@Formula350 I has small brain so
@Formula350 I have no idea what ur even saying, but the last thing god HELP ME
Check out the Fueling Hoses I made on this build -- as in, load it, not just look at it in the designer.
A hose is just a rope which is capable of transferring liquid internally, expediently, and without leaking :P (a rope used to transfer liquids would be a Wick, which would not be expedient at the task OR leak-free lol)
.
However, I forgot to change their
massScale
and sure as hell wasn't about to do it after the fact, so they weigh a LOT more than a rope would (or perhaps a hose, even) <_> I considered loading it in Notepad++ and doing it via Find And Replace, but meh, I countered their imparted forces through a simple Time Delay on the Detatchers..
In the end, the reason I made them that way was exactly the one @AWESOMENESS360 stated: the need for cable physics!
PHOTO CAPTION:
"Tow, tow, tow your boat
gently through the sea...
Push a Bobyo overboard
and listen to 'em scream!"
@FlyingPatriot well, it is the first then, but.
Not a mod. Simple. But hey, I like that better
Wowo
@Bobyo No. I first: https://www.simpleplanes.com/Videos/View/1467407/Rope-mod-test
@AWESOMENESS360 yeah
No, but the idea would work nicer if Winches had some slack to them, and weren’t constantly taut regardless of how extended they are