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Vertical Curvature for text

25.7k POTETOZ  2.9 years ago

Planes are tubular
Text should be able to curve vertically to adapt to that tubularity while remaining horizontal
Please Jundroo :c

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    25.7k POTETOZ

    @Sm10684 agreed

    one year ago
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    48.5k Sm10684

    @POTETOZ juno is a stupid name too

    one year ago
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    25.7k POTETOZ

    @Sm10684 yeah sad to see them ditch SP like this to work on JNO

    one year ago
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    48.5k Sm10684

    @POTETOZ I was right

    one year ago
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    23.4k FeatherWing

    @SilverStar
    I know.

    2.9 years ago
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    15.9k SilverStar

    @FeatherWing I tried, but unfortunately as @jamesPLANESii said, it turn the letters but doesn't curve them...

    2.9 years ago
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    48.5k Sm10684

    @POTETOZ hope not.

    2.9 years ago
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    25.7k POTETOZ

    @FeatherWing I'll try that ASAP

    2.9 years ago
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    25.7k POTETOZ

    @Sm10684 i doubt they'll just release SPVR and leave it there. They'll probably add more stuff, not regularly but they will. SP is 6 years old now iirc so they could've abandoned it before starting to work on SPVR. Idk tbh, but yeah. I doubt they work on it then just abandon it.

    2.9 years ago
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    23.4k FeatherWing

    Ok, so I may have a way that you can somewhat get vertical curve.
    If you start a label with <rotate=90>, then use the <pos=Xpx> (changed the elevation of the letter and <voffset=X> (moves the letter side to side) commands before each letter, but after the first letter, then rotate the label with fine tuner 90 degrees, you can then sort of curve the text vertically.
    It's not perfect, it's a little complicated and you'll have to experiment, but it's a start.

    2.9 years ago
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    6,142 Hypn0

    @Sm10684 I dont want to agree either

    2.9 years ago
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    48.5k Sm10684

    @Bo1233 I don't want to either.

    2.9 years ago
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    23.4k FeatherWing

    I had the idea of if you can actually rotate the text in a label with something like FT codes whilst not physically rotating the part, you can then use like, fine tuner or something to rotate the actual part in the opposite direction so the text will be back where it was before, but with the label hit/selection box going top to bottom instead of front to back.
    Don't know if this works, but it would be cool if it does.
    (Using the side of a fuselage for this example)

    +1 2.9 years ago
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    2,298 Bo1233

    @Sm10684 I don't want to agree.

    2.9 years ago
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    48.5k Sm10684

    Lets be honest, 1.12 might be the last update coming to the game.

    +7 2.9 years ago
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    59.5k PapaKernels

    1000000000% agree

    2.9 years ago
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    Why 31 upvotes? Did you cheated?

    2.9 years ago
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    I agree

    2.9 years ago
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    3,515 s89Aerospace

    Agreed

    2.9 years ago
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    17.7k FlirBlitz

    "I Agree!"
    -War Thunder quick chat

    +2 2.9 years ago
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    I bet in an alternate universe they have vertical curving text, but without horizontal curving

    +10 2.9 years ago
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    I agree, but it would be pretty difficult for the devs to implement. Currently the way text curves at the moment, it's not actually curving. The letters stay flat and the they just change orientation.

    +3 2.9 years ago
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    49.3k PlaneFlightX

    agree

    2.9 years ago
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    11.6k JesusChrist

    @WormWithLegs Why though? Is it something with the game's code?

    2.9 years ago
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    1,378 WormWithLegs

    wnp78 confirmed they were not going to do this but i hope they change their minds

    2.9 years ago
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